Player Matchup

Zhong Kui
Zhong Kui
CrackbabyJones
Zhong Kui
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
TetsuoHorino
Cthulhu
Level 8
God Stats
4W - 1L
1,466 SR
Queue Stats
8W - 8L
1,318 Elo+
Party 2
Baron Samedi
Baron Samedi
Zhouye
Baron Samedi
Level 146
God Stats
12W - 6L
1,729 SR
Queue Stats
405W - 419L
1,441 Elo+
Party 3
Mulan
Mulan
adrieldaspimbada
Mulan
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
81W - 86L
1,431 Elo+
Solo
Bastet
Bastet
ariskk
Bastet
Level 7
God Stats
5W - 13L
1,045 SR
Queue Stats
12W - 22L
1,239 Elo+
Party 3
Team Averages
Level 46
1,448 SR
1,372 Elo+

VS

Team Averages
Level 18
1,439 SR
1,485 Elo+
Jing Wei
Jing Wei
DvK1ng
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Loki
Loki
LoboIsHere
Loki
Level 16
God Stats
2W - 3L
1,570 SR
Queue Stats
11W - 16L
1,380 Elo+
Solo
Hera
Hera
Loretha
Hera
Level 25
God Stats
5W - 8L
1,364 SR
Queue Stats
132W - 179L
1,389 Elo+
Party 4
Fenrir
Fenrir
TheReinken
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Scylla
Scylla
honorato118
Scylla
Level 24
God Stats
13W - 11L
1,262 SR
Queue Stats
113W - 140L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrackbabyJones
Zhong Kui
20
14 / 1 / 17
14,415
1,109
25,110
15,327
11,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TetsuoHorino
Cthulhu
20
9 / 0 / 20
13,769
1,059
17,594
11,409
14,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Zhouye
Baron Samedi
20
5 / 2 / 19
12,331
949
26,253
14,470
6,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
6 / 1 / 24
13,627
1,048
10,593
13,525
13,200
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
ariskk
Bastet
19
4 / 4 / 13
11,935
918
8,632
9,868
4,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DvK1ng
Jing Wei
17
0 / 7 / 6
10,653
819
16,168
16,861
6,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 8 / 2
10,765
828
6,009
18,303
7,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Loretha
Hera
17
1 / 5 / 5
11,274
867
6,508
13,305
5,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TheReinken
Fenrir
17
4 / 10 / 2
11,463
882
12,558
23,943
12,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
18
3 / 8 / 4
12,130
933
15,836
20,903
7,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
27
38
Kills
8
8
Deaths
38
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CrackbabyJones
Zhong Kui
14
1
17
22.5
L
Jing Wei
DvK1ng
Jing Wei
0
7
6
0.43
L
0
8
2
0.13
L
Hera
Loretha
Hera
1
5
5
0.7
W
Cthulhu
TetsuoHorino
Cthulhu
9
0
20
19
L
Fenrir
TheReinken
Fenrir
4
10
2
0.5
W
Baron Samedi
Zhouye
Baron Samedi
5
2
19
7.25
W
6
1
24
18
W
Bastet
ariskk
Bastet
4
4
13
2.63
L
Scylla
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,182
Damage
57,079
64,599
Taken
93,315
50,365
Mitigated
38,168
23,817
Healing
841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CrackbabyJones
Zhong Kui
25,110
3,009
817
9,992
15,327
11,742
0
6,420
8,907
59,854
0
L
Jing Wei
DvK1ng
Jing Wei
16,168
8,020
0
0
16,861
6,231
0
12,340
4,521
0
29,603
L
6,009
596
0
172
18,303
7,287
0
13,100
5,203
0
37,169
L
Hera
Loretha
Hera
6,508
1,842
0
0
13,305
5,224
0
12,193
1,112
35,129
0
W
Cthulhu
TetsuoHorino
Cthulhu
17,594
631
830
420
11,409
14,398
0
4,496
6,913
40,713
0
L
Fenrir
TheReinken
Fenrir
12,558
2,997
0
669
23,943
12,242
0
17,696
6,247
0
23,856
W
Baron Samedi
Zhouye
Baron Samedi
26,253
885
2,579
8,109
14,470
6,796
0
3,247
11,223
41,972
0
W
10,593
796
0
1,070
13,525
13,200
0
5,730
7,795
0
26,255
W
Bastet
ariskk
Bastet
8,632
2,258
0
0
9,868
4,229
0
2,451
7,417
0
22,885
L
Scylla
15,836
1,817
0
0
20,903
7,184
0
13,628
7,275
39,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,077
Gold Earned
56,285
252
Minions Killed
230
7
Camps Cleared
9
1,231,983
Distance Traveled
1,192,314
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,415
1,109
87
7
3
216,961
1
L
Jing Wei
10,653
819
30
2
1
227,093
0
L
Loki
10,765
828
53
4
7
245,239
1
L
Hera
11,274
867
60
5
0
226,704
0
W
Cthulhu
13,769
1,059
48
4
0
272,990
2
L
Fenrir
11,463
882
14
1
0
240,960
0
W
Baron Samedi
12,331
949
37
3
1
244,142
3
W
Mulan
13,627
1,048
31
2
2
258,349
0
W
Bastet
11,935
918
49
4
1
239,541
0
L
Scylla
12,130
933
73
6
1
252,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role