Player Matchup

Cliodhna
Cliodhna
Unavailable_Joy
Cliodhna
Level 145
God Stats
12W - 3L
2,012 SR
Queue Stats
319W - 296L
1,621 Elo+
Party 2
Anubis
Anubis
WendysSpider
Anubis
Level 119
God Stats
2W - 1L
1,929 SR
Queue Stats
11W - 4L
1,756 Elo+
Solo
Amaterasu
Amaterasu
kevin9137
Amaterasu
Level 135
God Stats
0W - 2L
1,320 SR
Queue Stats
106W - 82L
1,620 Elo+
Party 2
Jormungandr
Jormungandr
mattdevin
Jormungandr
Level 160
God Stats
0W - 2L
1,497 SR
Queue Stats
42W - 47L
1,642 Elo+
Solo
Team Averages
Level 140
1,689 SR
1,660 Elo+

VS

Team Averages
Level 114
1,618 SR
1,709 Elo+
Nu Wa
Nu Wa
AkaCal
Nu Wa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,682 Elo+
Party 1
Chaac
Chaac
BigHeadBowen
Chaac
Level 102
God Stats
19W - 13L
1,670 SR
Queue Stats
209W - 188L
1,694 Elo+
Party 1
Agni
Agni
Jaredoni
Agni
Level 126
God Stats
17W - 15L
1,697 SR
Queue Stats
565W - 483L
1,727 Elo+
Party 1
Ullr
Ullr
xtaylorbx
Ullr
Level 128
God Stats
12W - 7L
1,605 SR
Queue Stats
571W - 498L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
2 / 3 / 1
5,077
1,015
2,441
4,444
1,499
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
6
0 / 0 / 0
3,918
784
0
221
62
Amaterasu
kevin9137
Amaterasu
8
1 / 2 / 1
4,778
956
1,293
4,185
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
mattdevin
Jormungandr
9
0 / 2 / 1
4,757
951
2,520
4,157
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkaCal
Nu Wa
9
2 / 1 / 0
5,272
1,054
1,800
1,637
386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 1
5,219
1,044
223
3,632
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
10
2 / 1 / 3
5,509
1,102
3,591
2,818
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
10
3 / 0 / 3
5,734
1,147
2,934
2,059
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AkaCal
Nu Wa
2
1
0
2
W
0
1
1
0.5
W
Agni
2
1
3
3.5
L
Cliodhna
2
3
1
0.83
L
Anubis
0
0
0
0
L
Amaterasu
kevin9137
Amaterasu
1
2
1
0.75
L
Jormungandr
mattdevin
Jormungandr
0
2
1
0.25
W
Ullr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,254
Damage
8,548
13,007
Taken
10,146
6,950
Mitigated
3,982
2,188
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AkaCal
Nu Wa
1,800
352
0
326
1,637
386
1,103
509
1,128
7,528
0
W
223
84
0
1,366
3,632
2,038
678
314
3,279
0
11,962
W
Agni
3,591
340
0
1,020
2,818
802
433
1,149
1,507
11,129
0
L
Cliodhna
2,441
66
0
734
4,444
1,499
0
1,860
2,525
0
14,051
L
Anubis
0
0
0
0
221
62
0
189
0
0
0
L
Amaterasu
kevin9137
Amaterasu
1,293
394
287
632
4,185
2,341
0
1,916
2,207
0
4,969
L
Jormungandr
mattdevin
Jormungandr
2,520
144
0
535
4,157
3,048
0
1,673
2,383
12,969
0
W
Ullr
2,934
1,106
0
44
2,059
756
490
560
1,373
0
14,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,530
Gold Earned
21,734
65
Minions Killed
99
5
Camps Cleared
9
263,945
Distance Traveled
392,387
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,272
1,054
19
4
2
84,294
1
W
Chaac
5,219
1,044
26
5
2
110,951
1
W
Agni
5,509
1,102
21
4
2
101,500
3
L
Cliodhna
5,077
1,015
25
5
1
84,343
0
L
Anubis
3,918
784
0
0
0
0
0
L
Amaterasu
4,778
956
12
2
1
90,181
0
L
Jormungandr
4,757
951
28
6
3
89,421
0
W
Ullr
5,734
1,147
33
7
3
95,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role