Player Matchup

Merlin
Merlin
OK DJ97
Merlin
Level 158
God Stats
0W - 1L
1,673 SR
Queue Stats
14W - 10L
1,756 Elo+
Party 2
Zeus
Zeus
Overhaul701
Zeus
Level 129
God Stats
0W - 1L
1,605 SR
Queue Stats
9W - 13L
1,552 Elo+
Party 2
Odin
Odin
UndeadxTerror
Odin
Level 157
God Stats
0W - 3L
1,691 SR
Queue Stats
25W - 21L
1,678 Elo+
Party 2
Gilgamesh
Gilgamesh
WarP1G701
Gilgamesh
Level 65
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 6L
1,579 Elo+
Party 2
Team Averages
Level 127
1,671 SR
1,641 Elo+

VS

Team Averages
Level 135
1,539 SR
1,603 Elo+
Merlin
Merlin
Heckin Swell
Merlin
Level 138
God Stats
1W - 0L
1,563 SR
Queue Stats
85W - 57L
1,654 Elo+
Solo
Cliodhna
Cliodhna
barracuda14
Cliodhna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
chenly210
Hercules
Level 160
God Stats
1W - 0L
1,213 SR
Queue Stats
8W - 12L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
ggIzzy
Nu Wa
Level 136
God Stats
10W - 2L
1,881 SR
Queue Stats
28W - 14L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OK DJ97
Merlin
13
0 / 3 / 0
7,351
735
2,596
5,654
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 0
7,138
714
4,854
7,074
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 0
6,804
680
4,296
10,786
5,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
WarP1G701
Gilgamesh
12
0 / 3 / 1
7,111
711
4,876
9,787
3,817
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 0 / 5
8,331
833
6,749
4,368
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
barracuda14
Cliodhna
14
4 / 0 / 4
8,257
826
6,286
5,517
1,930
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
chenly210
Hercules
14
4 / 0 / 8
8,761
876
8,611
9,448
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
ggIzzy
Nu Wa
14
3 / 1 / 4
8,334
833
6,749
4,421
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
13
13
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
5
4.5
L
Merlin
OK DJ97
Merlin
0
3
0
0
L
1
4
0
0.25
L
0
3
0
0
L
Gilgamesh
WarP1G701
Gilgamesh
0
3
1
0.17
W
Cliodhna
barracuda14
Cliodhna
4
0
4
6
W
Hercules
chenly210
Hercules
4
0
8
8
W
Nu Wa
ggIzzy
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
28,395
33,301
Taken
23,754
13,606
Mitigated
15,241
3,005
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,749
163
166
1,252
4,368
1,526
1,506
591
3,723
36,232
0
L
Merlin
OK DJ97
Merlin
2,596
0
0
758
5,654
1,786
52
1,939
3,442
27,771
0
L
4,854
91
0
889
7,074
2,192
0
2,243
4,352
22,963
0
L
4,296
447
0
1,220
10,786
5,811
21
4,926
5,249
3,196
14,086
L
Gilgamesh
WarP1G701
Gilgamesh
4,876
820
0
138
9,787
3,817
324
4,916
4,379
0
23,983
W
Cliodhna
barracuda14
Cliodhna
6,286
747
0
635
5,517
1,930
269
2,595
2,552
0
16,905
W
Hercules
chenly210
Hercules
8,611
1,870
0
3,533
9,448
10,219
583
3,285
6,131
2,597
15,319
W
Nu Wa
ggIzzy
Nu Wa
6,749
1,594
76
1,298
4,421
1,566
2,237
2,000
2,421
32,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
33,683
183
Minions Killed
196
7
Camps Cleared
9
690,758
Distance Traveled
843,208
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,331
833
82
8
3
198,911
2
L
Merlin
7,351
735
72
7
2
163,109
2
L
Zeus
7,138
714
44
4
1
166,184
2
L
Odin
6,804
680
24
2
2
180,917
4
L
Gilgamesh
7,111
711
43
4
2
180,548
0
W
Cliodhna
8,257
826
24
2
3
249,775
0
W
Hercules
8,761
876
28
3
2
212,318
4
W
Nu Wa
8,334
833
62
6
1
182,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role