Player Matchup

Ymir
Ymir
Derkleton
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,524 Elo+
Solo
Merlin
Merlin
Swazybeast
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 206L
1,559 Elo+
Party 2
Poseidon
Poseidon
iiLyons
Poseidon
Level 126
God Stats
2W - 5L
1,356 SR
Queue Stats
864W - 878L
1,584 Elo+
Party 2
Da Ji
Da Ji
mistsofnowh3r3
Da Ji
Level 87
God Stats
1W - 1L
1,708 SR
Queue Stats
649W - 675L
1,540 Elo+
Party 2
Bastet
Bastet
zanguetsuu_polol
Bastet
Level 47
God Stats
7W - 4L
1,703 SR
Queue Stats
77W - 70L
1,451 Elo+
Solo
Team Averages
Level 68
1,554 SR
1,532 Elo+

VS

Team Averages
Level 54
1,614 SR
1,621 Elo+
Tyr
Tyr
Chipston
Tyr
Level 66
God Stats
1W - 3L
1,461 SR
Queue Stats
134W - 97L
1,640 Elo+
Party 1
Hachiman
Hachiman
Sk8ersocal
Hachiman
Level 22
God Stats
4W - 3L
1,614 SR
Queue Stats
38W - 30L
1,584 Elo+
Party 1
Anubis
Anubis
bruhgamer420
Anubis
Level 103
God Stats
5W - 1L
1,877 SR
Queue Stats
148W - 123L
1,599 Elo+
Party 1
Charybdis
Charybdis
colnargar
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,699 Elo+
Party 3
Discordia
Discordia
iamweirdest
Discordia
Level 28
God Stats
4W - 3L
1,619 SR
Queue Stats
7W - 5L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 4 / 5
9,243
924
1,793
12,594
5,377
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Swazybeast
Merlin
16
2 / 3 / 3
9,567
957
6,463
9,029
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
iiLyons
Poseidon
16
2 / 7 / 5
9,931
993
8,804
11,520
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 5
10,039
1,004
6,048
13,635
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 3 / 5
10,871
1,087
18,025
15,551
9,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

151

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 10
11,461
1,146
13,949
11,608
9,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Sk8ersocal
Hachiman
16
4 / 2 / 7
10,237
1,024
9,431
6,713
2,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
3 / 2 / 12
10,993
1,099
11,125
8,244
4,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
colnargar
Charybdis
17
5 / 5 / 10
10,507
1,051
7,626
12,431
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
iamweirdest
Discordia
17
1 / 4 / 17
10,069
1,007
16,717
8,571
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
14
Kills
22
22
Deaths
14
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
Ymir
1
4
5
0.88
W
Hachiman
Sk8ersocal
Hachiman
4
2
7
3.75
L
Merlin
Swazybeast
Merlin
2
3
3
1.17
W
Anubis
3
2
12
4.5
W
Charybdis
colnargar
Charybdis
5
5
10
2
W
Discordia
iamweirdest
Discordia
1
4
17
2.38
L
Poseidon
iiLyons
Poseidon
2
7
5
0.64
L
3
5
5
1.1
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,133
Damage
58,848
62,329
Taken
47,567
25,831
Mitigated
22,119
1,320
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,949
891
173
2,222
11,608
9,765
0
4,520
6,448
7,370
15,086
L
Ymir
1,793
0
119
646
12,594
5,377
0
5,993
6,601
12,157
0
W
Hachiman
Sk8ersocal
Hachiman
9,431
4,363
0
577
6,713
2,089
0
2,744
3,969
0
25,535
L
Merlin
Swazybeast
Merlin
6,463
857
0
145
9,029
3,178
0
5,681
3,348
19,336
0
W
Anubis
11,125
876
0
4,404
8,244
4,037
0
2,983
5,261
49,075
0
W
Charybdis
colnargar
Charybdis
7,626
3,288
0
2,675
12,431
3,911
0
4,096
8,335
0
15,057
W
Discordia
iamweirdest
Discordia
16,717
835
0
650
8,571
2,317
0
2,717
5,854
28,010
0
L
Poseidon
iiLyons
Poseidon
8,804
1,533
0
250
11,520
3,422
0
5,056
6,464
29,436
0
L
6,048
380
0
160
13,635
4,841
0
7,701
5,934
0
16,308
L
18,025
3,295
0
0
15,551
9,013
0
7,077
8,474
0
25,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,651
Gold Earned
53,267
138
Minions Killed
195
6
Camps Cleared
8
911,996
Distance Traveled
964,210
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,461
1,146
31
3
0
235,915
0
L
Ymir
9,243
924
26
3
2
173,693
0
W
Hachiman
10,237
1,024
34
3
0
181,888
0
L
Merlin
9,567
957
31
3
0
157,193
0
W
Anubis
10,993
1,099
97
10
4
173,477
4
W
Charybdis
10,507
1,051
15
2
1
177,960
0
W
Discordia
10,069
1,007
18
2
3
194,970
0
L
Poseidon
9,931
993
43
4
2
178,701
3
L
Da Ji
10,039
1,004
26
3
1
179,933
1
L
Bastet
10,871
1,087
12
1
1
222,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role