Player Matchup

Athena
Athena
Fantasma2602
Athena
Level 27
God Stats
2W - 3L
1,415 SR
Queue Stats
37W - 41L
1,308 Elo+
Solo
Ymir
Ymir
Jdiggity9550
Ymir
Level 27
God Stats
32W - 37L
1,422 SR
Queue Stats
111W - 152L
1,293 Elo+
Solo
Bastet
Bastet
Play_Axwel
Bastet
Level 25
God Stats
18W - 13L
1,499 SR
Queue Stats
97W - 106L
1,299 Elo+
Solo
Cliodhna
Cliodhna
pacific-2002
Cliodhna
Level 29
God Stats
4W - 4L
1,405 SR
Queue Stats
88W - 89L
1,329 Elo+
Solo
Merlin
Merlin
pleased_whale0
Merlin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 127L
1,342 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,314 Elo+

VS

Team Averages
Level 10
1,453 SR
1,413 Elo+
Apollo
Apollo
PNG_Ryoma
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
cosmetickitty
Cerberus
Level 12
God Stats
6W - 11L
1,437 SR
Queue Stats
6W - 13L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
lordsavage51
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
potatohero214
Bakasura
Level 18
God Stats
9W - 8L
1,585 SR
Queue Stats
33W - 31L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
sirnightw
Amaterasu
Level 12
God Stats
0W - 1L
1,244 SR
Queue Stats
13W - 23L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 1 / 7
6,820
487
2,104
6,036
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 2
8,068
576
5,625
8,771
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Play_Axwel
Bastet
10
2 / 4 / 2
6,880
491
3,523
7,660
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
pacific-2002
Cliodhna
12
11 / 2 / 0
7,840
560
6,791
5,629
2,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
9 / 0 / 2
9,675
691
13,058
7,020
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PNG_Ryoma
Apollo
9
2 / 6 / 1
6,225
445
2,771
7,518
2,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
cosmetickitty
Cerberus
10
0 / 2 / 3
5,991
428
3,090
9,488
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
lordsavage51
Jing Wei
5
0 / 9 / 0
4,622
330
662
7,131
1,721
Bakasura
potatohero214
Bakasura
10
3 / 4 / 1
7,044
503
3,730
9,864
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
sirnightw
Amaterasu
11
1 / 1 / 0
5,999
429
1,677
9,605
3,851
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
22
Kills
6
7
Deaths
22
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
7
3.5
W
0
0
2
1
L
Apollo
PNG_Ryoma
Apollo
2
6
1
0.42
W
Bastet
Play_Axwel
Bastet
2
4
2
0.75
L
Cerberus
cosmetickitty
Cerberus
0
2
3
0.75
L
Jing Wei
lordsavage51
Jing Wei
0
9
0
0
W
Cliodhna
pacific-2002
Cliodhna
11
2
0
5.5
W
9
0
2
10
L
Bakasura
potatohero214
Bakasura
3
4
1
0.88
L
Amaterasu
sirnightw
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
11,930
35,116
Taken
43,606
18,121
Mitigated
18,403
10,331
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,104
509
0
695
6,036
5,434
1,006
346
5,404
10,840
0
W
5,625
1,245
0
4,433
8,771
5,334
884
0
8,615
44,312
0
L
Apollo
PNG_Ryoma
Apollo
2,771
1,133
0
857
7,518
2,277
728
2,819
4,617
0
20,057
W
Bastet
Play_Axwel
Bastet
3,523
926
0
2,562
7,660
1,992
0
52
7,588
0
28,597
L
Cerberus
cosmetickitty
Cerberus
3,090
134
0
1,199
9,488
7,357
0
4,423
4,678
26,896
0
L
Jing Wei
lordsavage51
Jing Wei
662
608
0
0
7,131
1,721
0
2,639
4,384
0
5,211
W
Cliodhna
pacific-2002
Cliodhna
6,791
597
0
0
5,629
2,724
1,772
861
4,509
73
32,428
W
13,058
755
0
2,641
7,020
2,637
1,158
1,237
5,449
76,305
0
L
Bakasura
potatohero214
Bakasura
3,730
2,848
0
1,409
9,864
3,197
0
3,488
6,168
0
27,317
L
Amaterasu
sirnightw
Amaterasu
1,677
215
0
3,680
9,605
3,851
0
6,118
2,923
0
13,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
29,881
380
Minions Killed
224
0
Camps Cleared
0
1,272,005
Distance Traveled
1,190,014
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,820
487
17
1
0
208,251
2
W
Ymir
8,068
576
96
7
0
254,477
0
L
Apollo
6,225
445
50
4
0
192,194
2
W
Bastet
6,880
491
52
4
0
269,016
2
L
Cerberus
5,991
428
62
4
0
270,743
1
L
Jing Wei
4,622
330
9
1
0
213,014
6
W
Cliodhna
7,840
560
62
4
0
263,439
0
W
Merlin
9,675
691
153
11
0
276,822
2
L
Bakasura
7,044
503
71
5
0
271,490
3
L
Amaterasu
5,999
429
32
2
0
242,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role