Player Matchup

Sylvanus
Sylvanus
AppleSus420
Sylvanus
Level 7
God Stats
2W - 0L
1,529 SR
Queue Stats
3W - 2L
1,549 Elo+
Party 1
Raijin
Raijin
BoJiden
Raijin
Level 13
God Stats
1W - 0L
1,250 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
LilPeepee420
Baron Samedi
Level 12
God Stats
1W - 0L
1,748 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Cliodhna
Cliodhna
MyTeamFookinSux
Cliodhna
Level 6
God Stats
9W - 5L
1,646 SR
Queue Stats
13W - 14L
1,681 Elo+
Solo
Ullr
Ullr
zonork01
Ullr
Level 27
God Stats
27W - 12L
1,641 SR
Queue Stats
164W - 144L
1,650 Elo+
Solo
Team Averages
Level 13
1,563 SR
1,625 Elo+

VS

Team Averages
Level 21
1,440 SR
1,533 Elo+
Anubis
Anubis
BigPapiGirth
Anubis
Level 8
God Stats
12W - 12L
1,471 SR
Queue Stats
12W - 12L
1,427 Elo+
Solo
Nox
Nox
EarthHuman
Nox
Level 29
God Stats
3W - 5L
1,407 SR
Queue Stats
160W - 162L
1,664 Elo+
Solo
Neith
Neith
FastBond56
Neith
Level 17
God Stats
2W - 5L
1,397 SR
Queue Stats
26W - 33L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
deliqhtly
Sun Wukong
Level 24
God Stats
4W - 5L
1,448 SR
Queue Stats
55W - 55L
1,523 Elo+
Solo
Fenrir
Fenrir
theWheeldeal167
Fenrir
Level 27
God Stats
23W - 19L
1,478 SR
Queue Stats
65W - 75L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AppleSus420
Sylvanus
10
0 / 0 / 13
6,650
512
4,049
6,503
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
BoJiden
Raijin
10
2 / 3 / 3
6,531
502
3,288
5,488
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
LilPeepee420
Baron Samedi
13
5 / 0 / 9
8,061
620
9,353
9,954
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
14
10 / 2 / 4
9,374
721
11,359
8,715
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
15
14 / 0 / 3
9,150
704
9,706
7,490
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 7 / 1
6,058
466
4,365
9,133
4,046
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 8 / 3
5,630
433
3,747
11,752
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
10
2 / 5 / 1
6,063
466
4,527
10,417
3,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
deliqhtly
Sun Wukong
8
0 / 6 / 1
5,647
434
2,015
8,756
3,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 5 / 0
6,234
480
2,037
10,446
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
31
Kills
5
5
Deaths
31
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AppleSus420
Sylvanus
0
0
13
6.5
L
Anubis
0
7
1
0.07
W
Raijin
BoJiden
Raijin
2
3
3
1.17
L
0
8
3
0.19
L
Neith
2
5
1
0.5
W
Baron Samedi
LilPeepee420
Baron Samedi
5
0
9
9.5
W
Cliodhna
10
2
4
6
L
Sun Wukong
deliqhtly
Sun Wukong
0
6
1
0.08
L
3
5
0
0.6
W
Ullr
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
16,691
38,150
Taken
50,504
17,339
Mitigated
17,774
17,042
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AppleSus420
Sylvanus
4,049
1,166
2,151
2,971
6,503
4,936
211
1,594
4,909
18,360
5,375
L
Anubis
4,365
0
0
1,950
9,133
4,046
0
4,632
4,471
33,682
0
W
Raijin
BoJiden
Raijin
3,288
590
0
1,250
5,488
1,592
78
1,514
3,974
24,138
0
L
3,747
357
235
2,965
11,752
4,391
307
5,296
6,200
16,030
0
L
Neith
4,527
1,980
0
3,504
10,417
3,005
553
2,971
7,290
0
35,461
W
Baron Samedi
LilPeepee420
Baron Samedi
9,353
1,343
595
4,344
9,954
3,925
119
3,769
6,185
52,440
0
W
Cliodhna
11,359
2,068
0
1,941
8,715
4,141
1,602
199
8,516
0
55,221
L
Sun Wukong
deliqhtly
Sun Wukong
2,015
482
0
1,690
8,756
3,136
0
0
8,756
0
20,269
L
2,037
431
0
3,228
10,446
3,196
0
2,914
7,492
0
20,558
W
Ullr
9,706
3,007
0
3,790
7,490
2,745
0
1,036
6,454
0
59,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,766
Gold Earned
29,632
391
Minions Killed
252
0
Camps Cleared
0
1,306,418
Distance Traveled
1,098,305
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,650
512
39
3
0
262,854
3
L
Anubis
6,058
466
63
5
0
213,161
0
W
Raijin
6,531
502
55
4
0
229,936
0
L
Nox
5,630
433
18
1
0
219,734
2
L
Neith
6,063
466
72
6
0
217,029
5
W
Baron Samedi
8,061
620
81
6
0
260,185
4
W
Cliodhna
9,374
721
120
9
0
268,149
4
L
Sun Wukong
5,647
434
56
4
0
218,044
1
L
Fenrir
6,234
480
43
3
0
230,337
1
W
Ullr
9,150
704
96
7
0
285,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role