Player Matchup

Chaac
Chaac
Arowne1997
Chaac
Level 61
God Stats
4W - 0L
1,528 SR
Queue Stats
27W - 44L
1,268 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BeepBeeepBoooop
Morgan Le Fay
Level 43
God Stats
54W - 44L
1,508 SR
Queue Stats
333W - 342L
1,416 Elo+
Party 1
Cliodhna
Cliodhna
D360Deathspin
Cliodhna
Level 126
God Stats
15W - 13L
1,480 SR
Queue Stats
333W - 309L
1,452 Elo+
Party 1
Artio
Artio
blackrose98
Artio
Level 29
God Stats
4W - 9L
1,320 SR
Queue Stats
25W - 45L
1,244 Elo+
Party 3
Charybdis
Charybdis
xAcidKittyx
Charybdis
Level 35
God Stats
16W - 31L
1,221 SR
Queue Stats
223W - 244L
1,353 Elo+
Party 1
Team Averages
Level 59
1,412 SR
1,347 Elo+

VS

Team Averages
Level 70
1,508 SR
1,368 Elo+
Scylla
Scylla
FirstLight500
Scylla
Level 118
God Stats
16W - 19L
1,524 SR
Queue Stats
447W - 395L
1,518 Elo+
Party 2
Athena
Athena
Itz_Yo_Dad559
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,231 Elo+
Party 4
Izanami
Izanami
Pituya
Izanami
Level 44
God Stats
9W - 11L
1,664 SR
Queue Stats
69W - 87L
1,375 Elo+
Party 2
Osiris
Osiris
TJ_xXKronosXx
Osiris
Level 124
God Stats
5W - 10L
1,352 SR
Queue Stats
711W - 666L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
vXxDeusxXv
Cliodhna
Level 42
God Stats
4W - 7L
1,500 SR
Queue Stats
50W - 88L
1,254 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 6 / 2
8,397
467
7,440
17,062
10,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
BeepBeeepBoooop
Morgan Le Fay
14
4 / 5 / 7
8,871
493
9,251
12,997
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
D360Deathspin
Cliodhna
15
5 / 4 / 6
9,130
507
11,249
13,266
4,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 3 / 8
9,262
515
7,515
20,334
15,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
xAcidKittyx
Charybdis
15
2 / 1 / 2
9,395
522
2,937
8,788
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 2
10,364
576
17,536
7,982
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 8 / 0
7,161
398
2,434
13,814
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Pituya
Izanami
14
1 / 2 / 2
8,690
483
3,365
5,905
1,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 6 / 4
10,074
560
17,981
16,215
16,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
vXxDeusxXv
Cliodhna
13
1 / 3 / 3
8,055
448
7,697
12,077
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
20
Kills
19
19
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
6
2
0.67
W
Morgan Le Fay
BeepBeeepBoooop
Morgan Le Fay
4
5
7
1.5
W
Cliodhna
D360Deathspin
Cliodhna
5
4
6
2
L
9
1
2
10
L
1
8
0
0.13
L
Izanami
Pituya
Izanami
1
2
2
1
L
7
6
4
1.5
W
6
3
8
3.33
L
Cliodhna
vXxDeusxXv
Cliodhna
1
3
3
0.83
W
Charybdis
xAcidKittyx
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,392
Damage
49,013
72,447
Taken
55,993
40,034
Mitigated
34,952
18,641
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,440
1,751
46
5,875
17,062
10,877
652
2,498
14,478
0
45,167
W
Morgan Le Fay
BeepBeeepBoooop
Morgan Le Fay
9,251
496
0
2,059
12,997
5,110
905
4,235
8,480
52,053
0
W
Cliodhna
D360Deathspin
Cliodhna
11,249
2,222
0
1,406
13,266
4,799
0
2,196
10,972
0
59,247
L
17,536
2,342
0
2,002
7,982
2,471
156
2,312
5,670
67,785
0
L
2,434
1,082
35
1,349
13,814
10,251
0
5,472
8,342
18,249
0
L
Izanami
Pituya
Izanami
3,365
2,188
0
1,216
5,905
1,791
1,823
1,531
4,374
0
53,606
L
17,981
8,305
0
1,371
16,215
16,563
0
4,472
11,743
0
64,829
W
7,515
1,399
1,394
5,794
20,334
15,981
625
8,194
11,870
16,962
0
L
Cliodhna
vXxDeusxXv
Cliodhna
7,697
964
579
6,632
12,077
3,876
0
2,979
9,098
0
43,693
W
Charybdis
xAcidKittyx
Charybdis
2,937
1,362
0
2,067
8,788
3,267
2,382
2,295
6,429
0
62,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,055
Gold Earned
44,344
439
Minions Killed
463
0
Camps Cleared
0
1,699,500
Distance Traveled
1,655,052
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,397
467
101
6
0
360,328
2
W
Morgan Le Fay
8,871
493
91
5
0
325,868
0
W
Cliodhna
9,130
507
92
5
0
365,077
1
L
Scylla
10,364
576
127
7
0
346,728
5
L
Athena
7,161
398
24
1
0
312,504
0
L
Izanami
8,690
483
115
6
0
294,422
0
L
Osiris
10,074
560
119
7
0
356,969
1
W
Artio
9,262
515
15
1
0
337,824
2
L
Cliodhna
8,055
448
78
4
0
344,429
1
W
Charybdis
9,395
522
140
8
0
310,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role