Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BiggieDust
Ra
Level 122
God Stats
4W - 4L
1,544 SR
Queue Stats
111W - 62L
1,781 Elo+
Party 1
Horus
Horus
Fartlizard
Horus
Level 38
God Stats
20W - 3L
1,891 SR
Queue Stats
71W - 20L
1,831 Elo+
Party 1
Izanami
Izanami
IzJuJu
Izanami
Level 138
God Stats
33W - 10L
1,780 SR
Queue Stats
130W - 66L
1,786 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skeebz
Tsukuyomi
Level 130
God Stats
2W - 0L
1,728 SR
Queue Stats
82W - 25L
1,830 Elo+
Party 1
Team Averages
Level 114
1,689 SR
1,746 Elo+

VS

Team Averages
Level 102
1,422 SR
1,528 Elo+
Cliodhna
Cliodhna
AriavAce
Cliodhna
Level 100
God Stats
6W - 9L
1,355 SR
Queue Stats
305W - 329L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
Edgorilla0913
Cthulhu
Level 44
God Stats
5W - 8L
1,332 SR
Queue Stats
151W - 168L
1,524 Elo+
Solo
Hercules
Hercules
FindingNory
Hercules
Level 138
God Stats
15W - 17L
1,553 SR
Queue Stats
486W - 484L
1,556 Elo+
Party 2
Neith
Neith
MysticXbullet
Neith
Level 103
God Stats
20W - 17L
1,604 SR
Queue Stats
344W - 365L
1,441 Elo+
Party 2
Ra
Ra
Zytemarre
Ra
Level 127
God Stats
5W - 8L
1,266 SR
Queue Stats
110W - 135L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
11 / 1 / 5
10,335
689
11,427
11,892
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 10
9,607
640
12,021
8,377
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
11
0 / 2 / 12
7,771
518
2,174
10,480
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
IzJuJu
Izanami
16
1 / 0 / 5
10,056
670
2,962
7,194
2,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Skeebz
Tsukuyomi
16
9 / 3 / 4
10,684
712
10,128
12,097
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AriavAce
Cliodhna
13
1 / 4 / 2
7,630
509
5,116
11,843
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
14
3 / 5 / 0
8,744
583
5,147
8,950
5,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
FindingNory
Hercules
9
1 / 4 / 1
6,053
404
3,457
15,435
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 1
7,836
522
3,593
6,117
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 2
6,094
406
3,203
10,497
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
6
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
11
1
5
13.5
L
Cliodhna
AriavAce
Cliodhna
1
4
2
0.5
W
3
0
10
8
L
Cthulhu
3
5
0
0.6
W
Horus
0
2
12
3
L
Hercules
FindingNory
Hercules
1
4
1
0.38
W
Izanami
IzJuJu
Izanami
1
0
5
3.5
L
1
3
1
0.5
W
Tsukuyomi
Skeebz
Tsukuyomi
9
3
4
3.67
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,712
Damage
20,516
50,040
Taken
52,842
25,581
Mitigated
25,164
28,611
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,427
1,509
0
5,886
11,892
4,856
752
1,384
10,352
0
73,788
L
Cliodhna
AriavAce
Cliodhna
5,116
1,071
0
3,852
11,843
3,576
0
1,851
9,992
0
54,795
W
12,021
1,033
2,254
4,526
8,377
3,736
818
1,417
6,768
73,233
0
L
Cthulhu
5,147
393
79
811
8,950
5,599
0
1,018
7,932
37,507
0
W
Horus
2,174
1,286
2,697
3,626
10,480
9,766
276
1,025
9,361
0
7,129
L
Hercules
FindingNory
Hercules
3,457
1,037
0
5,493
15,435
10,482
0
6,308
9,127
0
21,690
W
Izanami
IzJuJu
Izanami
2,962
2,437
0
4,745
7,194
2,560
2,265
276
6,916
0
88,350
L
3,593
961
0
1,063
6,117
2,462
0
380
5,737
0
48,485
W
Tsukuyomi
Skeebz
Tsukuyomi
10,128
2,726
0
4,877
12,097
4,663
3,018
3,643
8,143
0
60,332
L
3,203
137
335
2,687
10,497
3,045
0
2,464
8,033
30,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,453
Gold Earned
36,357
571
Minions Killed
392
0
Camps Cleared
0
1,567,539
Distance Traveled
1,489,577
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,335
689
129
9
0
351,321
3
L
Cliodhna
7,630
509
103
7
0
342,484
1
W
Ra
9,607
640
132
9
0
309,521
4
L
Cthulhu
8,744
583
87
6
0
287,620
2
W
Horus
7,771
518
8
1
0
313,983
5
L
Hercules
6,053
404
33
2
0
307,728
10
W
Izanami
10,056
670
180
12
0
279,741
7
L
Neith
7,836
522
112
7
0
293,452
2
W
Tsukuyomi
10,684
712
122
8
0
312,973
4
L
Ra
6,094
406
57
4
0
258,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role