Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ItsActuallyJames
Cupid
Level 155
God Stats
4W - 2L
1,544 SR
Queue Stats
218W - 179L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
ItsActuallyJeal
Nu Wa
Level 108
God Stats
88W - 71L
1,614 SR
Queue Stats
308W - 270L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
Kvng_Kilam
Cliodhna
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 209L
1,545 Elo+
Party 2
Artio
Artio
PhidTheCorpse
Artio
Level 110
God Stats
5W - 1L
1,540 SR
Queue Stats
65W - 53L
1,652 Elo+
Party 2
Team Averages
Level 111
1,540 SR
1,559 Elo+

VS

Team Averages
Level 63
1,511 SR
1,461 Elo+
Cliodhna
Cliodhna
BlackRoseMafia
Cliodhna
Level 45
God Stats
5W - 5L
1,392 SR
Queue Stats
23W - 29L
1,340 Elo+
Party 3
Skadi
Skadi
FridericuRex
Skadi
Level 47
God Stats
6W - 6L
1,490 SR
Queue Stats
13W - 10L
1,566 Elo+
Party 1
Ullr
Ullr
Royal Carry
Ullr
Level 129
God Stats
1W - 2L
1,904 SR
Queue Stats
31W - 26L
1,669 Elo+
Party 1
Agni
Agni
Scollio990
Agni
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,502 Elo+
Party 1
Cerberus
Cerberus
xDRAGON_STORMERx
Cerberus
Level 44
God Stats
2W - 1L
1,271 SR
Queue Stats
2W - 7L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 7 / 0
6,894
530
5,566
14,126
10,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 2
6,795
523
7,230
8,844
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 5 / 0
6,800
523
4,961
6,624
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Kvng_Kilam
Cliodhna
11
0 / 6 / 3
6,460
497
4,826
9,237
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 3
5,946
457
4,030
9,825
6,459
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
4 / 1 / 0
7,225
556
4,554
7,929
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 2
6,339
488
3,078
9,270
2,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 3
8,976
690
12,012
8,582
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 0 / 5
9,007
693
10,127
7,281
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 2 / 1
5,677
437
2,364
7,982
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
22
22
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
7
0
0.14
W
Cliodhna
4
1
0
4
W
2
2
2
1.5
L
3
2
2
2
L
0
5
0
0
L
Cliodhna
Kvng_Kilam
Cliodhna
0
6
3
0.25
L
2
2
3
1.75
W
8
1
3
9.5
W
8
0
5
10.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
32,135
48,656
Taken
41,044
25,427
Mitigated
14,869
12,276
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,566
2,510
0
4,777
14,126
10,619
446
1,225
12,803
0
41,361
W
Cliodhna
4,554
904
0
792
7,929
2,300
0
1,140
6,789
0
45,673
W
3,078
941
0
2,424
9,270
2,315
1,423
2,342
6,928
0
25,477
L
7,230
3,616
176
2,898
8,844
2,713
0
3,040
5,708
0
44,991
L
4,961
737
0
426
6,624
2,205
1,121
4,425
2,007
45,764
0
L
Cliodhna
Kvng_Kilam
Cliodhna
4,826
724
0
1,480
9,237
3,431
0
1,152
7,975
0
42,449
L
4,030
309
232
2,287
9,825
6,459
0
2,265
7,514
16,523
0
W
12,012
5,068
0
1,384
8,582
2,963
1,300
844
7,738
0
50,007
W
10,127
580
0
1,852
7,281
2,345
320
2,494
4,787
60,803
0
W
2,364
138
0
1,450
7,982
4,946
265
2,171
5,811
13,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
37,224
384
Minions Killed
357
0
Camps Cleared
0
1,237,347
Distance Traveled
1,210,369
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,894
530
86
7
0
237,962
1
W
Cliodhna
7,225
556
82
6
0
235,179
1
W
Skadi
6,339
488
47
4
0
259,967
2
L
Cupid
6,795
523
91
7
0
240,102
6
L
Nu Wa
6,800
523
98
8
0
228,422
3
L
Cliodhna
6,460
497
87
7
0
260,585
4
L
Artio
5,946
457
22
2
0
270,276
3
W
Ullr
8,976
690
92
7
0
233,579
3
W
Agni
9,007
693
122
9
0
275,527
3
W
Cerberus
5,677
437
14
1
0
206,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role