Player Matchup

Sylvanus
Sylvanus
Blackz_Duck
Sylvanus
Level 160
God Stats
12W - 1L
1,661 SR
Queue Stats
115W - 31L
1,762 Elo+
Party 1
Odin
Odin
EduardoChefe-_-
Odin
Level 157
God Stats
8W - 1L
1,861 SR
Queue Stats
89W - 23L
1,735 Elo+
Party 1
Kukulkan
Kukulkan
Kairanji
Kukulkan
Level 158
God Stats
1W - 0L
1,533 SR
Queue Stats
8W - 11L
1,421 Elo+
Party 1
Team Averages
Level 158
1,685 SR
1,639 Elo+

VS

Team Averages
Level 93
1,581 SR
1,406 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
NarutoCareca549
Anubis
Level 145
God Stats
36W - 19L
1,692 SR
Queue Stats
733W - 508L
1,697 Elo+
Solo
Ymir
Ymir
sacul94
Ymir
Level 28
God Stats
0W - 2L
1,552 SR
Queue Stats
4W - 9L
1,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blackz_Duck
Sylvanus
13
4 / 0 / 7
9,275
773
9,191
8,653
9,294
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 7
8,002
667
8,833
12,535
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Kairanji
Kukulkan
14
4 / 0 / 6
8,464
705
13,051
6,291
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 3 / 0
7,305
609
7,203
11,143
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 2
7,125
594
10,741
10,426
5,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
sacul94
Ymir
9
0 / 6 / 2
6,626
552
2,039
13,385
12,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
W
Sylvanus
Blackz_Duck
Sylvanus
4
0
7
7.5
W
3
2
7
3.25
W
Kukulkan
Kairanji
Kukulkan
4
0
6
7
L
0
2
2
0.5
L
Ymir
sacul94
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
19,983
27,479
Taken
34,954
20,632
Mitigated
24,141
10,728
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,203
1,474
0
1,043
11,143
7,016
0
7,673
3,214
0
21,013
W
Sylvanus
Blackz_Duck
Sylvanus
9,191
2,894
1,760
5,668
8,653
9,294
175
5,459
3,194
19,370
0
W
8,833
1,348
185
1,952
12,535
9,122
303
6,697
5,838
0
17,056
W
Kukulkan
Kairanji
Kukulkan
13,051
1,237
0
1,163
6,291
2,216
577
1,244
5,047
56,533
0
L
10,741
789
0
3,504
10,426
5,107
0
5,637
4,398
38,378
0
L
Ymir
sacul94
Ymir
2,039
801
319
741
13,385
12,018
0
9,187
3,734
3,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
21,056
149
Minions Killed
119
6
Camps Cleared
3
637,113
Distance Traveled
639,477
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,305
609
35
3
1
238,502
4
W
Sylvanus
9,275
773
18
2
1
205,561
4
W
Odin
8,002
667
19
2
0
203,557
2
W
Kukulkan
8,464
705
112
9
5
227,995
3
L
Anubis
7,125
594
80
7
2
205,212
2
L
Ymir
6,626
552
4
0
0
195,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role