Player Matchup

Achilles
Achilles
Pazuzu775v
Achilles
Level 16
God Stats
11W - 11L
1,640 SR
Queue Stats
31W - 36L
1,463 Elo+
Solo
Ymir
Ymir
Rookshank3265
Ymir
Level 28
God Stats
7W - 11L
1,343 SR
Queue Stats
325W - 331L
1,451 Elo+
Solo
Khepri
Khepri
SanguinaryDemon
Khepri
Level 33
God Stats
23W - 23L
1,464 SR
Queue Stats
154W - 155L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
TheBailer22
Ao Kuang
Level 107
God Stats
21W - 17L
1,500 SR
Queue Stats
161W - 126L
1,514 Elo+
Party 1
Artemis
Artemis
plut0verse
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 37
1,490 SR
1,476 Elo+

VS

Team Averages
Level 23
1,449 SR
1,392 Elo+
Terra
Terra
Moistz666
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,409 Elo+
Solo
Jing Wei
Jing Wei
PatatoideXD8247
Jing Wei
Level 29
God Stats
27W - 30L
1,474 SR
Queue Stats
60W - 70L
1,319 Elo+
Solo
Poseidon
Poseidon
Ping_Longbow
Poseidon
Level 22
God Stats
15W - 13L
1,585 SR
Queue Stats
37W - 40L
1,402 Elo+
Solo
Loki
Loki
Plague0610
Loki
Level 11
God Stats
2W - 4L
1,303 SR
Queue Stats
5W - 10L
1,400 Elo+
Solo
Cliodhna
Cliodhna
kike-acdc
Cliodhna
Level 27
God Stats
8W - 12L
1,384 SR
Queue Stats
139W - 151L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pazuzu775v
Achilles
14
6 / 2 / 5
8,673
578
8,069
8,448
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 6
7,935
529
4,389
7,554
6,365
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 2
6,709
447
1,584
5,595
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
TheBailer22
Ao Kuang
14
12 / 2 / 2
8,993
600
11,280
12,138
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
plut0verse
Artemis
11
1 / 7 / 0
6,309
421
2,939
7,041
1,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Moistz666
Terra
10
0 / 7 / 1
5,976
398
3,234
11,281
7,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
10
2 / 2 / 3
6,616
441
3,663
6,718
2,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Ping_Longbow
Poseidon
10
2 / 10 / 2
6,665
444
3,401
8,719
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 3
7,331
489
3,356
9,594
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
kike-acdc
Cliodhna
13
3 / 3 / 1
8,367
558
8,355
9,668
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
23
Kills
11
12
Deaths
25
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
Moistz666
Terra
0
7
1
0.07
L
Jing Wei
2
2
3
1.75
W
Achilles
Pazuzu775v
Achilles
6
2
5
4.25
L
Poseidon
Ping_Longbow
Poseidon
2
10
2
0.3
L
4
3
3
1.83
W
3
0
6
6
W
1
1
2
2
W
Ao Kuang
TheBailer22
Ao Kuang
12
2
2
6.5
L
Cliodhna
kike-acdc
Cliodhna
3
3
1
1.17
W
Artemis
plut0verse
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
22,009
40,776
Taken
45,980
19,840
Mitigated
18,313
12,642
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Moistz666
Terra
3,234
938
190
3,055
11,281
7,232
26
4,731
6,550
16,537
0
L
Jing Wei
3,663
2,000
29
426
6,718
2,595
423
1,673
5,045
0
29,890
W
Achilles
Pazuzu775v
Achilles
8,069
2,935
0
3,572
8,448
3,548
48
1,647
6,801
0
50,478
L
Poseidon
Ping_Longbow
Poseidon
3,401
596
0
522
8,719
2,226
172
3,031
5,688
27,951
0
L
3,356
933
0
3,609
9,594
2,939
0
3,848
5,746
0
36,580
W
4,389
1,160
0
1,779
7,554
6,365
606
2,091
5,463
36,920
0
W
1,584
104
161
833
5,595
3,112
0
442
5,153
16,962
0
W
Ao Kuang
TheBailer22
Ao Kuang
11,280
3,357
0
5,730
12,138
4,895
902
1,848
10,290
39,868
8,241
L
Cliodhna
kike-acdc
Cliodhna
8,355
1,302
0
2,561
9,668
3,321
33
3,031
6,637
0
57,386
W
Artemis
plut0verse
Artemis
2,939
1,536
0
567
7,041
1,920
0
723
6,318
0
25,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
34,955
328
Minions Killed
300
0
Camps Cleared
0
1,332,041
Distance Traveled
1,330,180
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,976
398
19
1
0
266,805
2
L
Jing Wei
6,616
441
59
4
0
235,698
1
W
Achilles
8,673
578
95
6
0
296,692
1
L
Poseidon
6,665
444
57
4
0
248,805
0
L
Loki
7,331
489
60
4
0
266,949
5
W
Ymir
7,935
529
81
5
0
233,856
1
W
Khepri
6,709
447
28
2
0
300,664
2
W
Ao Kuang
8,993
600
76
5
0
308,232
1
L
Cliodhna
8,367
558
105
7
0
311,923
0
W
Artemis
6,309
421
48
3
0
192,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role