Player Matchup

Horus
Horus
BcuzBorderlands
Horus
Level 105
God Stats
3W - 4L
1,578 SR
Queue Stats
61W - 61L
1,529 Elo+
Solo
Anhur
Anhur
Calunir
Anhur
Level 84
God Stats
2W - 1L
1,499 SR
Queue Stats
101W - 100L
1,519 Elo+
Solo
Chaac
Chaac
Imperium95
Chaac
Level 108
God Stats
3W - 1L
1,578 SR
Queue Stats
115W - 117L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
IsntCreative
Jing Wei
Level 48
God Stats
2W - 1L
1,701 SR
Queue Stats
36W - 48L
1,383 Elo+
Party 1
Nox
Nox
infernonight
Nox
Level 99
God Stats
3W - 5L
1,267 SR
Queue Stats
112W - 113L
1,519 Elo+
Party 1
Team Averages
Level 89
1,524 SR
1,490 Elo+

VS

Team Averages
Level 125
1,581 SR
1,467 Elo+
Persephone
Persephone
DragonMoogle
Persephone
Level 159
God Stats
1W - 3L
1,426 SR
Queue Stats
117W - 129L
1,474 Elo+
Party 2
Khepri
Khepri
Matt5861
Khepri
Level 156
God Stats
3W - 2L
1,741 SR
Queue Stats
70W - 86L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
Raven Of Ice
Sylvanus
Level 137
God Stats
3W - 3L
1,814 SR
Queue Stats
82W - 83L
1,465 Elo+
Party 2
Sol
Sol
luis24minus
Sol
Level 128
God Stats
2W - 2L
1,422 SR
Queue Stats
175W - 166L
1,481 Elo+
Solo
Artio
Artio
shadowslayer381
Artio
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 89L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 4
11,074
651
11,296
23,239
29,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Calunir
Anhur
18
2 / 4 / 6
11,044
650
19,167
13,277
7,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
0 / 2 / 9
10,547
620
21,386
29,887
36,789
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
IsntCreative
Jing Wei
20
3 / 2 / 3
11,770
692
13,644
15,238
8,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 3 / 8
10,638
626
21,032
10,386
5,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DragonMoogle
Persephone
19
4 / 1 / 5
11,346
667
20,358
7,211
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Matt5861
Khepri
18
1 / 2 / 8
11,336
667
12,119
17,999
31,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Raven Of Ice
Sylvanus
17
1 / 2 / 4
10,314
607
9,002
23,011
29,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 2 / 4
11,619
683
25,176
20,597
11,508
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 3 / 6
9,798
576
2,908
24,053
21,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
10
Kills
12
12
Deaths
10
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Anhur
Calunir
Anhur
2
4
6
1.25
L
Persephone
DragonMoogle
Persephone
4
1
5
6.5
W
Chaac
0
2
9
2.25
W
Jing Wei
IsntCreative
Jing Wei
3
2
3
2.25
L
Khepri
Matt5861
Khepri
1
2
8
2.5
L
Sylvanus
Raven Of Ice
Sylvanus
1
2
4
1.5
W
1
3
8
1.67
L
5
2
4
3.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,525
Damage
69,563
92,027
Taken
92,871
88,949
Mitigated
98,049
59,274
Healing
43,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,296
4,113
13,088
15,468
23,239
29,730
396
16,840
5,999
0
15,094
W
Anhur
Calunir
Anhur
19,167
7,820
0
1,382
13,277
7,589
1,017
11,663
1,410
0
37,836
L
Persephone
DragonMoogle
Persephone
20,358
411
3,119
1,369
7,211
4,541
89
954
6,256
45,044
0
W
Chaac
21,386
3,360
3,436
15,610
29,887
36,789
283
19,627
9,977
0
40,411
W
Jing Wei
IsntCreative
Jing Wei
13,644
8,547
2,934
4,212
15,238
8,885
922
12,387
2,595
0
43,327
L
Khepri
Matt5861
Khepri
12,119
258
1,630
2,869
17,999
31,125
112
5,656
12,343
21,416
0
L
Sylvanus
Raven Of Ice
Sylvanus
9,002
842
14,200
7,660
23,011
29,268
243
5,855
17,156
11,575
0
W
21,032
853
2,113
1,031
10,386
5,956
654
7,860
2,483
33,802
0
L
25,176
8,469
2,090
7,342
20,597
11,508
1,364
4,602
15,995
61,300
0
L
2,908
672
993
2,267
24,053
21,607
192
3,965
20,088
4,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
54,413
200
Minions Killed
169
0
Camps Cleared
0
1,658,259
Distance Traveled
1,669,206
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,074
651
9
1
0
366,315
1
W
Anhur
11,044
650
60
4
0
270,969
1
L
Persephone
11,346
667
46
3
0
357,952
0
W
Chaac
10,547
620
33
2
0
342,198
0
W
Jing Wei
11,770
692
62
4
0
333,521
5
L
Khepri
11,336
667
19
1
0
334,844
1
L
Sylvanus
10,314
607
5
0
0
334,992
0
W
Nox
10,638
626
36
2
0
345,256
1
L
Sol
11,619
683
95
6
0
303,051
3
L
Artio
9,798
576
4
0
0
338,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role