Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Diego14Rob
Bellona
Level 8
God Stats
26W - 38L
1,487 SR
Queue Stats
35W - 60L
1,251 Elo+
Party 1
Mercury
Mercury
LuckyRaven14
Mercury
Level 29
God Stats
2W - 0L
1,292 SR
Queue Stats
65W - 90L
1,410 Elo+
Party 1
Medusa
Medusa
RosaleztxZ
Medusa
Level 65
God Stats
7W - 6L
1,192 SR
Queue Stats
71W - 89L
1,429 Elo+
Party 1
Sobek
Sobek
kittenviking
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,422 Elo+
Solo
Team Averages
Level 28
1,394 SR
1,402 Elo+

VS

Team Averages
Level 24
1,555 SR
1,407 Elo+
Chronos
Chronos
Dantalianm
Chronos
Level 29
God Stats
16W - 13L
1,520 SR
Queue Stats
173W - 208L
1,414 Elo+
Solo
Bellona
Bellona
DemiFae22
Bellona
Level 29
God Stats
3W - 7L
1,433 SR
Queue Stats
117W - 126L
1,452 Elo+
Solo
Khepri
Khepri
GrimGooner
Khepri
Level 21
God Stats
5W - 4L
1,592 SR
Queue Stats
59W - 66L
1,365 Elo+
Solo
Izanami
Izanami
TinyandTall
Izanami
Level 15
God Stats
13W - 6L
1,728 SR
Queue Stats
16W - 14L
1,509 Elo+
Solo
Charybdis
Charybdis
UnholyVI
Charybdis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 24L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 3 / 8
9,643
482
8,037
12,248
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Diego14Rob
Bellona
12
0 / 2 / 3
7,875
394
1,946
11,791
6,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
LuckyRaven14
Mercury
17
10 / 1 / 8
10,742
537
14,154
11,391
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
RosaleztxZ
Medusa
17
9 / 1 / 5
10,633
532
13,242
10,275
3,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 11
9,652
483
6,330
12,524
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dantalianm
Chronos
15
1 / 6 / 1
9,496
475
9,238
14,653
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
DemiFae22
Bellona
16
4 / 5 / 0
10,021
501
12,547
13,620
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
GrimGooner
Khepri
12
0 / 4 / 2
8,087
404
3,840
11,259
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TinyandTall
Izanami
13
0 / 6 / 0
8,394
420
6,159
13,470
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
UnholyVI
Charybdis
16
3 / 5 / 0
9,576
479
8,088
16,577
7,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
24
Kills
8
8
Deaths
26
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
8
2.33
L
Chronos
Dantalianm
Chronos
1
6
1
0.25
L
Bellona
DemiFae22
Bellona
4
5
0
0.8
W
Bellona
Diego14Rob
Bellona
0
2
3
0.75
L
Khepri
GrimGooner
Khepri
0
4
2
0.25
W
Mercury
LuckyRaven14
Mercury
10
1
8
14
W
Medusa
RosaleztxZ
Medusa
9
1
5
11.5
L
Izanami
TinyandTall
Izanami
0
6
0
0
L
Charybdis
UnholyVI
Charybdis
3
5
0
0.6
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,709
Damage
39,872
58,229
Taken
69,579
32,797
Mitigated
45,157
20,865
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,037
3,620
0
6,929
12,248
4,435
910
3,934
7,826
52,650
5,051
L
Chronos
Dantalianm
Chronos
9,238
1,954
0
2,398
14,653
6,186
1,512
3,899
10,754
63,690
0
L
Bellona
DemiFae22
Bellona
12,547
3,994
0
2,450
13,620
12,179
1,960
2,709
10,911
0
64,021
W
Bellona
Diego14Rob
Bellona
1,946
291
0
4,683
11,791
6,608
278
2,530
8,552
1,186
22,192
L
Khepri
GrimGooner
Khepri
3,840
516
0
1,114
11,259
13,350
0
2,876
8,383
14,055
0
W
Mercury
LuckyRaven14
Mercury
14,154
7,344
240
1,840
11,391
5,254
1,374
2,140
8,973
0
79,647
W
Medusa
RosaleztxZ
Medusa
13,242
6,069
178
3,349
10,275
3,425
1,522
1,040
9,195
0
74,718
L
Izanami
TinyandTall
Izanami
6,159
3,815
0
3,192
13,470
5,898
1,198
1,067
12,403
0
61,809
L
Charybdis
UnholyVI
Charybdis
8,088
4,901
0
6,432
16,577
7,544
0
3,067
13,510
0
74,413
W
6,330
937
0
3,646
12,524
13,075
112
2,700
9,348
27,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,545
Gold Earned
45,574
431
Minions Killed
502
0
Camps Cleared
0
1,962,145
Distance Traveled
1,838,301
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,643
482
105
5
0
363,648
4
L
Chronos
9,496
475
123
6
0
349,967
9
L
Bellona
10,021
501
122
6
0
368,327
2
W
Bellona
7,875
394
41
2
0
326,968
0
L
Khepri
8,087
404
18
1
0
401,562
9
W
Mercury
10,742
537
115
6
0
482,026
0
W
Medusa
10,633
532
129
6
0
395,032
0
L
Izanami
8,394
420
128
6
0
335,438
3
L
Charybdis
9,576
479
111
6
0
383,007
6
W
Sobek
9,652
483
41
2
0
394,471
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role