Player Matchup

Charybdis
Charybdis
GoldnProdigy
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,329 Elo+
Party 2
Aphrodite
Aphrodite
ItsJaylin546
Aphrodite
Level 111
God Stats
1W - 1L
1,601 SR
Queue Stats
19W - 16L
1,531 Elo+
Party 2
Odin
Odin
MoneyMakinJay7
Odin
Level 84
God Stats
0W - 2L
1,660 SR
Queue Stats
4W - 9L
1,329 Elo+
Solo
Fenrir
Fenrir
SirMUFFINton
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,308 Elo+
Party 2
Hades
Hades
twistWIZ1281
Hades
Level 28
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 8L
1,160 Elo+
Party 2
Team Averages
Level 62
1,529 SR
1,331 Elo+

VS

Team Averages
Level 105
1,457 SR
1,492 Elo+
Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
IssaTeej
Cliodhna
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 264L
1,440 Elo+
Party 3
Tyr
Tyr
OG-Grav
Tyr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 139L
1,403 Elo+
Party 1
Osiris
Osiris
WarLocKIsFuN69
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Cthulhu
Cthulhu
illustratum
Cthulhu
Level 153
God Stats
1W - 4L
1,287 SR
Queue Stats
123W - 146L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoldnProdigy
Charybdis
18
8 / 5 / 10
10,801
900
21,735
15,908
6,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
ItsJaylin546
Aphrodite
19
5 / 4 / 14
11,024
919
21,215
17,395
10,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
6,676
556
912
1,234
371
Fenrir
17
5 / 6 / 9
9,405
784
6,670
13,146
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

16
2 / 9 / 10
9,411
784
20,182
19,523
12,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 1 / 17
10,071
839
6,653
15,885
8,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
IssaTeej
Cliodhna
17
7 / 5 / 12
10,935
911
16,753
16,561
6,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tyr
17
5 / 6 / 12
10,251
854
8,426
16,745
12,588
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 6 / 13
10,105
842
11,597
16,409
9,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
illustratum
Cthulhu
18
5 / 2 / 16
10,482
874
12,689
20,112
25,389
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
20
Kills
25
25
Deaths
20
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
17
10.5
L
Charybdis
GoldnProdigy
Charybdis
8
5
10
2.6
W
Cliodhna
IssaTeej
Cliodhna
7
5
12
2.6
L
Aphrodite
ItsJaylin546
Aphrodite
5
4
14
3
L
0
1
0
0
W
Tyr
5
6
12
1.83
L
Fenrir
5
6
9
1.58
W
6
6
13
2.08
W
Cthulhu
illustratum
Cthulhu
5
2
16
6.5
L
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,714
Damage
56,118
67,206
Taken
85,712
38,413
Mitigated
62,555
29,810
Healing
39,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,653
2,462
13,218
7,153
15,885
8,420
1,116
8,356
7,529
19,298
0
L
Charybdis
GoldnProdigy
Charybdis
21,735
12,781
313
3,056
15,908
6,579
2,501
4,625
10,684
0
37,618
W
Cliodhna
IssaTeej
Cliodhna
16,753
1,642
3,669
2,569
16,561
6,856
1,467
9,899
6,662
0
30,209
L
Aphrodite
ItsJaylin546
Aphrodite
21,215
2,953
9,443
10,873
17,395
10,305
116
3,446
13,619
41,346
0
L
912
277
19
290
1,234
371
0
583
651
0
912
W
Tyr
8,426
1,974
783
1,452
16,745
12,588
896
9,330
7,415
0
11,740
L
Fenrir
6,670
1,818
0
497
13,146
8,387
602
3,073
9,746
0
9,144
W
11,597
3,814
1,353
1,388
16,409
9,302
1,174
7,360
9,049
0
21,146
W
Cthulhu
illustratum
Cthulhu
12,689
333
2,253
5,525
20,112
25,389
407
6,452
13,660
24,352
0
L
20,182
797
438
4,881
19,523
12,771
280
6,084
13,164
27,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,317
Gold Earned
51,844
100
Minions Killed
113
0
Camps Cleared
0
928,850
Distance Traveled
1,135,350
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,071
839
32
3
0
192,701
0
L
Charybdis
10,801
900
36
3
0
215,653
0
W
Cliodhna
10,935
911
41
3
0
249,087
1
L
Aphrodite
11,024
919
48
4
0
237,481
0
L
Odin
6,676
556
0
0
0
23,038
0
W
Tyr
10,251
854
3
0
0
219,945
0
L
Fenrir
9,405
784
4
0
0
251,207
0
W
Osiris
10,105
842
16
1
0
226,652
1
W
Cthulhu
10,482
874
21
2
0
246,965
2
L
Hades
9,411
784
12
1
0
201,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role