Player Matchup

Jormungandr
Jormungandr
Evotian
Jormungandr
Level 17
God Stats
24W - 23L
1,605 SR
Queue Stats
61W - 60L
1,518 Elo+
Party 2
Horus
Horus
VitreousSign154
Horus
Level 109
God Stats
11W - 12L
1,541 SR
Queue Stats
136W - 110L
1,579 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iCreepySniper
Tsukuyomi
Level 19
God Stats
34W - 40L
1,519 SR
Queue Stats
41W - 58L
1,426 Elo+
Solo
Team Averages
Level 48
1,555 SR
1,508 Elo+

VS

Team Averages
Level 49
1,610 SR
1,608 Elo+
Cthulhu
Cthulhu
DiceBori
Cthulhu
Level 15
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
alaws13
Neith
Level 26
God Stats
10W - 3L
1,739 SR
Queue Stats
120W - 45L
1,638 Elo+
Party 1
Cliodhna
Cliodhna
vV Vaughn Vv
Cliodhna
Level 107
God Stats
18W - 12L
1,779 SR
Queue Stats
598W - 305L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evotian
Jormungandr
10
0 / 3 / 1
6,334
576
5,741
11,287
8,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
6,233
567
3,946
11,541
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
iCreepySniper
Tsukuyomi
7
1 / 2 / 0
6,340
576
2,676
3,812
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiceBori
Cthulhu
12
3 / 1 / 5
7,709
701
6,572
8,740
4,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
alaws13
Neith
12
2 / 0 / 5
7,487
681
4,277
4,877
1,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
vV Vaughn Vv
Cliodhna
13
4 / 0 / 5
7,869
715
10,465
6,430
3,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DiceBori
Cthulhu
3
1
5
5.5
L
Jormungandr
Evotian
Jormungandr
0
3
1
0.17
L
0
4
1
0.13
W
Neith
alaws13
Neith
2
0
5
4.5
L
Tsukuyomi
iCreepySniper
Tsukuyomi
1
2
0
0.5
W
Cliodhna
vV Vaughn Vv
Cliodhna
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,363
Damage
21,314
26,640
Taken
20,047
19,789
Mitigated
9,647
7,564
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DiceBori
Cthulhu
6,572
430
249
3,652
8,740
4,636
222
3,196
5,257
35,501
0
L
Jormungandr
Evotian
Jormungandr
5,741
1,471
0
0
11,287
8,215
0
2,225
9,062
21,879
0
L
3,946
2,224
2,117
4,689
11,541
10,414
0
3,526
8,015
0
12,206
W
Neith
alaws13
Neith
4,277
1,881
0
3,209
4,877
1,562
395
1,249
3,461
0
13,748
L
Tsukuyomi
iCreepySniper
Tsukuyomi
2,676
737
0
758
3,812
1,160
0
1,037
2,775
0
8,987
W
Cliodhna
vV Vaughn Vv
Cliodhna
10,465
1,233
0
2,487
6,430
3,449
0
2,400
3,780
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,907
Gold Earned
23,065
77
Minions Killed
134
1
Camps Cleared
9
521,513
Distance Traveled
690,518
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,709
701
57
5
2
222,901
3
L
Jormungandr
6,334
576
37
3
0
202,333
0
L
Horus
6,233
567
26
2
0
213,999
1
W
Neith
7,487
681
16
1
2
216,796
0
L
Tsukuyomi
6,340
576
14
1
1
105,181
0
W
Cliodhna
7,869
715
61
6
5
250,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role