Player Matchup

Bellona
Bellona
BARCODEISHERE
Bellona
Level 8
God Stats
1W - 1L
1,788 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Himidar
Danzaburou
Level 16
God Stats
7W - 6L
1,598 SR
Queue Stats
24W - 22L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mcdezys
Tsukuyomi
Level 13
God Stats
2W - 5L
1,629 SR
Queue Stats
12W - 19L
1,484 Elo+
Solo
Fafnir
Fafnir
MonkeyMau
Fafnir
Level 15
God Stats
3W - 1L
1,835 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 1
Raijin
Raijin
OPtater
Raijin
Level 20
God Stats
10W - 4L
1,775 SR
Queue Stats
139W - 135L
1,500 Elo+
Solo
Team Averages
Level 14
1,725 SR
1,471 Elo+

VS

Team Averages
Level 29
1,508 SR
1,428 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IWillIntUrGame69
Anhur
Level 6
God Stats
3W - 1L
1,655 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 2
Cliodhna
Cliodhna
JimmyAngler
Cliodhna
Level 27
God Stats
19W - 18L
1,711 SR
Queue Stats
245W - 267L
1,445 Elo+
Solo
Eset
Eset
KiraAwesomeness
Eset
Level 27
God Stats
1W - 2L
1,389 SR
Queue Stats
36W - 32L
1,503 Elo+
Solo
Ra
Ra
xMatriix
Ra
Level 63
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 8L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
1
0 / 0 / 0
2,607
201
0
0
0
Danzaburou
Himidar
Danzaburou
12
7 / 3 / 5
7,858
604
10,869
9,673
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Mcdezys
Tsukuyomi
12
7 / 2 / 2
7,458
574
3,690
7,578
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
MonkeyMau
Fafnir
11
3 / 3 / 8
7,166
551
4,228
10,298
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
OPtater
Raijin
12
3 / 1 / 3
7,317
563
4,810
6,253
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 3
6,824
525
2,580
7,975
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 8 / 2
6,031
464
2,874
9,250
1,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
JimmyAngler
Cliodhna
13
6 / 1 / 1
7,938
611
5,072
6,695
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 4 / 4
6,919
532
4,781
7,373
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 2
6,433
495
2,758
6,462
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
20
Kills
9
9
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
3
1.5
L
Bellona
0
0
0
0
L
Danzaburou
Himidar
Danzaburou
7
3
5
3.17
W
1
8
2
0.25
W
Cliodhna
JimmyAngler
Cliodhna
6
1
1
6.5
W
2
4
4
1
L
Tsukuyomi
Mcdezys
Tsukuyomi
7
2
2
4
L
Fafnir
MonkeyMau
Fafnir
3
3
8
2.33
L
Raijin
OPtater
Raijin
3
1
3
4.5
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
18,065
33,802
Taken
37,755
18,898
Mitigated
12,811
8,852
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,580
396
0
3,897
7,975
5,156
835
2,110
5,792
1,371
32,278
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Himidar
Danzaburou
10,869
5,277
0
3,271
9,673
3,015
1,318
2,466
7,167
0
55,904
W
2,874
1,902
0
581
9,250
1,967
422
906
8,344
0
23,413
W
Cliodhna
JimmyAngler
Cliodhna
5,072
518
0
3,077
6,695
1,873
0
1,025
5,624
0
40,177
W
4,781
362
0
1,402
7,373
2,201
210
1,097
6,276
15,057
0
L
Tsukuyomi
Mcdezys
Tsukuyomi
3,690
284
0
2,202
7,578
3,532
0
739
6,839
0
35,732
L
Fafnir
MonkeyMau
Fafnir
4,228
1,046
202
1,973
10,298
10,357
179
2,897
7,321
12,784
0
L
Raijin
OPtater
Raijin
4,810
377
0
1,204
6,253
1,994
335
1,489
4,590
43,758
0
W
2,758
434
158
541
6,462
1,614
440
3,539
2,681
29,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
34,145
272
Minions Killed
317
0
Camps Cleared
0
1,016,712
Distance Traveled
1,266,006
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,824
525
92
7
0
273,205
0
L
Bellona
2,607
201
0
0
0
0
0
L
Danzaburou
7,858
604
95
7
0
234,511
6
W
Anhur
6,031
464
51
4
0
222,532
1
W
Cliodhna
7,938
611
77
6
0
288,191
5
W
Eset
6,919
532
28
2
0
234,707
4
L
Tsukuyomi
7,458
574
65
5
0
289,419
3
L
Fafnir
7,166
551
16
1
0
260,021
1
L
Raijin
7,317
563
96
7
0
232,761
5
W
Ra
6,433
495
69
5
0
247,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role