Player Matchup

Nox
Nox
 
Nox
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HermahGerdBewbs
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,498 Elo+
Party 1
Sol
Sol
LordSeb21XD
Sol
Level 13
God Stats
4W - 4L
1,591 SR
Queue Stats
11W - 8L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Mikuerik
Cthulhu
Level 6
God Stats
2W - 0L
1,699 SR
Queue Stats
8W - 3L
1,607 Elo+
Party 1
Ah Puch
Ah Puch
SirenXZX
Ah Puch
Level 29
God Stats
5W - 3L
1,926 SR
Queue Stats
118W - 106L
1,460 Elo+
Solo
Team Averages
Level 27
1,643 SR
1,530 Elo+

VS

Team Averages
Level 17
1,579 SR
1,389 Elo+
Pele
Pele
NichtSoEinefac
Pele
Level 28
God Stats
3W - 4L
1,808 SR
Queue Stats
83W - 89L
1,491 Elo+
Solo
Loki
Loki
WickedUnicarn
Loki
Level 16
God Stats
27W - 43L
1,433 SR
Queue Stats
94W - 118L
1,342 Elo+
Party 2
Guan Yu
Guan Yu
dxmonssj
Guan Yu
Level 18
God Stats
0W - 1L
1,771 SR
Queue Stats
38W - 27L
1,629 Elo+
Solo
Nemesis
Nemesis
jhskka
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo
Merlin
Merlin
ssMeep
Merlin
Level 16
God Stats
55W - 58L
1,384 SR
Queue Stats
154W - 172L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 3 / 13
10,045
1,005
5,543
9,919
2,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 0 / 12
12,582
1,258
20,998
9,454
2,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 13
10,226
1,023
14,263
8,773
1,461
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Mikuerik
Cthulhu
17
2 / 3 / 15
9,625
963
9,680
10,339
12,078
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
SirenXZX
Ah Puch
17
2 / 3 / 15
10,036
1,004
9,766
10,366
2,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

299

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 1
11,272
1,127
14,306
13,913
5,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 3
8,895
890
4,922
10,425
3,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
dxmonssj
Guan Yu
16
0 / 3 / 9
9,563
956
10,063
17,198
16,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
jhskka
Nemesis
15
0 / 7 / 5
8,612
861
4,282
13,352
4,858
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ssMeep
Merlin
16
3 / 3 / 5
10,055
1,006
10,286
12,821
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
23
Kills
11
11
Deaths
23
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
3
13
3.83
W
10
0
12
16
W
4
2
13
5.25
W
Cthulhu
Mikuerik
Cthulhu
2
3
15
3.17
L
8
6
1
1.42
W
Ah Puch
SirenXZX
Ah Puch
2
3
15
3.17
L
0
4
3
0.38
L
Guan Yu
dxmonssj
Guan Yu
0
3
9
1.5
L
Nemesis
jhskka
Nemesis
0
7
5
0.36
L
Merlin
ssMeep
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,250
Damage
43,859
48,851
Taken
67,709
21,415
Mitigated
35,588
9,320
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,543
1,040
0
1,794
9,919
2,861
0
1,446
8,473
17,007
0
W
20,998
14,600
0
2,028
9,454
2,460
0
1,557
7,897
0
40,856
W
14,263
5,547
0
2,147
8,773
1,461
0
2,366
6,407
33,038
0
W
Cthulhu
Mikuerik
Cthulhu
9,680
993
494
0
10,339
12,078
0
3,870
6,469
18,208
0
L
14,306
3,947
0
745
13,913
5,677
0
6,264
7,649
0
32,579
W
Ah Puch
SirenXZX
Ah Puch
9,766
594
432
2,425
10,366
2,555
0
1,047
9,319
23,131
0
L
4,922
518
0
0
10,425
3,779
0
4,759
5,666
0
23,487
L
Guan Yu
dxmonssj
Guan Yu
10,063
1,424
1,565
4,019
17,198
16,459
0
11,336
5,862
0
19,787
L
Nemesis
jhskka
Nemesis
4,282
267
0
829
13,352
4,858
0
9,542
3,810
0
9,124
L
Merlin
ssMeep
Merlin
10,286
654
0
152
12,821
4,815
0
7,351
5,470
27,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,514
Gold Earned
48,397
171
Minions Killed
131
6
Camps Cleared
5
907,327
Distance Traveled
1,124,957
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,045
1,005
16
2
1
191,721
1
W
Hou Yi
12,582
1,258
58
6
0
187,635
0
W
Sol
10,226
1,023
51
5
3
178,984
0
W
Cthulhu
9,625
963
12
1
0
175,480
0
L
Pele
11,272
1,127
41
4
1
216,165
1
W
Ah Puch
10,036
1,004
34
3
2
173,507
1
L
Loki
8,895
890
24
2
2
235,131
0
L
Guan Yu
9,563
956
26
3
0
246,003
1
L
Nemesis
8,612
861
4
0
0
236,301
0
L
Merlin
10,055
1,006
36
4
2
191,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role