Player Matchup

Scylla
Scylla
DrCaesar2005
Scylla
Level 57
God Stats
12W - 30L
1,304 SR
Queue Stats
18W - 41L
1,240 Elo+
Party 2
Cliodhna
Cliodhna
TwinTricksters
Cliodhna
Level 137
God Stats
7W - 11L
1,500 SR
Queue Stats
159W - 208L
1,434 Elo+
Party 2
Chaac
Chaac
leokills23
Chaac
Level 109
God Stats
13W - 15L
1,584 SR
Queue Stats
236W - 184L
1,604 Elo+
Solo
Team Averages
Level 101
1,463 SR
1,426 Elo+

VS

Team Averages
Level 103
1,543 SR
1,509 Elo+
Cabrakan
Cabrakan
MadHatter_131
Cabrakan
Level 83
God Stats
17W - 10L
1,654 SR
Queue Stats
154W - 119L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
SCREW_MUFFINS
Ah Puch
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 250L
1,531 Elo+
Party 1
Neith
Neith
zaeProGamer
Neith
Level 105
God Stats
5W - 4L
1,474 SR
Queue Stats
909W - 1,122L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 2 / 0
4,013
669
1,739
3,462
943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
7
1 / 4 / 0
4,145
691
2,473
4,670
1,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
5
0 / 2 / 0
3,919
653
1,235
3,904
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MadHatter_131
Cabrakan
9
5 / 0 / 2
5,876
979
3,043
4,121
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
9
2 / 0 / 6
5,419
903
4,803
1,340
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 5
4,818
803
1,958
3,299
914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
8
8
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
W
Cabrakan
MadHatter_131
Cabrakan
5
0
2
6
W
Ah Puch
2
0
6
5
L
Cliodhna
1
4
0
0.25
L
Chaac
0
2
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,447
Damage
9,804
12,036
Taken
8,760
3,913
Mitigated
4,375
1,588
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,739
57
0
758
3,462
943
0
2,220
1,080
8,792
0
W
Cabrakan
MadHatter_131
Cabrakan
3,043
682
0
1,290
4,121
3,021
60
654
3,467
6,532
0
W
Ah Puch
4,803
251
0
583
1,340
440
36
701
639
14,456
0
L
Cliodhna
2,473
195
0
229
4,670
1,303
0
2,407
2,129
0
5,750
L
Chaac
1,235
222
0
601
3,904
1,667
0
2,953
797
0
5,941
W
1,958
747
0
816
3,299
914
616
737
2,562
0
12,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,077
Gold Earned
16,113
35
Minions Killed
58
2
Camps Cleared
4
289,747
Distance Traveled
323,484
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,013
669
18
3
1
105,566
1
W
Cabrakan
5,876
979
8
1
3
116,350
1
W
Ah Puch
5,419
903
25
4
1
121,030
0
L
Cliodhna
4,145
691
8
1
1
115,382
1
L
Chaac
3,919
653
9
2
0
68,799
1
W
Neith
4,818
803
25
4
0
86,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role