Player Matchup

Scylla
Scylla
Morza85
Scylla
Level 15
God Stats
1W - 1L
1,761 SR
Queue Stats
28W - 28L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pitufo gg
Morgan Le Fay
Level 29
God Stats
4W - 6L
1,382 SR
Queue Stats
95W - 83L
1,385 Elo+
Solo
Fenrir
Fenrir
josep-poz-2002
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 1
Ares
Ares
oNECrzYwHiTeGuY
Ares
Level 29
God Stats
14W - 20L
1,534 SR
Queue Stats
63W - 83L
1,361 Elo+
Solo
Bellona
Bellona
tommy2gunz513
Bellona
Level 17
God Stats
3W - 2L
1,680 SR
Queue Stats
13W - 15L
1,392 Elo+
Solo
Team Averages
Level 27
1,571 SR
1,406 Elo+

VS

Team Averages
Level 17
1,505 SR
1,343 Elo+
Loki
Loki
Emel Jaye
Loki
Level 15
God Stats
7W - 10L
1,667 SR
Queue Stats
194W - 241L
1,430 Elo+
Solo
Ymir
Ymir
JarBen11
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
Play_Axwel
Sun Wukong
Level 25
God Stats
4W - 9L
1,258 SR
Queue Stats
97W - 106L
1,311 Elo+
Solo
Sol
Sol
pleased_whale0
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 127L
1,353 Elo+
Solo
Danzaburou
Danzaburou
skund07
Danzaburou
Level 23
God Stats
2W - 3L
1,602 SR
Queue Stats
20W - 27L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Morza85
Scylla
14
2 / 4 / 4
8,829
441
3,825
8,756
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Pitufo gg
Morgan Le Fay
13
2 / 8 / 6
8,668
433
10,907
17,166
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 6 / 3
9,786
489
11,180
18,091
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 2 / 2
9,167
458
6,211
20,618
11,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
14
1 / 3 / 0
9,181
459
6,607
13,136
14,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 2 / 3
9,874
494
5,695
11,667
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 5 / 11
10,041
502
5,291
16,247
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Play_Axwel
Sun Wukong
16
1 / 2 / 4
10,256
513
7,904
13,150
9,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
15 / 3 / 2
12,955
648
22,262
17,661
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
skund07
Danzaburou
14
5 / 4 / 3
9,825
491
13,428
11,478
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
15
Kills
23
23
Deaths
16
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
1
2
3
1.25
W
Ymir
1
5
11
1.3
L
Scylla
Morza85
Scylla
2
4
4
1
L
Morgan Le Fay
Pitufo gg
Morgan Le Fay
2
8
6
0.63
W
Sun Wukong
Play_Axwel
Sun Wukong
1
2
4
1.5
L
4
6
3
0.92
L
6
2
2
3.5
W
15
3
2
5.33
W
Danzaburou
skund07
Danzaburou
5
4
3
1.63
L
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
54,580
77,767
Taken
70,203
45,038
Mitigated
40,175
17,956
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,695
1,628
0
5,994
11,667
4,345
264
951
10,716
0
68,123
W
Ymir
5,291
1,222
782
2,244
16,247
14,985
588
7,387
8,860
32,667
0
L
Scylla
Morza85
Scylla
3,825
579
0
452
8,756
3,178
225
5,504
3,252
31,128
0
L
Morgan Le Fay
Pitufo gg
Morgan Le Fay
10,907
2,008
252
4,173
17,166
6,605
205
5,138
12,028
53,634
0
W
Sun Wukong
Play_Axwel
Sun Wukong
7,904
1,479
0
1,479
13,150
9,101
454
2,714
10,436
0
65,370
L
11,180
1,830
441
4,132
18,091
9,300
0
6,718
11,373
0
61,731
L
6,211
297
198
6,616
20,618
11,025
0
6,928
13,690
30,799
0
W
22,262
7,756
0
8,608
17,661
7,928
8,271
4,854
12,807
88,821
6,979
W
Danzaburou
skund07
Danzaburou
13,428
6,019
393
2,999
11,478
3,816
3,552
6,958
4,520
0
46,409
L
Bellona
6,607
1,243
0
1,692
13,136
14,930
533
2,194
10,942
16,143
44,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
52,951
399
Minions Killed
530
0
Camps Cleared
0
1,793,020
Distance Traveled
1,824,266
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,874
494
120
6
0
432,704
0
W
Ymir
10,041
502
62
3
0
346,679
6
L
Scylla
8,829
441
50
3
0
355,534
1
L
Morgan Le Fay
8,668
433
81
4
0
283,721
0
W
Sun Wukong
10,256
513
133
7
0
372,351
1
L
Fenrir
9,786
489
101
5
0
407,147
1
L
Ares
9,167
458
48
2
0
355,061
0
W
Sol
12,955
648
162
8
0
369,413
1
W
Danzaburou
9,825
491
53
3
0
303,119
1
L
Bellona
9,181
459
119
6
0
391,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role