Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Evolvе
Hou Yi
Level 91
God Stats
39W - 20L
1,751 SR
Queue Stats
136W - 122L
1,660 Elo+
Party 2
Team Averages
Level 120
1,584 SR
1,553 Elo+

VS

Team Averages
Level 116
1,525 SR
1,496 Elo+
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
guillermo55
Merlin
Level 97
God Stats
0W - 3L
1,574 SR
Queue Stats
69W - 83L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 0 / 7
6,080
869
2,399
6,351
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
 
Morgan Le Fay
9
1 / 0 / 7
5,454
779
3,409
3,166
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Evolvе
Hou Yi
10
6 / 0 / 3
6,614
945
7,835
3,826
1,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 0
4,400
629
2,302
5,465
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
6
0 / 4 / 0
4,234
605
1,350
4,530
2,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
7
0 / 2 / 0
4,286
612
1,865
4,681
1,315
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
7
5.5
W
Morgan Le Fay
 
Morgan Le Fay
1
0
7
4.5
L
Artemis
 
Artemis
0
3
0
0
L
Chaac
 
Chaac
0
4
0
0
W
Hou Yi
Evolvе
Hou Yi
6
0
3
7.5
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,643
Damage
5,517
13,343
Taken
14,676
7,658
Mitigated
5,333
7,648
Healing
805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,399
468
444
3,796
6,351
5,429
78
1,065
5,128
7,010
0
W
Morgan Le Fay
 
Morgan Le Fay
3,409
331
0
1,468
3,166
1,072
259
333
2,833
17,495
0
L
Artemis
 
Artemis
2,302
563
0
0
5,465
1,521
0
1,424
3,973
0
10,611
L
Chaac
 
Chaac
1,350
175
0
515
4,530
2,497
0
2,097
2,267
0
3,734
W
Hou Yi
Evolvе
Hou Yi
7,835
4,627
0
1,940
3,826
1,157
631
793
2,957
0
27,984
L
Merlin
1,865
284
0
290
4,681
1,315
0
1,923
2,628
9,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
12,920
83
Minions Killed
37
5
Camps Cleared
1
424,681
Distance Traveled
305,881
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,080
869
7
1
2
146,022
1
W
Morgan Le Fay
5,454
779
29
4
1
143,031
1
L
Artemis
4,400
629
19
3
0
118,108
1
L
Chaac
4,234
605
3
0
1
68,176
0
W
Hou Yi
6,614
945
47
7
2
135,628
3
L
Merlin
4,286
612
15
2
0
119,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role