Player Matchup

Sun Wukong
Sun Wukong
I Drkar I
Sun Wukong
Level 118
God Stats
1W - 0L
1,770 SR
Queue Stats
2W - 2L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
Minero445
Cthulhu
Level 115
God Stats
1W - 2L
1,651 SR
Queue Stats
26W - 42L
1,343 Elo+
Party 3
Cliodhna
Cliodhna
VIPER1174102
Cliodhna
Level 134
God Stats
2W - 1L
1,819 SR
Queue Stats
38W - 53L
1,366 Elo+
Party 3
Anubis
Anubis
xXrNarutorXx
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,294 Elo+
Party 1
Team Averages
Level 118
1,685 SR
1,324 Elo+

VS

Team Averages
Level 117
1,603 SR
1,444 Elo+
Mulan
Mulan
CYBERPLANTA
Mulan
Level 106
God Stats
9W - 5L
1,635 SR
Queue Stats
108W - 120L
1,493 Elo+
Solo
He Bo
He Bo
Elguero69np
He Bo
Level 101
God Stats
0W - 1L
1,848 SR
Queue Stats
12W - 16L
1,373 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MercFunk
Morgan Le Fay
Level 157
God Stats
0W - 4L
1,354 SR
Queue Stats
192W - 217L
1,504 Elo+
Solo
Chaac
Chaac
Veil__Zero
Chaac
Level 105
God Stats
5W - 4L
1,573 SR
Queue Stats
16W - 20L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I Drkar I
Sun Wukong
19
5 / 2 / 6
12,491
781
12,566
17,510
17,271
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Minero445
Cthulhu
19
6 / 4 / 6
12,575
786
18,795
21,877
23,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
VIPER1174102
Cliodhna
18
4 / 5 / 10
12,248
766
17,323
12,440
4,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
19
4 / 6 / 4
12,616
789
11,673
16,435
7,877
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
11,324
708
10,988
16,271
17,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 7 / 7
11,512
720
14,635
20,536
6,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
MercFunk
Morgan Le Fay
18
4 / 6 / 4
11,760
735
11,332
13,533
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
18
4 / 4 / 6
11,658
729
19,309
24,642
14,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
19
Kills
17
17
Deaths
19
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
L
6
7
7
1.36
W
Sun Wukong
I Drkar I
Sun Wukong
5
2
6
4
L
Morgan Le Fay
MercFunk
Morgan Le Fay
4
6
4
1
W
Cthulhu
Minero445
Cthulhu
6
4
6
2.25
W
Cliodhna
VIPER1174102
Cliodhna
4
5
10
1.8
L
Chaac
4
4
6
1.75
W
Anubis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,357
Damage
56,264
68,262
Taken
74,982
53,199
Mitigated
43,585
12,710
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,988
1,435
0
1,938
16,271
17,528
465
8,103
7,725
228
40,887
L
14,635
875
645
6,435
20,536
6,161
760
8,427
11,660
37,996
0
W
Sun Wukong
I Drkar I
Sun Wukong
12,566
1,492
0
2,024
17,510
17,271
740
5,645
11,675
1,729
33,300
L
Morgan Le Fay
MercFunk
Morgan Le Fay
11,332
1,216
0
1,338
13,533
5,481
525
4,785
8,304
46,160
0
W
Cthulhu
Minero445
Cthulhu
18,795
630
458
3,297
21,877
23,528
654
9,674
11,696
43,085
0
W
Cliodhna
VIPER1174102
Cliodhna
17,323
1,208
0
2,495
12,440
4,523
1,556
5,560
6,724
0
39,071
L
Chaac
19,309
3,663
537
11,666
24,642
14,415
710
9,286
14,935
0
59,830
W
Anubis
11,673
589
166
4,270
16,435
7,877
1,207
4,758
11,565
59,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
46,254
277
Minions Killed
266
11
Camps Cleared
16
1,197,214
Distance Traveled
1,166,571
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,324
708
51
3
9
345,580
2
L
He Bo
11,512
720
58
4
4
238,543
2
W
Sun Wukong
12,491
781
51
3
2
327,694
0
L
Morgan Le Fay
11,760
735
65
4
0
247,483
2
W
Cthulhu
12,575
786
66
4
2
310,302
3
W
Cliodhna
12,248
766
46
3
2
320,580
2
L
Chaac
11,658
729
92
6
3
334,965
3
W
Anubis
12,616
789
114
7
5
238,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role