Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MarioSpartan117
Heimdallr
Level 124
God Stats
14W - 12L
1,549 SR
Queue Stats
123W - 113L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
mjs1216
Sun Wukong
Level 155
God Stats
7W - 3L
1,810 SR
Queue Stats
259W - 271L
1,549 Elo+
Party 1
Eset
Eset
synthTM
Eset
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,392 Elo+
Party 1
Nox
Nox
thevick001
Nox
Level 147
God Stats
2W - 1L
1,499 SR
Queue Stats
276W - 290L
1,503 Elo+
Solo
Team Averages
Level 120
1,571 SR
1,502 Elo+

VS

Team Averages
Level 110
1,541 SR
1,554 Elo+
Heimdallr
Heimdallr
Dementeddeer
Heimdallr
Level 68
God Stats
4W - 7L
1,499 SR
Queue Stats
146W - 166L
1,538 Elo+
Solo
Nox
Nox
Edgewalker10
Nox
Level 158
God Stats
22W - 14L
1,539 SR
Queue Stats
676W - 649L
1,545 Elo+
Solo
Geb
Geb
Freakishdrip
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,564 Elo+
Solo
Cliodhna
Cliodhna
Snap
Cliodhna
Level 160
God Stats
3W - 3L
1,580 SR
Queue Stats
88W - 78L
1,533 Elo+
Solo
Odin
Odin
TychoIrion
Odin
Level 59
God Stats
24W - 21L
1,589 SR
Queue Stats
149W - 120L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
4 / 1 / 16
9,877
988
10,045
13,779
17,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
MarioSpartan117
Heimdallr
18
5 / 0 / 15
11,211
1,121
17,588
7,089
3,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
mjs1216
Sun Wukong
17
8 / 1 / 15
10,904
1,090
14,107
15,508
20,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
synthTM
Eset
17
2 / 3 / 18
9,758
976
9,520
9,646
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 10
11,347
1,135
11,892
11,947
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dementeddeer
Heimdallr
15
2 / 8 / 2
9,080
908
12,893
14,325
5,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 2
8,893
889
6,773
8,535
3,488
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 2
9,485
949
9,170
15,004
17,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Snap
Cliodhna
15
1 / 10 / 4
9,049
905
15,058
16,497
6,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 4
9,620
962
11,107
15,174
15,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
28
Kills
7
7
Deaths
28
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
1
16
12
L
Heimdallr
Dementeddeer
Heimdallr
2
8
2
0.38
L
0
3
2
0.33
L
2
5
2
0.6
W
Heimdallr
MarioSpartan117
Heimdallr
5
0
15
12.5
L
Cliodhna
Snap
Cliodhna
1
10
4
0.3
L
2
2
4
2
W
Sun Wukong
mjs1216
Sun Wukong
8
1
15
15.5
W
Eset
synthTM
Eset
2
3
18
3.67
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,152
Damage
55,001
57,969
Taken
69,535
50,191
Mitigated
47,657
6,593
Healing
1,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,045
442
0
1,538
13,779
17,899
0
4,806
8,535
10,079
0
L
Heimdallr
Dementeddeer
Heimdallr
12,893
4,926
0
307
14,325
5,054
0
5,767
7,888
0
26,223
L
6,773
437
0
212
8,535
3,488
0
1,934
6,267
35,816
0
L
9,170
718
0
0
15,004
17,042
0
6,224
7,840
17,333
0
W
Heimdallr
MarioSpartan117
Heimdallr
17,588
7,576
0
0
7,089
3,106
0
2,172
4,826
0
54,775
L
Cliodhna
Snap
Cliodhna
15,058
2,048
0
250
16,497
6,298
0
7,841
7,852
0
29,966
L
11,107
1,483
0
1,044
15,174
15,775
0
7,385
6,914
0
18,528
W
Sun Wukong
mjs1216
Sun Wukong
14,107
1,416
0
2,388
15,508
20,155
0
4,267
10,637
0
16,468
W
Eset
synthTM
Eset
9,520
1,282
814
1,853
9,646
3,850
0
1,791
7,763
18,583
0
W
11,892
2,104
0
0
11,947
5,181
0
2,907
8,854
33,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,097
Gold Earned
46,127
198
Minions Killed
153
9
Camps Cleared
3
1,057,597
Distance Traveled
1,086,004
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,877
988
1
0
1
260,255
1
L
Heimdallr
9,080
908
22
2
0
202,319
0
L
Nox
8,893
889
57
6
1
215,957
1
L
Geb
9,485
949
24
2
0
230,647
0
W
Heimdallr
11,211
1,121
106
11
2
188,456
1
L
Cliodhna
9,049
905
30
3
1
194,819
1
L
Odin
9,620
962
20
2
1
242,262
0
W
Sun Wukong
10,904
1,090
5
1
1
189,975
0
W
Eset
9,758
976
21
2
4
205,384
0
W
Nox
11,347
1,135
65
7
1
213,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role