Player Matchup

Achilles
Achilles
TMGood
Achilles
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
176W - 140L
1,553 Elo+
Party 1
Anubis
Anubis
TheIMostIWanted
Anubis
Level 29
God Stats
8W - 3L
1,671 SR
Queue Stats
275W - 251L
1,533 Elo+
Solo
Cliodhna
Cliodhna
Voidcerberu5
Cliodhna
Level 24
God Stats
29W - 20L
1,501 SR
Queue Stats
176W - 141L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
kindlelad
Sylvanus
Level 29
God Stats
7W - 4L
1,645 SR
Queue Stats
172W - 170L
1,570 Elo+
Solo
Hou Yi
Hou Yi
shamanlord6
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,540 Elo+
Solo
Team Averages
Level 25
1,563 SR
1,550 Elo+

VS

Team Averages
Level 26
1,562 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AkrasiaCloudly
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,509 Elo+
Solo
Agni
Agni
BigTrashSmurf
Agni
Level 25
God Stats
6W - 6L
1,696 SR
Queue Stats
176W - 131L
1,605 Elo+
Solo
Cliodhna
Cliodhna
ForsakenTurtlez
Cliodhna
Level 25
God Stats
7W - 2L
1,727 SR
Queue Stats
41W - 27L
1,477 Elo+
Solo
Ymir
Ymir
RIP3200_
Ymir
Level 29
God Stats
7W - 8L
1,386 SR
Queue Stats
46W - 61L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TMGood
Achilles
14
1 / 2 / 4
8,375
523
6,121
11,765
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
10 / 2 / 6
10,515
657
19,340
14,026
7,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Voidcerberu5
Cliodhna
14
5 / 3 / 5
8,862
554
8,862
10,403
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
kindlelad
Sylvanus
13
4 / 3 / 4
7,891
493
6,087
11,000
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
12
0 / 4 / 6
7,556
472
4,466
7,954
2,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 2 / 3
8,695
543
9,133
10,495
2,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 3
5,917
370
2,156
9,217
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 6 / 4
8,267
517
10,738
9,247
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
5 / 4 / 1
8,453
528
6,799
11,464
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
2 / 7 / 2
6,545
409
5,638
20,872
8,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
20
Kills
14
14
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
3
2.25
L
0
1
3
1.5
L
4
6
4
1
L
Cliodhna
5
4
1
1.38
L
Ymir
2
7
2
0.43
W
Achilles
TMGood
Achilles
1
2
4
1.5
W
10
2
6
6.5
W
Cliodhna
Voidcerberu5
Cliodhna
5
3
5
2.5
W
Sylvanus
kindlelad
Sylvanus
4
3
4
2
W
Hou Yi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
34,464
55,148
Taken
61,295
30,297
Mitigated
20,752
24,169
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,133
6,102
0
4,144
10,495
2,664
2,250
3,666
6,829
0
71,864
L
2,156
469
0
1,015
9,217
4,613
0
1,681
6,948
0
10,726
L
10,738
846
0
870
9,247
2,125
0
5,338
3,909
50,838
0
L
Cliodhna
6,799
452
0
3,645
11,464
2,950
0
3,466
7,868
0
49,383
L
Ymir
5,638
1,261
562
4,776
20,872
8,400
0
10,299
10,298
26,045
0
W
Achilles
TMGood
Achilles
6,121
1,111
0
4,532
11,765
9,577
80
3,206
7,882
0
37,151
W
19,340
1,649
0
10,819
14,026
7,046
595
6,750
6,854
80,242
0
W
Cliodhna
Voidcerberu5
Cliodhna
8,862
1,318
0
5,434
10,403
3,125
343
1,414
8,855
0
56,127
W
Sylvanus
kindlelad
Sylvanus
6,087
2,320
453
2,119
11,000
8,388
435
2,595
8,305
21,371
5,919
W
Hou Yi
4,466
2,394
0
812
7,954
2,161
3,617
1,647
6,263
0
36,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,199
Gold Earned
37,877
431
Minions Killed
385
0
Camps Cleared
0
1,501,754
Distance Traveled
1,411,571
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,695
543
131
8
0
282,181
3
L
Odin
5,917
370
24
2
0
249,311
1
L
Agni
8,267
517
99
6
0
299,454
7
L
Cliodhna
8,453
528
100
6
0
329,618
0
L
Ymir
6,545
409
31
2
0
251,007
2
W
Achilles
8,375
523
70
4
0
295,775
0
W
Anubis
10,515
657
132
8
0
291,445
2
W
Cliodhna
8,862
554
106
7
0
365,397
0
W
Sylvanus
7,891
493
45
3
0
274,625
3
W
Hou Yi
7,556
472
78
5
0
274,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role