Player Matchup

Athena
Athena
Gold III
HydroOxigen
Athena
Gold III
Level 68
God Stats
13W - 6L
1,581 SR
Queue Stats
138W - 134L
1,343 MMR
Solo
Ravana
Ravana
Gold V
Kiioi
Ravana
Gold V
Level 137
God Stats
5W - 3L
1,487 SR
Queue Stats
79W - 79L
1,334 MMR
Party 1
Thoth
Thoth
Silver I
Tebiitan
Thoth
Silver I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,338 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
m3cos
Sun Wukong
Gold V
Level 117
God Stats
16W - 15L
1,505 SR
Queue Stats
676W - 691L
1,331 MMR
Solo
Izanami
Izanami
Silver I
xlTaurus
Izanami
Silver I
Level 141
God Stats
1W - 0L
1,588 SR
Queue Stats
29W - 27L
1,385 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,532 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,637 SR
1,345 MMR
Artemis
Artemis
Gold V
AlvaroZ
Artemis
Gold V
Level 158
God Stats
2W - 2L
1,509 SR
Queue Stats
336W - 353L
1,325 MMR
Solo
Mulan
Mulan
Gold I
Blackdynamite11
Mulan
Gold I
Level 158
God Stats
5W - 6L
1,669 SR
Queue Stats
336W - 336L
1,300 MMR
Solo
Persephone
Persephone
Bronze III
CashGrabber
Persephone
Bronze III
Level 83
God Stats
10W - 11L
1,834 SR
Queue Stats
21W - 19L
1,500 MMR
Party 2
Loki
Loki
Gold V
b00mshesaid
Loki
Gold V
Level 148
God Stats
5W - 5L
1,675 SR
Queue Stats
174W - 176L
1,285 MMR
Party 2
Sylvanus
Sylvanus
Silver II
therealeddy
Sylvanus
Silver II
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 59L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 5 / 20
12,467
542
10,969
21,131
28,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
Kiioi
Ravana
20
12 / 1 / 12
13,974
608
14,744
14,809
7,353
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Tebiitan
Thoth
19
7 / 5 / 6
13,530
588
7,910
13,141
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
m3cos
Sun Wukong
19
2 / 4 / 4
12,615
548
8,430
24,888
19,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xlTaurus
Izanami
20
14 / 3 / 8
14,036
610
24,317
17,238
6,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArtioTiamatGebGilgameshAphrodite

VS

Bans
OdinMorgan Le FayTsukuyomiRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlvaroZ
Artemis
16
2 / 12 / 1
10,117
440
13,084
17,376
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 5 / 7
11,616
505
19,216
21,669
19,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
CashGrabber
Persephone
19
8 / 5 / 4
13,582
591
15,963
11,916
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 9 / 4
11,270
490
8,485
19,412
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
therealeddy
Sylvanus
14
1 / 8 / 3
9,113
396
10,109
19,240
20,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
39
Kills
18
18
Deaths
39
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlvaroZ
Artemis
2
12
1
0.21
L
2
5
7
1.1
L
Persephone
CashGrabber
Persephone
8
5
4
2
W
Athena
4
5
20
2.8
W
Ravana
Kiioi
Ravana
12
1
12
18
W
Thoth
Tebiitan
Thoth
7
5
6
2
L
5
9
4
0.78
W
Sun Wukong
m3cos
Sun Wukong
2
4
4
1
L
Sylvanus
therealeddy
Sylvanus
1
8
3
0.31
W
Izanami
xlTaurus
Izanami
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,370
Damage
66,857
91,207
Taken
89,613
67,325
Mitigated
53,909
31,489
Healing
20,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlvaroZ
Artemis
13,084
7,006
0
1,365
17,376
5,536
881
2,426
14,950
0
74,342
L
19,216
3,204
0
5,793
21,669
19,545
0
3,213
18,390
16,708
74,220
L
Persephone
CashGrabber
Persephone
15,963
434
109
2,585
11,916
3,298
0
3,987
7,638
83,118
0
W
Athena
10,969
2,898
0
3,873
21,131
28,225
21
9,265
11,557
28,417
0
W
Ravana
Kiioi
Ravana
14,744
4,607
0
5,973
14,809
7,353
2,878
4,124
10,585
0
106,975
W
Thoth
Tebiitan
Thoth
7,910
106
0
873
13,141
5,393
0
5,517
7,416
86,873
0
L
8,485
4,021
0
4,956
19,412
5,347
0
4,470
14,724
0
86,166
W
Sun Wukong
m3cos
Sun Wukong
8,430
1,201
0
12,942
24,888
19,887
376
6,582
18,169
0
93,294
L
Sylvanus
therealeddy
Sylvanus
10,109
2,342
1,082
4,736
19,240
20,183
0
4,549
14,607
29,318
7,693
W
Izanami
xlTaurus
Izanami
24,317
16,797
0
7,828
17,238
6,467
1,635
3,836
13,362
0
121,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,622
Gold Earned
55,698
694
Minions Killed
616
0
Camps Cleared
0
2,309,121
Distance Traveled
2,005,431
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,117
440
116
5
0
339,363
4
L
Mulan
11,616
505
179
8
0
377,419
2
L
Persephone
13,582
591
158
7
0
463,280
8
W
Athena
12,467
542
20
1
0
450,505
7
W
Ravana
13,974
608
165
7
0
514,758
10
W
Thoth
13,530
588
177
8
0
429,078
7
L
Loki
11,270
490
119
5
0
423,425
9
W
Sun Wukong
12,615
548
169
7
0
474,286
5
L
Sylvanus
9,113
396
44
2
0
401,944
1
W
Izanami
14,036
610
163
7
0
440,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role