Player Matchup

Cthulhu
Cthulhu
SasuukeUchiha
Cthulhu
Level 23
God Stats
1W - 1L
1,268 SR
Queue Stats
34W - 35L
1,490 Elo+
Party 2
Loki
Loki
TTVAlienationz
Loki
Level 17
God Stats
8W - 6L
1,455 SR
Queue Stats
13W - 15L
1,330 Elo+
Party 1
Hercules
Hercules
Tatycomend02
Hercules
Level 27
God Stats
4W - 2L
1,525 SR
Queue Stats
64W - 78L
1,386 Elo+
Party 2
Izanami
Izanami
grootdingus2159
Izanami
Level 27
God Stats
13W - 11L
1,280 SR
Queue Stats
80W - 69L
1,500 Elo+
Party 1
Bellona
Bellona
纷繁缭乱
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,306 Elo+
Solo
Team Averages
Level 19
1,406 SR
1,402 Elo+

VS

Team Averages
Level 14
1,498 SR
1,289 Elo+
Artemis
Artemis
AngelicRyzen
Artemis
Level 27
God Stats
0W - 1L
1,706 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 3
Thanatos
Thanatos
KingSolomon69
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,359 Elo+
Solo
Jormungandr
Jormungandr
MOaxgamer
Jormungandr
Level 27
God Stats
1W - 6L
1,286 SR
Queue Stats
10W - 19L
1,381 Elo+
Party 3
Osiris
Osiris
gost1999
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Olorun
Olorun
李奇翰080401
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
4 / 1 / 3
5,839
531
3,619
5,079
4,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 1 / 3
5,815
529
2,035
6,436
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Tatycomend02
Hercules
10
2 / 2 / 3
6,024
548
2,292
7,868
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
10 / 1 / 0
7,840
713
9,506
6,390
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
纷繁缭乱
Bellona
11
2 / 1 / 0
6,215
565
2,464
5,148
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngelicRyzen
Artemis
9
2 / 2 / 4
5,627
512
6,132
3,654
928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
KingSolomon69
Thanatos
9
2 / 3 / 0
6,127
557
2,186
6,520
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MOaxgamer
Jormungandr
6
2 / 2 / 1
5,054
459
3,939
5,746
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
gost1999
Osiris
7
0 / 4 / 0
4,721
429
1,091
4,574
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 8 / 1
4,537
412
933
8,374
2,094
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
19
Kills
6
6
Deaths
19
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
AngelicRyzen
Artemis
2
2
4
2
L
Thanatos
KingSolomon69
Thanatos
2
3
0
0.67
L
Jormungandr
MOaxgamer
Jormungandr
2
2
1
1.25
W
Cthulhu
4
1
3
5.5
W
1
1
3
2.5
W
Hercules
Tatycomend02
Hercules
2
2
3
1.75
L
Osiris
gost1999
Osiris
0
4
0
0
W
10
1
0
10
L
0
8
1
0.06
W
Bellona
纷繁缭乱
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
14,281
30,921
Taken
28,868
17,625
Mitigated
12,088
8,383
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AngelicRyzen
Artemis
6,132
3,548
0
460
3,654
928
312
1,111
2,543
0
16,975
L
Thanatos
KingSolomon69
Thanatos
2,186
295
0
5,145
6,520
2,425
199
840
5,680
0
29,859
L
Jormungandr
MOaxgamer
Jormungandr
3,939
1,874
0
399
5,746
4,157
144
1,293
4,453
13,500
0
W
Cthulhu
3,619
537
428
855
5,079
4,010
0
1,330
3,749
19,606
0
W
2,035
415
0
2,654
6,436
1,652
494
572
5,864
0
27,138
W
Hercules
Tatycomend02
Hercules
2,292
1,012
0
1,649
7,868
5,586
171
798
7,070
0
16,786
L
Osiris
gost1999
Osiris
1,091
188
0
65
4,574
2,484
251
1,239
3,335
0
13,403
W
9,506
6,541
0
2,146
6,390
2,157
2,724
1,445
4,945
0
48,469
L
933
585
117
853
8,374
2,094
0
0
8,374
11,152
0
W
Bellona
纷繁缭乱
Bellona
2,464
310
0
651
5,148
4,220
731
727
4,421
5,307
23,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
26,066
302
Minions Killed
179
0
Camps Cleared
0
974,571
Distance Traveled
906,450
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,627
512
33
3
0
200,572
1
L
Thanatos
6,127
557
60
5
0
191,825
2
L
Jormungandr
5,054
459
21
2
0
204,017
0
W
Cthulhu
5,839
531
37
3
0
187,118
2
W
Loki
5,815
529
67
6
0
236,598
1
W
Hercules
6,024
548
29
3
0
172,728
0
L
Osiris
4,721
429
45
4
0
174,222
0
W
Izanami
7,840
713
104
9
0
185,458
2
L
Olorun
4,537
412
20
2
0
135,814
0
W
Bellona
6,215
565
65
6
0
192,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role