Player Matchup

Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LayBigPipe
King Arthur
Level 128
God Stats
14W - 16L
1,496 SR
Queue Stats
644W - 569L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
LilBur
Sun Wukong
Level 17
God Stats
0W - 3L
1,308 SR
Queue Stats
17W - 12L
1,625 Elo+
Party 2
Team Averages
Level 81
1,435 SR
1,570 Elo+

VS

Team Averages
Level 71
1,692 SR
1,617 Elo+
Bellona
Bellona
Kraviitz
Bellona
Level 160
God Stats
1W - 2L
1,391 SR
Queue Stats
125W - 115L
1,617 Elo+
Party 1
Cliodhna
Cliodhna
Magesticpandaa
Cliodhna
Level 27
God Stats
10W - 5L
1,765 SR
Queue Stats
119W - 59L
1,676 Elo+
Solo
Ymir
Ymir
XxZamoraGamesxX
Ymir
Level 25
God Stats
6W - 5L
1,919 SR
Queue Stats
66W - 79L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 6 / 6
8,320
594
11,656
9,751
2,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
LayBigPipe
King Arthur
12
3 / 3 / 4
8,384
599
8,740
16,427
15,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
LilBur
Sun Wukong
11
3 / 6 / 3
8,611
615
9,709
17,414
16,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kraviitz
Bellona
13
3 / 1 / 11
9,886
706
11,943
13,517
10,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
16
11 / 2 / 2
10,843
775
18,660
8,927
3,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 9
9,572
684
6,623
18,341
15,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
15
15
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
6
0.67
W
Bellona
Kraviitz
Bellona
3
1
11
8.5
L
King Arthur
LayBigPipe
King Arthur
3
3
4
1.67
L
Sun Wukong
LilBur
Sun Wukong
3
6
3
0.75
W
Cliodhna
11
2
2
6
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
37,226
43,592
Taken
40,785
34,361
Mitigated
29,103
9,506
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,656
4,039
0
2,526
9,751
2,447
0
1,553
8,198
36,668
0
W
Bellona
Kraviitz
Bellona
11,943
5,152
450
5,222
13,517
10,090
341
4,384
8,211
0
37,348
L
King Arthur
LayBigPipe
King Arthur
8,740
1,391
305
3,622
16,427
15,565
0
2,408
14,019
0
21,331
L
Sun Wukong
LilBur
Sun Wukong
9,709
2,054
0
3,053
17,414
16,349
27
3,127
14,287
0
13,992
W
Cliodhna
18,660
2,205
0
3,325
8,927
3,641
1,357
2,243
6,438
0
55,802
W
6,623
810
0
4,821
18,341
15,372
27
5,957
11,096
19,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
30,301
118
Minions Killed
145
4
Camps Cleared
6
664,689
Distance Traveled
796,482
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,320
594
71
5
3
196,977
2
W
Bellona
9,886
706
51
4
3
274,773
2
L
King Arthur
8,384
599
32
2
0
244,084
3
L
Sun Wukong
8,611
615
15
1
1
223,628
3
W
Cliodhna
10,843
775
71
5
3
279,979
6
W
Ymir
9,572
684
23
2
0
241,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role