Player Matchup

Camazotz
Camazotz
Bagel2765
Camazotz
Level 28
God Stats
12W - 8L
1,739 SR
Queue Stats
150W - 89L
1,676 Elo+
Party 1
Sol
Sol
Remmstein2548
Sol
Level 39
God Stats
20W - 21L
1,450 SR
Queue Stats
95W - 98L
1,572 Elo+
Solo
Loki
Loki
Seikuriddourufu
Loki
Level 65
God Stats
6W - 3L
1,657 SR
Queue Stats
161W - 149L
1,495 Elo+
Party 1
Merlin
Merlin
Wraith4008
Merlin
Level 116
God Stats
5W - 4L
1,484 SR
Queue Stats
215W - 192L
1,509 Elo+
Party 1
Cliodhna
Cliodhna
xenoking1999
Cliodhna
Level 129
God Stats
16W - 9L
1,542 SR
Queue Stats
209W - 217L
1,426 Elo+
Party 1
Team Averages
Level 75
1,574 SR
1,536 Elo+

VS

Team Averages
Level 55
1,572 SR
1,485 Elo+
Xing Tian
Xing Tian
Frocteri
Xing Tian
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 64L
1,404 Elo+
Party 3
Heimdallr
Heimdallr
HBN_Gerryr02
Heimdallr
Level 63
God Stats
14W - 18L
1,443 SR
Queue Stats
91W - 129L
1,408 Elo+
Party 3
Bakasura
Bakasura
KSI-WhiteWolf
Bakasura
Level 27
God Stats
20W - 17L
1,643 SR
Queue Stats
60W - 55L
1,479 Elo+
Party 2
Geb
Geb
MediocreJack
Geb
Level 121
God Stats
4W - 4L
1,695 SR
Queue Stats
219W - 197L
1,592 Elo+
Party 2
Skadi
Skadi
Queen Kalifa549
Skadi
Level 36
God Stats
158W - 129L
1,581 SR
Queue Stats
162W - 136L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bagel2765
Camazotz
15
2 / 1 / 5
9,286
516
4,598
12,873
5,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 5
9,374
521
8,421
9,290
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 11
9,193
511
8,069
12,198
12,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Wraith4008
Merlin
18
11 / 0 / 4
11,454
636
19,682
9,655
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
xenoking1999
Cliodhna
14
7 / 5 / 5
9,737
541
8,996
11,839
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Frocteri
Xing Tian
9
1 / 6 / 1
6,632
368
3,882
16,391
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HBN_Gerryr02
Heimdallr
13
1 / 7 / 0
7,543
419
7,817
12,744
4,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
KSI-WhiteWolf
Bakasura
12
0 / 10 / 3
7,603
422
5,203
16,174
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 1
8,097
450
7,117
11,880
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 1 / 0
8,950
497
6,773
7,345
2,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
27
Kills
7
7
Deaths
27
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bagel2765
Camazotz
2
1
5
4.5
L
Xing Tian
Frocteri
Xing Tian
1
6
1
0.25
L
Heimdallr
HBN_Gerryr02
Heimdallr
1
7
0
0.14
L
Bakasura
KSI-WhiteWolf
Bakasura
0
10
3
0.15
L
2
3
1
0.83
L
3
1
0
3
W
3
1
5
5.5
W
4
0
11
9.5
W
Merlin
Wraith4008
Merlin
11
0
4
13
W
Cliodhna
xenoking1999
Cliodhna
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,766
Damage
30,792
55,855
Taken
64,534
29,972
Mitigated
36,953
17,845
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bagel2765
Camazotz
4,598
1,005
0
5,050
12,873
5,283
141
2,544
9,023
0
47,280
L
Xing Tian
Frocteri
Xing Tian
3,882
657
0
1,808
16,391
11,421
0
10,169
6,067
12,072
0
L
Heimdallr
HBN_Gerryr02
Heimdallr
7,817
2,803
0
1,115
12,744
4,391
0
5,404
7,227
0
50,032
L
Bakasura
KSI-WhiteWolf
Bakasura
5,203
3,758
0
3,225
16,174
6,744
0
5,793
10,333
0
38,912
L
7,117
675
0
997
11,880
12,243
0
3,063
8,817
28,348
0
L
6,773
1,383
0
1,214
7,345
2,154
0
3,152
4,193
0
61,195
W
8,421
2,150
0
4,086
9,290
3,597
5,870
1,677
7,613
53,675
5,187
W
8,069
2,170
180
881
12,198
12,751
262
2,602
9,502
0
39,396
W
Merlin
Wraith4008
Merlin
19,682
744
309
3,985
9,655
4,169
384
1,541
7,915
90,968
0
W
Cliodhna
xenoking1999
Cliodhna
8,996
1,241
0
3,354
11,839
4,172
0
1,489
10,101
0
52,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,044
Gold Earned
38,825
508
Minions Killed
385
0
Camps Cleared
0
1,810,005
Distance Traveled
1,680,435
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,286
516
85
5
0
350,573
4
L
Xing Tian
6,632
368
13
1
0
338,434
1
L
Heimdallr
7,543
419
103
6
0
314,708
2
L
Bakasura
7,603
422
83
5
0
347,181
1
L
Geb
8,097
450
59
3
0
334,558
0
L
Skadi
8,950
497
127
7
0
345,554
0
W
Sol
9,374
521
119
7
0
329,077
8
W
Loki
9,193
511
54
3
0
400,933
2
W
Merlin
11,454
636
172
10
0
361,243
0
W
Cliodhna
9,737
541
78
4
0
368,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role