Player Matchup

Kali
Kali
HenryZeta
Kali
Level 25
God Stats
2W - 0L
1,789 SR
Queue Stats
29W - 31L
1,347 Elo+
Party 2
Anhur
Anhur
Nerrfed
Anhur
Level 25
God Stats
7W - 6L
1,442 SR
Queue Stats
65W - 64L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Nikuri
Nu Wa
Level 13
God Stats
3W - 3L
1,544 SR
Queue Stats
10W - 12L
1,202 Elo+
Party 2
Persephone
Persephone
RozeZeal
Persephone
Level 27
God Stats
7W - 5L
1,345 SR
Queue Stats
50W - 50L
1,367 Elo+
Party 2
Bellona
Bellona
TenaciousKarma
Bellona
Level 35
God Stats
5W - 6L
1,423 SR
Queue Stats
54W - 65L
1,383 Elo+
Party 1
Team Averages
Level 25
1,509 SR
1,356 Elo+

VS

Team Averages
Level 22
1,547 SR
1,404 Elo+
Erlang Shen
Erlang Shen
CellarsDoor
Erlang Shen
Level 29
God Stats
1W - 1L
1,640 SR
Queue Stats
76W - 101L
1,364 Elo+
Party 3
Anhur
Anhur
DrDoomfist
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Party 3
Tiamat
Tiamat
FrownyClown
Tiamat
Level 23
God Stats
0W - 1L
1,379 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Tetralogy
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,631 Elo+
Party 3
Cliodhna
Cliodhna
skillzthtkillz
Cliodhna
Level 37
God Stats
1W - 1L
1,717 SR
Queue Stats
100W - 123L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
11 / 3 / 4
8,993
642
7,216
8,627
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Nerrfed
Anhur
14
9 / 2 / 9
8,791
628
11,579
8,722
2,080
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Nikuri
Nu Wa
10
3 / 3 / 11
6,655
475
5,141
5,769
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
RozeZeal
Persephone
11
3 / 4 / 7
7,399
529
5,383
7,349
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 9
7,936
567
9,963
9,637
5,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CellarsDoor
Erlang Shen
8
1 / 7 / 1
5,807
415
3,113
9,670
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
10
1 / 7 / 5
6,135
438
4,821
8,195
1,761
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
0 / 7 / 0
6,244
446
2,826
9,720
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
11
3 / 5 / 3
7,357
526
4,424
12,131
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
13
8 / 6 / 1
7,999
571
13,554
11,785
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
31
Kills
13
13
Deaths
32
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CellarsDoor
Erlang Shen
1
7
1
0.21
L
Anhur
1
7
5
0.5
L
Tiamat
0
7
0
0
W
Kali
11
3
4
4.33
W
Anhur
Nerrfed
Anhur
9
2
9
6.75
W
Nu Wa
Nikuri
Nu Wa
3
3
11
2.83
W
Persephone
RozeZeal
Persephone
3
4
7
1.63
W
5
1
9
9.5
L
Ymir
3
5
3
0.9
L
Cliodhna
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
28,738
40,104
Taken
51,501
12,891
Mitigated
22,092
9,409
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CellarsDoor
Erlang Shen
3,113
1,015
0
1,538
9,670
3,526
885
2,621
7,049
0
16,833
L
Anhur
4,821
1,808
314
849
8,195
1,761
146
1,122
7,073
0
18,552
L
Tiamat
2,826
370
0
1,211
9,720
4,345
232
786
8,926
26,057
0
W
Kali
7,216
3,576
0
3,351
8,627
2,997
0
1,486
7,095
0
27,396
W
Anhur
Nerrfed
Anhur
11,579
5,106
0
2,895
8,722
2,080
830
1,535
7,187
0
48,675
W
Nu Wa
Nikuri
Nu Wa
5,141
1,649
0
569
5,769
893
0
984
4,785
13,125
0
W
Persephone
RozeZeal
Persephone
5,383
872
0
302
7,349
1,315
739
568
6,751
27,246
0
W
9,963
2,939
0
2,292
9,637
5,606
648
2,506
6,871
0
34,172
L
Ymir
4,424
475
0
749
12,131
9,463
94
2,568
9,137
30,858
0
L
Cliodhna
13,554
1,077
0
2,600
11,785
2,997
88
3,427
8,358
0
49,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
33,542
263
Minions Killed
270
0
Camps Cleared
0
1,316,584
Distance Traveled
1,185,436
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,807
415
37
3
0
240,314
4
L
Anhur
6,135
438
51
4
0
215,185
0
L
Tiamat
6,244
446
58
4
0
223,512
0
W
Kali
8,993
642
51
4
0
289,452
2
W
Anhur
8,791
628
76
5
0
250,283
1
W
Nu Wa
6,655
475
19
1
0
216,988
1
W
Persephone
7,399
529
52
4
0
271,344
3
W
Bellona
7,936
567
65
5
0
288,517
2
L
Ymir
7,357
526
45
3
0
242,247
1
L
Cliodhna
7,999
571
79
6
0
264,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role