Player Matchup

Janus
Janus
Grandpas 2jz
Janus
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 34L
1,375 Elo+
Solo
Neith
Neith
Millia101
Neith
Level 8
God Stats
1W - 3L
1,520 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Styrkin
Cthulhu
Level 67
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 60
1,445 SR
1,458 Elo+

VS

Team Averages
Level 94
1,626 SR
1,551 Elo+
Anhur
Anhur
Fadëd
Anhur
Level 28
God Stats
27W - 5L
1,828 SR
Queue Stats
287W - 89L
1,771 Elo+
Solo
Cernunnos
Cernunnos
Hotshot517
Cernunnos
Level 129
God Stats
6W - 3L
1,548 SR
Queue Stats
95W - 84L
1,492 Elo+
Party 2
Nox
Nox
JohnnyBlazeTV
Nox
Level 124
God Stats
9W - 10L
1,501 SR
Queue Stats
178W - 191L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,782
707
5,826
7,949
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Millia101
Neith
9
0 / 6 / 3
6,608
601
3,361
7,560
1,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Styrkin
Cthulhu
11
1 / 2 / 2
7,684
699
5,689
10,867
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fadëd
Anhur
13
4 / 2 / 6
8,555
778
13,235
10,584
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Hotshot517
Cernunnos
12
2 / 1 / 4
7,751
705
5,761
6,354
2,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 2 / 3
8,574
779
4,440
4,467
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
11
11
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Fadëd
Anhur
4
2
6
3.5
L
4
3
1
1.5
W
Cernunnos
Hotshot517
Cernunnos
2
1
4
4
W
5
2
3
3.25
L
Neith
Millia101
Neith
0
6
3
0.25
L
Cthulhu
Styrkin
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
23,436
26,376
Taken
21,405
13,393
Mitigated
7,896
2,465
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Fadëd
Anhur
13,235
6,433
0
2,561
10,584
3,993
58
6,809
3,775
0
32,371
L
5,826
236
118
1,076
7,949
2,177
0
1,950
5,999
24,960
0
W
Cernunnos
Hotshot517
Cernunnos
5,761
1,482
414
1,372
6,354
2,189
1,115
2,463
3,891
0
39,733
W
4,440
504
0
679
4,467
1,714
0
2,809
1,658
18,166
0
L
Neith
Millia101
Neith
3,361
1,625
0
283
7,560
1,916
0
623
6,937
0
10,740
L
Cthulhu
Styrkin
Cthulhu
5,689
512
58
930
10,867
9,300
0
1,987
8,880
18,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,074
Gold Earned
24,880
104
Minions Killed
154
2
Camps Cleared
9
567,944
Distance Traveled
603,932
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,555
778
49
4
1
187,340
1
L
Janus
7,782
707
51
5
0
200,938
0
W
Cernunnos
7,751
705
67
6
4
205,804
0
W
Nox
8,574
779
38
3
4
210,788
1
L
Neith
6,608
601
29
3
2
152,133
0
L
Cthulhu
7,684
699
24
2
0
214,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role