Player Matchup

Izanami
Izanami
DNALDxDAISY
Izanami
Level 29
God Stats
6W - 10L
1,127 SR
Queue Stats
292W - 309L
1,442 Elo+
Party 1
Janus
Janus
WaterThatsNew
Janus
Level 26
God Stats
6W - 7L
1,451 SR
Queue Stats
111W - 110L
1,227 Elo+
Solo
Loki
Loki
lazy_day247
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,363 Elo+
Party 2
Artemis
Artemis
loganthamp
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
satoshi5941
Kuzenbo
Level 26
God Stats
12W - 10L
1,500 SR
Queue Stats
202W - 249L
1,372 Elo+
Party 1
Team Averages
Level 26
1,415 SR
1,374 Elo+

VS

Team Averages
Level 23
1,431 SR
1,362 Elo+
Ares
Ares
jbabs96
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,158 Elo+
Solo
Cliodhna
Cliodhna
qL_Storm
Cliodhna
Level 29
God Stats
3W - 3L
1,474 SR
Queue Stats
55W - 73L
1,242 Elo+
Solo
Bacchus
Bacchus
stevenkingslayr
Bacchus
Level 27
God Stats
2W - 0L
1,374 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Gilgamesh
Gilgamesh
token_caviar0
Gilgamesh
Level 27
God Stats
4W - 4L
1,309 SR
Queue Stats
128W - 148L
1,422 Elo+
Solo
Nemesis
Nemesis
vladox69
Nemesis
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
140W - 179L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DNALDxDAISY
Izanami
16
6 / 3 / 2
10,041
591
10,640
9,323
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 1
7,743
455
7,615
9,952
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 5 / 0
6,624
390
2,173
9,283
2,175
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
loganthamp
Artemis
8
0 / 6 / 1
6,029
355
4,216
9,414
2,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
satoshi5941
Kuzenbo
13
2 / 3 / 3
7,580
446
3,671
10,597
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
jbabs96
Ares
10
1 / 7 / 0
7,376
434
2,528
15,542
9,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
qL_Storm
Cliodhna
14
11 / 3 / 1
9,651
568
10,782
10,880
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 6
8,668
510
6,161
14,539
8,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
token_caviar0
Gilgamesh
18
7 / 0 / 2
10,677
628
9,882
8,745
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
vladox69
Nemesis
13
1 / 1 / 0
8,194
482
1,966
7,481
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
11
Kills
22
23
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
DNALDxDAISY
Izanami
6
3
2
2.33
L
1
6
1
0.25
W
Ares
jbabs96
Ares
1
7
0
0.14
L
2
5
0
0.4
L
Artemis
loganthamp
Artemis
0
6
1
0.08
W
Cliodhna
qL_Storm
Cliodhna
11
3
1
3.83
L
Kuzenbo
satoshi5941
Kuzenbo
2
3
3
1.17
W
2
0
6
5
W
Gilgamesh
token_caviar0
Gilgamesh
7
0
2
8
W
Nemesis
vladox69
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
31,319
48,569
Taken
57,187
20,424
Mitigated
31,381
6,229
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DNALDxDAISY
Izanami
10,640
8,203
0
2,050
9,323
2,885
2,433
368
8,955
0
72,097
L
7,615
796
0
104
9,952
2,563
263
3,405
6,547
41,798
0
W
Ares
jbabs96
Ares
2,528
372
999
792
15,542
9,338
0
2,974
12,516
18,389
0
L
2,173
715
0
500
9,283
2,175
0
1,180
8,103
0
21,878
L
Artemis
loganthamp
Artemis
4,216
2,700
0
352
9,414
2,153
663
1,718
7,696
0
19,430
W
Cliodhna
qL_Storm
Cliodhna
10,782
2,617
0
3,232
10,880
3,289
0
2,046
8,690
0
47,753
L
Kuzenbo
satoshi5941
Kuzenbo
3,671
829
0
3,223
10,597
10,648
52
2,018
8,579
23,210
0
W
6,161
439
1,375
5,980
14,539
8,817
0
3,679
10,574
29,997
0
W
Gilgamesh
token_caviar0
Gilgamesh
9,882
2,994
0
1,829
8,745
7,023
2,486
1,364
7,335
0
75,544
W
Nemesis
vladox69
Nemesis
1,966
907
0
2,320
7,481
2,914
1,054
837
6,644
0
52,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,017
Gold Earned
44,566
344
Minions Killed
378
0
Camps Cleared
0
1,409,937
Distance Traveled
1,558,020
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,041
591
147
9
0
290,220
4
L
Janus
7,743
455
89
5
0
312,239
0
W
Ares
7,376
434
28
2
0
271,605
0
L
Loki
6,624
390
45
3
0
294,945
0
L
Artemis
6,029
355
34
2
0
229,792
0
W
Cliodhna
9,651
568
67
4
0
316,386
3
L
Kuzenbo
7,580
446
29
2
0
282,741
0
W
Bacchus
8,668
510
59
3
0
308,336
1
W
Gilgamesh
10,677
628
138
8
0
339,962
1
W
Nemesis
8,194
482
86
5
0
321,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role