Player Matchup

Cthulhu
Cthulhu
Dagurasucho
Cthulhu
Level 106
God Stats
1W - 3L
1,611 SR
Queue Stats
238W - 210L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Gokuisdead
Sun Wukong
Level 80
God Stats
295W - 273L
1,557 SR
Queue Stats
603W - 606L
1,511 Elo+
Party 2
Cupid
Cupid
IranaMan
Cupid
Level 66
God Stats
37W - 27L
1,638 SR
Queue Stats
257W - 248L
1,536 Elo+
Solo
Kukulkan
Kukulkan
UnderZealous0
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
573W - 584L
1,535 Elo+
Party 2
Ravana
Ravana
WolfHol4PerraS
Ravana
Level 85
God Stats
3W - 7L
1,567 SR
Queue Stats
42W - 47L
1,516 Elo+
Solo
Team Averages
Level 84
1,575 SR
1,531 Elo+

VS

Team Averages
Level 123
1,625 SR
1,521 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BombShot0
Tsukuyomi
Level 108
God Stats
65W - 50L
1,578 SR
Queue Stats
713W - 714L
1,588 Elo+
Solo
Ra
Ra
ElAnsioso69
Ra
Level 131
God Stats
10W - 4L
1,758 SR
Queue Stats
84W - 99L
1,491 Elo+
Party 1
Kali
Kali
FELIXFILE
Kali
Level 134
God Stats
18W - 9L
1,639 SR
Queue Stats
137W - 132L
1,541 Elo+
Party 1
Sol
Sol
SaulitoGC
Sol
Level 102
God Stats
5W - 1L
1,649 SR
Queue Stats
84W - 98L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dagurasucho
Cthulhu
11
0 / 6 / 2
6,200
388
4,449
16,665
9,141
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Gokuisdead
Sun Wukong
12
3 / 5 / 1
7,858
491
7,507
16,409
10,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
IranaMan
Cupid
13
2 / 5 / 1
7,831
489
5,758
10,095
2,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
UnderZealous0
Kukulkan
11
0 / 5 / 3
7,083
443
4,339
7,415
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 7 / 1
6,661
416
7,401
11,891
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 6
9,330
583
9,171
9,883
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
BombShot0
Tsukuyomi
15
13 / 0 / 9
9,356
585
16,109
9,799
7,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 13
9,203
575
7,499
7,228
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
5 / 2 / 9
9,257
579
6,648
10,865
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 1 / 3
8,610
538
7,082
9,867
3,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
28
28
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
W
Tsukuyomi
BombShot0
Tsukuyomi
13
0
9
17.5
L
Cthulhu
Dagurasucho
Cthulhu
0
6
2
0.17
W
4
3
13
3.5
W
Kali
5
2
9
4.75
L
Sun Wukong
Gokuisdead
Sun Wukong
3
5
1
0.7
L
Cupid
IranaMan
Cupid
2
5
1
0.5
W
3
1
3
4.5
L
Kukulkan
UnderZealous0
Kukulkan
0
5
3
0.3
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
46,509
62,475
Taken
47,642
29,448
Mitigated
28,495
11,288
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,171
537
211
4,438
9,883
10,853
0
53
9,830
52,122
0
W
Tsukuyomi
BombShot0
Tsukuyomi
16,109
5,205
0
3,176
9,799
7,023
853
3,598
6,201
0
49,413
L
Cthulhu
Dagurasucho
Cthulhu
4,449
218
136
2,382
16,665
9,141
0
5,671
10,994
28,585
0
W
7,499
1,070
1,573
2,142
7,228
2,608
827
1,961
5,267
51,743
0
W
Kali
6,648
3,256
0
5,227
10,865
4,691
1,258
1,315
9,550
0
51,096
L
Sun Wukong
Gokuisdead
Sun Wukong
7,507
2,035
0
5,417
16,409
10,892
0
6,640
8,491
0
41,138
L
Cupid
IranaMan
Cupid
5,758
2,610
64
1,304
10,095
2,764
0
4,706
5,389
0
48,881
W
7,082
3,511
0
4,762
9,867
3,320
712
2,144
7,723
63,168
0
L
Kukulkan
UnderZealous0
Kukulkan
4,339
414
0
1,000
7,415
2,219
0
1,554
5,820
38,373
0
L
7,401
2,721
0
985
11,891
4,432
0
3,597
8,029
0
35,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
45,756
374
Minions Killed
450
0
Camps Cleared
0
1,378,892
Distance Traveled
1,562,448
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,330
583
104
7
0
301,383
2
W
Tsukuyomi
9,356
585
53
3
0
340,599
2
L
Cthulhu
6,200
388
43
3
0
297,449
1
W
Ra
9,203
575
97
6
0
299,994
2
W
Kali
9,257
579
90
6
0
354,037
2
L
Sun Wukong
7,858
491
80
5
0
274,973
3
L
Cupid
7,831
489
95
6
0
275,602
0
W
Sol
8,610
538
106
7
0
266,435
6
L
Kukulkan
7,083
443
91
6
0
287,328
4
L
Ravana
6,661
416
65
4
0
243,540
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role