Player Matchup

Bellona
Bellona
AteamBEATER89
Bellona
Level 65
God Stats
26W - 33L
1,561 SR
Queue Stats
142W - 198L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Taco Nurse
Baron Samedi
Level 68
God Stats
87W - 89L
1,484 SR
Queue Stats
352W - 383L
1,478 Elo+
Party 1
Charybdis
Charybdis
TeamLeaderPanda
Charybdis
Level 105
God Stats
10W - 5L
1,663 SR
Queue Stats
338W - 353L
1,516 Elo+
Party 1
Ares
Ares
Uneasylime
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
menudoo
Danzaburou
Level 109
God Stats
6W - 5L
1,664 SR
Queue Stats
172W - 193L
1,485 Elo+
Party 1
Team Averages
Level 90
1,575 SR
1,452 Elo+

VS

Team Averages
Level 144
1,596 SR
1,465 Elo+
Hercules
Hercules
AlcanderNH
Hercules
Level 155
God Stats
5W - 5L
1,464 SR
Queue Stats
182W - 199L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
JZero-YT
Cliodhna
Level 149
God Stats
7W - 2L
1,546 SR
Queue Stats
243W - 231L
1,525 Elo+
Party 2
Izanami
Izanami
Relick
Izanami
Level 149
God Stats
5W - 2L
1,587 SR
Queue Stats
206W - 227L
1,455 Elo+
Party 2
Bacchus
Bacchus
godlikemaneuvers
Bacchus
Level 108
God Stats
1W - 0L
1,822 SR
Queue Stats
25W - 37L
1,405 Elo+
Party 2
Discordia
Discordia
neday
Discordia
Level 159
God Stats
33W - 38L
1,559 SR
Queue Stats
367W - 384L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 6 / 6
10,439
652
9,826
23,494
23,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Taco Nurse
Baron Samedi
16
2 / 8 / 3
10,140
634
8,286
15,647
12,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TeamLeaderPanda
Charybdis
18
2 / 7 / 7
10,939
684
7,319
19,017
10,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 7
11,282
705
14,231
21,989
33,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
menudoo
Danzaburou
17
3 / 5 / 5
11,258
704
14,918
17,662
9,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlcanderNH
Hercules
19
4 / 2 / 20
12,420
776
9,043
23,050
33,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
JZero-YT
Cliodhna
20
16 / 2 / 10
15,968
998
29,814
10,526
5,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Relick
Izanami
20
6 / 2 / 14
12,927
808
22,935
11,369
5,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 11
10,064
629
6,736
16,367
21,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
neday
Discordia
19
3 / 1 / 18
11,793
737
16,859
7,052
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
11
Kills
30
30
Deaths
11
28
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlcanderNH
Hercules
4
2
20
7
L
Bellona
2
6
6
0.83
W
Cliodhna
JZero-YT
Cliodhna
16
2
10
10.5
W
Izanami
Relick
Izanami
6
2
14
6.5
L
Baron Samedi
Taco Nurse
Baron Samedi
2
8
3
0.44
L
Charybdis
TeamLeaderPanda
Charybdis
2
7
7
0.79
L
2
4
7
1.38
W
1
4
11
1.63
L
Danzaburou
menudoo
Danzaburou
3
5
5
1.1
W
Discordia
neday
Discordia
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,580
Damage
85,387
97,809
Taken
68,364
88,484
Mitigated
68,266
15,586
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlcanderNH
Hercules
9,043
1,739
0
11,635
23,050
33,043
122
8,886
13,235
869
34,002
L
Bellona
9,826
1,695
0
3,634
23,494
23,569
130
7,388
16,106
0
20,706
W
Cliodhna
JZero-YT
Cliodhna
29,814
4,347
0
3,218
10,526
5,488
1,997
2,758
7,460
0
77,638
W
Izanami
Relick
Izanami
22,935
18,380
0
2,104
11,369
5,046
2,869
3,076
7,986
0
65,162
L
Baron Samedi
Taco Nurse
Baron Samedi
8,286
316
1,150
1,210
15,647
12,102
0
4,107
11,540
24,491
0
L
Charybdis
TeamLeaderPanda
Charybdis
7,319
3,829
0
2,814
19,017
10,127
1,361
3,019
15,998
0
49,236
L
14,231
1,377
0
2,700
21,989
33,383
154
4,549
17,440
27,392
0
W
6,736
501
0
0
16,367
21,400
112
6,279
9,735
8,741
0
L
Danzaburou
menudoo
Danzaburou
14,918
6,505
0
4,078
17,662
9,303
1,336
5,475
12,187
0
49,839
W
Discordia
neday
Discordia
16,859
837
72
2,737
7,052
3,289
650
1,190
5,751
50,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,058
Gold Earned
63,172
316
Minions Killed
385
8
Camps Cleared
8
1,399,566
Distance Traveled
1,577,421
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,420
776
74
5
1
313,230
4
L
Bellona
10,439
652
36
2
1
302,117
2
W
Cliodhna
15,968
998
122
8
2
368,564
2
W
Izanami
12,927
808
117
7
3
281,371
2
L
Baron Samedi
10,140
634
46
3
3
261,496
1
L
Charybdis
10,939
684
126
8
1
262,585
2
L
Ares
11,282
705
21
1
1
300,006
4
W
Bacchus
10,064
629
4
0
0
288,454
0
L
Danzaburou
11,258
704
87
5
2
273,362
4
W
Discordia
11,793
737
68
4
2
325,802
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role