Player Matchup

Ymir
Ymir
CaptCaveBear420
Ymir
Level 25
God Stats
60W - 56L
1,527 SR
Queue Stats
92W - 94L
1,423 Elo+
Solo
Izanami
Izanami
Diablito888
Izanami
Level 17
God Stats
6W - 12L
1,297 SR
Queue Stats
10W - 22L
1,278 Elo+
Party 2
Nike
Nike
HeroFromThe9Os
Nike
Level 26
God Stats
85W - 66L
1,561 SR
Queue Stats
130W - 123L
1,459 Elo+
Solo
Nemesis
Nemesis
TheLollipopDaddy
Nemesis
Level 4
God Stats
3W - 1L
1,680 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 2
Nu Wa
Nu Wa
kozi_daqueen
Nu Wa
Level 22
God Stats
72W - 62L
1,522 SR
Queue Stats
125W - 149L
1,410 Elo+
Party 2
Team Averages
Level 19
1,517 SR
1,442 Elo+

VS

Team Averages
Level 15
1,474 SR
1,397 Elo+
Ra
Ra
AsassinXkiller
Ra
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 11L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Essence_Darker
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,187 Elo+
Solo
Discordia
Discordia
Isodelics
Discordia
Level 16
God Stats
1W - 4L
1,369 SR
Queue Stats
27W - 37L
1,370 Elo+
Solo
Thor
Thor
nataaliiagrciia
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo
Arachne
Arachne
zVoldz
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 24
12,669
1,056
11,426
11,352
14,612
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Diablito888
Izanami
19
4 / 4 / 15
12,146
1,012
5,493
11,532
8,511
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 19
13,590
1,133
19,748
12,700
4,252
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 8 / 22
12,028
1,002
6,938
18,485
10,161
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
20 / 3 / 13
16,547
1,379
38,633
12,397
3,620
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 10
14,357
1,196
29,876
22,335
6,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 10 / 5
10,972
914
6,501
20,298
10,366
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Isodelics
Discordia
16
1 / 1 / 1
9,678
807
2,427
2,897
825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 15 / 7
10,840
903
2,256
21,008
6,344
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
zVoldz
Arachne
20
11 / 7 / 7
15,180
1,265
18,889
21,983
5,272
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
51
42
Kills
21
21
Deaths
42
93
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
9
10
1.33
W
4
4
24
4
W
Izanami
Diablito888
Izanami
4
4
15
2.88
L
2
10
5
0.45
W
12
2
19
10.75
L
Discordia
Isodelics
Discordia
1
1
1
1.5
W
2
8
22
1.63
W
20
3
13
8.83
L
0
15
7
0.23
L
Arachne
zVoldz
Arachne
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,238
Damage
59,949
66,466
Taken
88,521
41,156
Mitigated
29,591
4,392
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,876
1,664
1,372
4,749
22,335
6,784
0
12,543
9,792
96,922
0
W
11,426
1,596
0
0
11,352
14,612
0
3,833
7,519
29,630
0
W
Izanami
Diablito888
Izanami
5,493
4,380
71
625
11,532
8,511
0
4,326
7,206
0
34,625
L
6,501
2,131
851
1,280
20,298
10,366
0
10,261
10,037
0
13,132
W
19,748
4,437
0
587
12,700
4,252
0
6,544
6,156
0
39,604
L
Discordia
Isodelics
Discordia
2,427
376
0
0
2,897
825
0
1,722
1,175
6,275
0
W
6,938
2,500
0
1,713
18,485
10,161
0
9,535
8,950
244
21,299
W
38,633
8,574
0
1,396
12,397
3,620
0
8,065
4,332
69,494
0
L
2,256
713
0
0
21,008
6,344
0
11,809
9,199
0
10,697
L
Arachne
zVoldz
Arachne
18,889
16,109
288
2,686
21,983
5,272
0
13,968
8,015
0
34,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,980
Gold Earned
61,027
246
Minions Killed
219
8
Camps Cleared
6
1,025,442
Distance Traveled
872,384
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,357
1,196
148
12
0
229,136
2
W
Ymir
12,669
1,056
54
5
1
181,347
0
W
Izanami
12,146
1,012
59
5
0
158,988
0
L
Guan Yu
10,972
914
21
2
1
172,872
0
W
Nike
13,590
1,133
34
3
1
267,400
0
L
Discordia
9,678
807
9
1
1
59,382
0
W
Nemesis
12,028
1,002
31
3
2
188,471
2
W
Nu Wa
16,547
1,379
68
6
4
229,236
1
L
Thor
10,840
903
12
1
2
172,233
2
L
Arachne
15,180
1,265
29
2
2
238,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role