Player Matchup

Charybdis
Charybdis
OMEGAMITE
Charybdis
Level 141
God Stats
62W - 44L
1,569 SR
Queue Stats
863W - 762L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
OnlyWisper
Baron Samedi
Level 68
God Stats
6W - 7L
1,403 SR
Queue Stats
381W - 295L
1,567 Elo+
Party 1
Bellona
Bellona
Sinon3036
Bellona
Level 142
God Stats
5W - 2L
1,755 SR
Queue Stats
672W - 612L
1,566 Elo+
Party 1
Cliodhna
Cliodhna
benhamon
Cliodhna
Level 156
God Stats
1W - 1L
1,796 SR
Queue Stats
222W - 179L
1,601 Elo+
Party 1
Fafnir
Fafnir
pigmooian
Fafnir
Level 96
God Stats
3W - 1L
1,716 SR
Queue Stats
22W - 17L
1,571 Elo+
Party 1
Team Averages
Level 121
1,648 SR
1,583 Elo+

VS

Team Averages
Level 121
1,549 SR
1,626 Elo+
Osiris
Osiris
 
Osiris
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Rayn3Ruin
Discordia
Level 157
God Stats
18W - 4L
1,715 SR
Queue Stats
550W - 477L
1,674 Elo+
Party 2
Ganesha
Ganesha
SkilledTigerz
Ganesha
Level 159
God Stats
6W - 4L
1,650 SR
Queue Stats
372W - 299L
1,698 Elo+
Party 2
Skadi
Skadi
bestshorty
Skadi
Level 82
God Stats
5W - 6L
1,620 SR
Queue Stats
138W - 133L
1,607 Elo+
Solo
Cliodhna
Cliodhna
mikeyman6
Cliodhna
Level 148
God Stats
6W - 6L
1,261 SR
Queue Stats
242W - 238L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OMEGAMITE
Charybdis
18
9 / 5 / 8
11,816
591
17,566
16,048
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
OnlyWisper
Baron Samedi
18
2 / 2 / 0
10,959
548
4,554
11,437
4,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sinon3036
Bellona
18
6 / 4 / 5
11,616
581
14,135
21,549
21,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
benhamon
Cliodhna
18
10 / 4 / 12
12,122
606
16,798
17,628
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
pigmooian
Fafnir
14
0 / 1 / 8
9,370
469
3,095
11,112
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
2 / 5 / 4
10,365
518
9,723
18,092
17,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Rayn3Ruin
Discordia
16
2 / 6 / 4
9,218
461
8,077
11,980
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
16
1 / 3 / 10
10,470
524
7,294
13,072
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
18
5 / 4 / 4
11,637
582
13,753
14,096
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
mikeyman6
Cliodhna
16
6 / 9 / 3
10,693
535
11,235
17,685
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
27
Kills
16
16
Deaths
27
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
4
0.8
W
Charybdis
OMEGAMITE
Charybdis
9
5
8
2.6
W
Baron Samedi
OnlyWisper
Baron Samedi
2
2
0
1
L
Discordia
Rayn3Ruin
Discordia
2
6
4
0.67
W
Bellona
Sinon3036
Bellona
6
4
5
2.13
L
Ganesha
1
3
10
2
W
Cliodhna
benhamon
Cliodhna
10
4
12
4
L
Skadi
5
4
4
1.75
L
Cliodhna
mikeyman6
Cliodhna
6
9
3
0.83
W
Fafnir
pigmooian
Fafnir
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
50,082
77,774
Taken
74,925
51,197
Mitigated
49,983
31,179
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,723
1,741
0
6,650
18,092
17,183
432
712
17,380
13,911
48,546
W
Charybdis
OMEGAMITE
Charybdis
17,566
8,495
0
6,912
16,048
4,894
4,220
5,039
11,009
0
83,220
W
Baron Samedi
OnlyWisper
Baron Samedi
4,554
302
408
5,987
11,437
4,880
1,073
841
10,596
84,889
0
L
Discordia
Rayn3Ruin
Discordia
8,077
386
81
1,533
11,980
4,633
0
460
11,520
62,533
0
W
Bellona
Sinon3036
Bellona
14,135
4,382
0
6,429
21,549
21,859
615
3,267
18,282
0
66,200
L
Ganesha
7,294
148
0
4,207
13,072
15,857
0
2,821
10,251
38,635
0
W
Cliodhna
benhamon
Cliodhna
16,798
2,232
0
8,284
17,628
6,354
25
4,871
12,757
0
71,613
L
Skadi
13,753
7,087
0
2,778
14,096
5,198
970
2,665
11,431
0
97,835
L
Cliodhna
mikeyman6
Cliodhna
11,235
1,034
0
4,632
17,685
7,112
0
1,067
16,618
0
69,070
W
Fafnir
pigmooian
Fafnir
3,095
547
0
3,159
11,112
13,210
914
4,070
7,042
17,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,883
Gold Earned
52,383
583
Minions Killed
539
0
Camps Cleared
0
1,984,032
Distance Traveled
1,994,682
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,365
518
105
5
0
371,731
7
W
Charybdis
11,816
591
152
8
0
360,276
6
W
Baron Samedi
10,959
548
171
9
0
351,208
8
L
Discordia
9,218
461
134
7
0
383,179
1
W
Bellona
11,616
581
127
6
0
384,491
6
L
Ganesha
10,470
524
28
1
0
432,437
6
W
Cliodhna
12,122
606
108
5
0
454,987
8
L
Skadi
11,637
582
174
9
0
380,813
4
L
Cliodhna
10,693
535
98
5
0
426,522
2
W
Fafnir
9,370
469
25
1
0
433,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role