Player Matchup

Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver I
Magalemusic
Sol
Silver I
Level 118
God Stats
1W - 2L
1,893 SR
Queue Stats
332W - 334L
1,102 MMR
Solo
Neith
Neith
Gold IV
Soorhh
Neith
Gold IV
Level 88
God Stats
4W - 4L
1,419 SR
Queue Stats
293W - 288L
1,387 MMR
Party 2
Geb
Geb
Silver V
TastyTenders
Geb
Silver V
Level 109
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 17L
1,149 MMR
Solo
Odin
Odin
Silver I
luffy5450
Odin
Silver I
Level 155
God Stats
9W - 6L
1,787 SR
Queue Stats
231W - 234L
1,104 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,576 SR
1,248 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,455 SR
1,382 MMR
The Morrigan
The Morrigan
Silver I
 
The Morrigan
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
 
Ullr
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
C4S13
Rama
Gold IV
Level 159
God Stats
7W - 9L
1,449 SR
Queue Stats
297W - 306L
1,444 MMR
Party 1
Ravana
Ravana
Silver III
danilocm
Ravana
Silver III
Level 153
God Stats
1W - 4L
1,325 SR
Queue Stats
310W - 304L
967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 0 / 1
6,915
629
3,758
5,501
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,486
590
4,228
3,001
713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Soorhh
Neith
12
4 / 0 / 3
7,385
671
4,263
3,309
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 4
5,373
488
1,989
6,883
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
11
1 / 0 / 1
6,607
601
4,464
6,922
5,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TiamatPersephoneMorgan Le FayGilgameshArtio

VS

Bans
AthenaScyllaAresTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 4 / 0
5,370
488
1,608
5,155
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
 
Ullr
8
0 / 3 / 0
4,990
454
3,521
8,586
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
7
0 / 1 / 0
4,665
424
797
4,186
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
C4S13
Rama
9
0 / 3 / 0
5,552
505
1,505
6,621
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
danilocm
Ravana
9
0 / 1 / 0
5,067
461
2,101
3,329
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
1
5.5
L
The Morrigan
 
The Morrigan
0
4
0
0
L
Ullr
 
Ullr
0
3
0
0
L
Yemoja
 
Yemoja
0
1
0
0
L
Rama
C4S13
Rama
0
3
0
0
W
2
0
1
2.5
W
Neith
Soorhh
Neith
4
0
3
5.5
W
0
0
4
2
L
Ravana
danilocm
Ravana
0
1
0
0
W
Odin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
9,532
25,616
Taken
27,877
14,422
Mitigated
9,432
15,511
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,758
976
0
7,237
5,501
2,143
0
157
5,344
0
43,168
L
The Morrigan
 
The Morrigan
1,608
322
0
298
5,155
1,408
0
230
4,925
33,352
65
L
Ullr
 
Ullr
3,521
2,145
0
2,255
8,586
2,627
162
225
8,361
0
26,543
L
Yemoja
 
Yemoja
797
313
1,007
1,853
4,186
2,665
0
1,356
2,830
7,972
0
L
Rama
C4S13
Rama
1,505
1,379
0
750
6,621
1,720
0
3,788
2,833
0
33,170
W
4,228
2,311
0
2,196
3,001
713
0
164
2,837
36,176
0
W
Neith
Soorhh
Neith
4,263
1,365
0
1,706
3,309
1,367
872
896
2,319
0
50,918
W
1,989
440
0
1,464
6,883
5,002
0
1,022
5,793
10,241
0
L
Ravana
danilocm
Ravana
2,101
532
0
1,312
3,329
1,012
0
618
2,711
0
24,538
W
Odin
4,464
631
0
2,908
6,922
5,197
259
0
6,922
0
34,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
25,644
343
Minions Killed
287
0
Camps Cleared
0
1,115,444
Distance Traveled
1,044,742
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,915
629
81
7
0
239,406
2
L
The Morrigan
5,370
488
72
7
0
215,158
2
L
Ullr
4,990
454
49
4
0
192,662
1
L
Yemoja
4,665
424
22
2
0
187,811
5
L
Rama
5,552
505
85
8
0
199,223
4
W
Sol
6,486
590
66
6
0
210,819
3
W
Neith
7,385
671
95
9
0
189,239
5
W
Geb
5,373
488
15
1
0
260,000
1
L
Ravana
5,067
461
59
5
0
249,888
1
W
Odin
6,607
601
86
8
0
215,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role