Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
His Haseki
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Jiansoo
Janus
Level 160
God Stats
1W - 5L
1,989 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 2
Fenrir
Fenrir
StonedKorean
Fenrir
Level 160
God Stats
33W - 18L
1,819 SR
Queue Stats
989W - 345L
1,884 Elo+
Party 2
King Arthur
King Arthur
TheFatherOfNUT
King Arthur
Level 124
God Stats
6W - 3L
1,797 SR
Queue Stats
24W - 13L
1,622 Elo+
Party 2
Team Averages
Level 111
1,721 SR
1,588 Elo+

VS

Team Averages
Level 106
1,525 SR
1,596 Elo+
Heimdallr
Heimdallr
FaithfulHeathen
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 322L
1,555 Elo+
Party 1
Fenrir
Fenrir
H0megrown Jones
Fenrir
Level 46
God Stats
52W - 48L
1,527 SR
Queue Stats
304W - 299L
1,558 Elo+
Solo
Mulan
Mulan
Rainbow_Neos1
Mulan
Level 158
God Stats
3W - 3L
1,502 SR
Queue Stats
313W - 267L
1,639 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xephyricall
Morgan Le Fay
Level 42
God Stats
20W - 10L
1,755 SR
Queue Stats
183W - 127L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
dillon115
Sylvanus
Level 157
God Stats
2W - 3L
1,339 SR
Queue Stats
313W - 274L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 6 / 1
6,413
401
2,514
8,189
2,458
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
His Haseki
Athena
10
0 / 4 / 4
6,631
414
2,409
13,385
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Jiansoo
Janus
14
0 / 1 / 2
7,982
499
2,691
5,592
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
7 / 5 / 2
9,029
564
13,898
16,790
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
TheFatherOfNUT
King Arthur
13
1 / 1 / 3
7,774
486
7,507
12,603
12,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaithfulHeathen
Heimdallr
15
5 / 2 / 3
9,135
571
7,545
8,262
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 6
8,500
531
7,530
15,445
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 0
8,950
559
8,206
11,637
11,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Xephyricall
Morgan Le Fay
17
4 / 1 / 4
10,349
647
12,796
9,844
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
dillon115
Sylvanus
15
3 / 1 / 3
9,164
573
6,282
8,634
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
17
17
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
1
0.25
W
Heimdallr
FaithfulHeathen
Heimdallr
5
2
3
3.25
W
4
2
6
3.5
L
Athena
His Haseki
Athena
0
4
4
0.5
L
Janus
Jiansoo
Janus
0
1
2
1
W
1
3
0
0.33
L
Fenrir
7
5
2
1.6
L
King Arthur
TheFatherOfNUT
King Arthur
1
1
3
2.5
W
Morgan Le Fay
Xephyricall
Morgan Le Fay
4
1
4
6
W
Sylvanus
dillon115
Sylvanus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
42,359
56,559
Taken
53,822
31,021
Mitigated
37,232
13,493
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,514
1,022
172
722
8,189
2,458
58
1,260
6,929
0
18,868
W
Heimdallr
FaithfulHeathen
Heimdallr
7,545
3,757
0
2,227
8,262
3,237
745
1,055
7,207
0
79,568
W
7,530
2,171
52
5,116
15,445
12,032
435
2,219
13,226
1,427
24,178
L
Athena
His Haseki
Athena
2,409
712
238
2,073
13,385
8,400
0
2,669
10,716
12,121
0
L
Janus
Jiansoo
Janus
2,691
0
0
1,304
5,592
1,550
0
3,023
2,569
57,744
0
W
8,206
2,254
0
4,272
11,637
11,607
202
392
11,245
1,149
59,226
L
Fenrir
13,898
3,810
0
4,990
16,790
6,594
0
7,371
9,419
0
58,875
L
King Arthur
TheFatherOfNUT
King Arthur
7,507
1,737
0
3,994
12,603
12,019
149
4,172
8,431
0
45,662
W
Morgan Le Fay
Xephyricall
Morgan Le Fay
12,796
1,742
0
3,975
9,844
3,799
0
936
8,908
76,382
0
W
Sylvanus
dillon115
Sylvanus
6,282
2,364
1,038
4,328
8,634
6,557
862
662
7,972
50,425
18,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,829
Gold Earned
46,098
384
Minions Killed
516
0
Camps Cleared
0
1,585,006
Distance Traveled
1,518,693
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,413
401
37
2
0
259,889
1
W
Heimdallr
9,135
571
112
7
0
279,230
1
W
Fenrir
8,500
531
23
1
0
300,171
5
L
Athena
6,631
414
20
1
0
314,388
15
L
Janus
7,982
499
135
8
0
339,101
5
W
Mulan
8,950
559
131
8
0
311,394
1
L
Fenrir
9,029
564
96
6
0
321,561
1
L
King Arthur
7,774
486
96
6
0
350,067
5
W
Morgan Le Fay
10,349
647
129
8
0
326,157
7
W
Sylvanus
9,164
573
121
8
0
301,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role