Player Matchup

Chernobog
Chernobog
GOLDENSKULLXx
Chernobog
Level 28
God Stats
80W - 91L
1,498 SR
Queue Stats
92W - 112L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
TooToxicSorry
Erlang Shen
Level 26
God Stats
0W - 2L
1,721 SR
Queue Stats
36W - 39L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Xenagos3434
Baron Samedi
Level 29
God Stats
7W - 4L
1,789 SR
Queue Stats
161W - 94L
1,676 Elo+
Solo
Jormungandr
Jormungandr
bigtoons12
Jormungandr
Level 29
God Stats
12W - 9L
1,477 SR
Queue Stats
60W - 52L
1,425 Elo+
Solo
Loki
Loki
sussyvampire
Loki
Level 27
God Stats
16W - 17L
1,543 SR
Queue Stats
186W - 188L
1,527 Elo+
Solo
Team Averages
Level 28
1,606 SR
1,518 Elo+

VS

Team Averages
Level 20
1,575 SR
1,549 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Blengarciia
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,736 Elo+
Solo
Janus
Janus
GimmeDome42
Janus
Level 7
God Stats
22W - 13L
1,491 SR
Queue Stats
73W - 66L
1,426 Elo+
Solo
Neith
Neith
SinNombreReal
Neith
Level 29
God Stats
9W - 6L
1,738 SR
Queue Stats
377W - 361L
1,585 Elo+
Solo
Arachne
Arachne
SirClappyCheeks
Arachne
Level 28
God Stats
50W - 29L
1,646 SR
Queue Stats
142W - 120L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GOLDENSKULLXx
Chernobog
8
0 / 4 / 1
4,984
453
1,613
5,223
1,290
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
TooToxicSorry
Erlang Shen
9
1 / 4 / 0
5,523
502
4,047
7,279
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Xenagos3434
Baron Samedi
9
0 / 4 / 3
5,535
503
3,464
8,807
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
bigtoons12
Jormungandr
7
0 / 4 / 1
4,610
419
2,716
5,813
3,899
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 2 / 0
6,157
560
4,754
5,975
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
5 / 0 / 5
6,814
619
6,470
6,188
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Blengarciia
Cthulhu
9
3 / 2 / 7
6,233
567
4,435
7,053
5,071
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
2 / 1 / 5
6,752
614
2,578
4,235
1,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 2
6,875
625
3,500
4,488
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 2
6,919
629
4,942
8,851
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
18
18
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
5
7.5
W
Cthulhu
Blengarciia
Cthulhu
3
2
7
3.25
L
Chernobog
GOLDENSKULLXx
Chernobog
0
4
1
0.13
W
2
1
5
4.5
W
4
1
2
5
W
4
1
2
5
L
Erlang Shen
TooToxicSorry
Erlang Shen
1
4
0
0.25
L
Baron Samedi
Xenagos3434
Baron Samedi
0
4
3
0.38
L
Jormungandr
bigtoons12
Jormungandr
0
4
1
0.13
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,594
Damage
21,925
33,097
Taken
30,815
14,765
Mitigated
14,888
8,961
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,470
1,035
0
2,794
6,188
3,753
0
1,784
4,404
26,305
5,180
W
Cthulhu
Blengarciia
Cthulhu
4,435
436
76
1,336
7,053
5,071
0
1,300
5,753
18,256
0
L
Chernobog
GOLDENSKULLXx
Chernobog
1,613
878
0
868
5,223
1,290
0
998
4,225
0
22,538
W
2,578
199
0
1,816
4,235
1,093
642
1,327
2,908
30,642
0
W
3,500
1,381
0
1,863
4,488
1,200
837
655
3,833
0
37,324
W
4,942
2,655
0
6,406
8,851
3,771
668
1,271
7,580
0
29,490
L
Erlang Shen
TooToxicSorry
Erlang Shen
4,047
1,624
0
2,406
7,279
3,756
0
2,443
4,836
0
27,498
L
Baron Samedi
Xenagos3434
Baron Samedi
3,464
148
0
3,644
8,807
3,501
0
5,087
3,455
27,110
0
L
Jormungandr
bigtoons12
Jormungandr
2,716
723
186
460
5,813
3,899
0
2,113
3,685
16,583
0
L
4,754
1,292
0
1,397
5,975
2,319
0
2,233
3,742
0
31,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,809
Gold Earned
33,593
261
Minions Killed
297
0
Camps Cleared
0
992,822
Distance Traveled
1,064,223
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,814
619
47
4
0
220,560
4
W
Cthulhu
6,233
567
28
3
0
221,440
4
L
Chernobog
4,984
453
47
4
0
184,798
1
W
Janus
6,752
614
71
6
0
217,158
4
W
Neith
6,875
625
74
7
0
188,437
4
W
Arachne
6,919
629
77
7
0
216,628
2
L
Erlang Shen
5,523
502
65
6
0
186,329
3
L
Baron Samedi
5,535
503
59
5
0
195,082
4
L
Jormungandr
4,610
419
30
3
0
197,100
1
L
Loki
6,157
560
60
5
0
229,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role