Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Lartar
Odin
Level 143
God Stats
4W - 2L
1,600 SR
Queue Stats
74W - 58L
1,634 Elo+
Party 2
Cliodhna
Cliodhna
SlimeySzn__
Cliodhna
Level 158
God Stats
14W - 10L
1,563 SR
Queue Stats
407W - 410L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xeraun
Ah Muzen Cab
Level 144
God Stats
3W - 1L
1,823 SR
Queue Stats
63W - 46L
1,620 Elo+
Party 2
Ymir
Ymir
elAbarrotero
Ymir
Level 129
God Stats
14W - 14L
1,676 SR
Queue Stats
166W - 134L
1,659 Elo+
Solo
Team Averages
Level 138
1,632 SR
1,604 Elo+

VS

Team Averages
Level 132
1,642 SR
1,592 Elo+
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AionSol
Cliodhna
Level 147
God Stats
0W - 1L
1,865 SR
Queue Stats
66W - 72L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Criminal_V1n3
Cthulhu
Level 155
God Stats
18W - 14L
1,714 SR
Queue Stats
320W - 304L
1,664 Elo+
Solo
Cernunnos
Cernunnos
Noahd711
Cernunnos
Level 134
God Stats
8W - 4L
1,754 SR
Queue Stats
388W - 327L
1,612 Elo+
Party 1
King Arthur
King Arthur
machkaveli
King Arthur
Level 124
God Stats
0W - 1L
1,378 SR
Queue Stats
286W - 216L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 3 / 6
11,879
849
17,425
12,824
8,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Lartar
Odin
15
1 / 5 / 14
10,165
726
5,516
28,622
25,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
SlimeySzn__
Cliodhna
18
12 / 4 / 8
13,342
953
18,904
14,765
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Xeraun
Ah Muzen Cab
17
4 / 7 / 11
11,158
797
16,151
14,261
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 7 / 13
10,823
773
8,332
24,327
26,463
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 6 / 7
10,023
716
15,281
11,254
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
AionSol
Cliodhna
20
13 / 2 / 9
13,631
974
20,726
12,813
5,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
6 / 2 / 10
11,219
801
16,929
15,912
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Noahd711
Cernunnos
15
2 / 9 / 11
9,408
672
21,018
14,764
4,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
machkaveli
King Arthur
16
2 / 9 / 12
10,352
739
6,758
17,768
16,222
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
75
28
Kills
26
26
Deaths
28
52
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
3
6
3
L
Janus
 
Janus
3
6
7
1.08
L
Cliodhna
AionSol
Cliodhna
13
2
9
8.75
L
Cthulhu
6
2
10
5.5
W
Odin
Lartar
Odin
1
5
14
1.6
L
Cernunnos
Noahd711
Cernunnos
2
9
11
0.83
W
Cliodhna
SlimeySzn__
Cliodhna
12
4
8
4
W
Ah Muzen Cab
Xeraun
Ah Muzen Cab
4
7
11
1.36
W
5
7
13
1.64
L
King Arthur
machkaveli
King Arthur
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,328
Damage
80,712
94,799
Taken
72,511
78,116
Mitigated
48,337
22,838
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,425
1,292
204
3,640
12,824
8,967
1,358
4,504
7,908
57,842
0
L
Janus
 
Janus
15,281
519
0
870
11,254
3,416
0
3,224
7,841
48,878
0
L
Cliodhna
AionSol
Cliodhna
20,726
2,216
0
679
12,813
5,161
0
4,415
8,242
0
46,804
L
Cthulhu
16,929
1,001
585
2,016
15,912
18,618
1
4,976
10,421
34,698
0
W
Odin
Lartar
Odin
5,516
1,071
2,453
9,483
28,622
25,620
0
7,899
19,772
0
15,673
L
Cernunnos
Noahd711
Cernunnos
21,018
11,110
0
1,463
14,764
4,920
0
5,011
9,438
0
42,667
W
Cliodhna
SlimeySzn__
Cliodhna
18,904
1,048
0
4,148
14,765
11,969
0
3,335
11,204
0
34,134
W
Ah Muzen Cab
Xeraun
Ah Muzen Cab
16,151
6,776
0
2,129
14,261
5,097
1
5,570
8,244
0
49,788
W
8,332
1,447
0
781
24,327
26,463
0
8,561
15,156
18,198
0
L
King Arthur
machkaveli
King Arthur
6,758
1,455
317
336
17,768
16,222
0
7,480
9,613
0
15,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
54,633
301
Minions Killed
339
8
Camps Cleared
9
1,275,806
Distance Traveled
1,271,084
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,879
849
117
8
5
250,119
2
L
Janus
10,023
716
97
7
3
250,736
1
L
Cliodhna
13,631
974
76
5
1
301,655
2
L
Cthulhu
11,219
801
66
5
1
286,421
4
W
Odin
10,165
726
29
2
0
272,847
0
L
Cernunnos
9,408
672
78
6
3
204,351
1
W
Cliodhna
13,342
953
34
2
1
271,992
0
W
Ah Muzen Cab
11,158
797
98
7
2
235,979
2
W
Ymir
10,823
773
23
2
0
244,869
4
L
King Arthur
10,352
739
22
2
1
227,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role