Player Matchup

Janus
Janus
Celtiras
Janus
Level 155
God Stats
1W - 1L
1,301 SR
Queue Stats
18W - 13L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
LordEPickle
Cthulhu
Level 103
God Stats
53W - 29L
1,707 SR
Queue Stats
397W - 226L
1,682 Elo+
Party 3
Chiron
Chiron
SmokinBigins
Chiron
Level 103
God Stats
0W - 1L
1,576 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 1
Khepri
Khepri
Vilekev
Khepri
Level 26
God Stats
18W - 4L
1,951 SR
Queue Stats
122W - 44L
1,744 Elo+
Party 3
Cupid
Cupid
rocketsoverrio2
Cupid
Level 63
God Stats
40W - 21L
1,721 SR
Queue Stats
323W - 166L
1,641 Elo+
Party 3
Team Averages
Level 90
1,651 SR
1,596 Elo+

VS

Team Averages
Level 101
1,768 SR
1,686 Elo+
Susano
Susano
Flurgle
Susano
Level 147
God Stats
229W - 98L
1,923 SR
Queue Stats
270W - 142L
1,759 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Korsari
Cu Chulainn
Level 142
God Stats
66W - 27L
1,856 SR
Queue Stats
217W - 106L
1,777 Elo+
Party 2
Ganesha
Ganesha
NoTarpsToBeSeen
Ganesha
Level 64
God Stats
93W - 30L
1,838 SR
Queue Stats
139W - 67L
1,781 Elo+
Party 2
Cernunnos
Cernunnos
Tenebrae907
Cernunnos
Level 107
God Stats
2W - 0L
1,560 SR
Queue Stats
10W - 10L
1,411 Elo+
Solo
Persephone
Persephone
warpstargazer
Persephone
Level 43
God Stats
24W - 11L
1,663 SR
Queue Stats
87W - 51L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Celtiras
Janus
13
3 / 9 / 1
7,810
710
8,208
11,358
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LordEPickle
Cthulhu
15
1 / 2 / 5
8,120
738
10,151
11,744
11,771
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
13
2 / 6 / 3
7,544
686
6,017
12,070
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Khepri
Vilekev
Khepri
14
0 / 2 / 4
7,846
713
2,806
11,239
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 4
7,983
726
8,881
9,722
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Flurgle
Susano
17
15 / 1 / 6
11,905
1,082
23,933
8,282
3,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Korsari
Cu Chulainn
17
5 / 3 / 12
9,943
904
12,119
11,405
11,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 1 / 13
8,785
799
5,187
10,396
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Tenebrae907
Cernunnos
14
0 / 2 / 4
7,779
707
3,461
11,595
4,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
warpstargazer
Persephone
16
3 / 0 / 12
9,234
839
5,349
5,028
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
7
Kills
23
23
Deaths
7
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
Celtiras
Janus
3
9
1
0.39
W
Susano
Flurgle
Susano
15
1
6
18
W
Cu Chulainn
Korsari
Cu Chulainn
5
3
12
3.67
L
Cthulhu
LordEPickle
Cthulhu
1
2
5
1.75
W
0
1
13
6.5
L
Chiron
2
6
3
0.58
W
Cernunnos
Tenebrae907
Cernunnos
0
2
4
1
L
Khepri
Vilekev
Khepri
0
2
4
1
L
1
4
4
0.75
W
Persephone
warpstargazer
Persephone
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,063
Damage
50,049
56,133
Taken
46,706
37,972
Mitigated
31,409
9,443
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Celtiras
Janus
8,208
171
0
598
11,358
3,500
0
1,407
9,951
20,065
0
W
Susano
Flurgle
Susano
23,933
9,023
0
0
8,282
3,827
0
4,185
3,887
0
37,664
W
Cu Chulainn
Korsari
Cu Chulainn
12,119
1,391
0
458
11,405
11,322
0
4,428
6,693
6,492
32,155
L
Cthulhu
LordEPickle
Cthulhu
10,151
443
507
1,583
11,744
11,771
1
5,255
6,451
35,605
0
W
5,187
153
0
2,934
10,396
9,819
0
5,739
4,080
16,564
0
L
Chiron
6,017
2,478
441
3,310
12,070
5,629
0
2,150
9,825
0
14,308
W
Cernunnos
Tenebrae907
Cernunnos
3,461
1,272
1,224
1,476
11,595
4,636
25
4,033
7,250
0
23,371
L
Khepri
Vilekev
Khepri
2,806
216
0
862
11,239
13,319
0
2,819
8,403
14,241
0
L
8,881
5,881
275
1,867
9,722
3,753
87
1,671
8,051
0
34,431
W
Persephone
warpstargazer
Persephone
5,349
678
1,056
2,358
5,028
1,805
28
2,738
2,072
23,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
47,646
239
Minions Killed
241
7
Camps Cleared
8
1,105,284
Distance Traveled
1,168,742
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,810
710
42
4
0
200,097
0
W
Susano
11,905
1,082
41
4
3
254,807
1
W
Cu Chulainn
9,943
904
69
6
2
247,394
2
L
Cthulhu
8,120
738
71
6
1
253,887
6
W
Ganesha
8,785
799
6
1
0
226,916
0
L
Chiron
7,544
686
28
3
0
199,471
0
W
Cernunnos
7,779
707
75
7
2
210,067
0
L
Khepri
7,846
713
28
3
1
229,597
5
L
Cupid
7,983
726
70
6
5
222,232
3
W
Persephone
9,234
839
50
5
1
229,558
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role