Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
AngryPandazZ
Kali
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 144L
1,517 Elo+
Party 1
Charybdis
Charybdis
Artemis-CGTH
Charybdis
Level 122
God Stats
3W - 3L
1,485 SR
Queue Stats
169W - 170L
1,533 Elo+
Party 3
Freya
Freya
Cosmic_Neith
Freya
Level 138
God Stats
6W - 6L
1,492 SR
Queue Stats
169W - 165L
1,543 Elo+
Party 3
Pele
Pele
Queen J9373
Pele
Level 125
God Stats
5W - 7L
1,406 SR
Queue Stats
265W - 207L
1,537 Elo+
Party 1
Team Averages
Level 126
1,477 SR
1,526 Elo+

VS

Team Averages
Level 113
1,503 SR
1,527 Elo+
Cthulhu
Cthulhu
AcrilumNA
Cthulhu
Level 120
God Stats
1W - 2L
1,363 SR
Queue Stats
70W - 65L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
Depth Voltage
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,537 Elo+
Party 2
Raijin
Raijin
Silenthunter895
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XAfroSamuraiX98
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,651 SR
Queue Stats
98W - 85L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
danndaman
Ah Puch
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 4 / 11
9,426
943
12,749
8,969
3,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 4 / 17
9,235
924
6,213
11,802
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Artemis-CGTH
Charybdis
14
4 / 3 / 14
8,732
873
4,516
7,242
2,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 3 / 9
10,756
1,076
10,475
10,506
4,149
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 2 / 10
9,213
921
10,112
10,727
7,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcrilumNA
Cthulhu
15
3 / 6 / 7
8,579
858
11,358
14,400
16,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Depth Voltage
Kukulkan
15
3 / 7 / 7
8,260
826
8,448
11,367
4,738
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 7 / 3
8,723
872
6,608
10,707
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
XAfroSamuraiX98
Morgan Le Fay
15
2 / 6 / 10
8,084
808
9,867
9,643
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
danndaman
Ah Puch
1
0 / 1 / 0
2,476
248
0
526
40

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
27
Kills
16
16
Deaths
27
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
11
2.88
L
Cthulhu
AcrilumNA
Cthulhu
3
6
7
1.08
W
1
4
17
2.38
W
Charybdis
Artemis-CGTH
Charybdis
4
3
14
3.67
W
11
3
9
5.17
L
Kukulkan
Depth Voltage
Kukulkan
3
7
7
0.93
W
5
2
10
5
L
8
7
3
1.36
L
Morgan Le Fay
XAfroSamuraiX98
Morgan Le Fay
2
6
10
1.17
L
Ah Puch
danndaman
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
36,281
49,246
Taken
46,643
30,392
Mitigated
28,894
20,515
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,749
6,394
504
2,322
8,969
3,543
866
6,815
1,887
0
22,504
L
Cthulhu
AcrilumNA
Cthulhu
11,358
344
1,723
1,813
14,400
16,036
0
3,823
10,358
18,392
0
W
6,213
1,529
1,325
3,190
11,802
12,247
350
9,350
1,895
0
12,531
W
Charybdis
Artemis-CGTH
Charybdis
4,516
2,252
1,030
1,324
7,242
2,723
1,985
4,406
2,602
0
13,489
W
10,475
2,895
1,763
3,978
10,506
4,149
1,160
7,669
2,625
23,649
0
L
Kukulkan
Depth Voltage
Kukulkan
8,448
878
609
1,176
11,367
4,738
117
1,171
10,102
21,041
0
W
10,112
1,809
1,630
3,449
10,727
7,730
1,157
6,543
3,956
0
20,655
L
6,608
397
402
947
10,707
4,344
0
3,047
7,353
10,911
0
L
Morgan Le Fay
XAfroSamuraiX98
Morgan Le Fay
9,867
983
78
959
9,643
3,736
47
2,434
7,080
16,144
0
L
Ah Puch
danndaman
Ah Puch
0
0
0
0
526
40
0
0
526
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
36,122
99
Minions Killed
77
0
Camps Cleared
0
951,617
Distance Traveled
631,327
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,426
943
25
3
0
171,431
0
L
Cthulhu
8,579
858
21
2
0
166,526
0
W
Kali
9,235
924
15
2
0
206,932
0
W
Charybdis
8,732
873
25
3
0
176,320
0
W
Freya
10,756
1,076
18
2
0
202,452
0
L
Kukulkan
8,260
826
27
3
0
161,257
2
W
Pele
9,213
921
16
2
0
194,482
0
L
Raijin
8,723
872
10
1
0
144,007
0
L
Morgan Le Fay
8,084
808
19
2
0
159,537
0
L
Ah Puch
2,476
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role