Player Matchup

Arachne
Arachne
Bekoolfisher
Arachne
Level 86
God Stats
1W - 0L
1,240 SR
Queue Stats
30W - 50L
1,357 Elo+
Party 2
Janus
Janus
Gurnkle
Janus
Level 15
God Stats
2W - 1L
1,567 SR
Queue Stats
19W - 11L
1,570 Elo+
Party 2
Chaac
Chaac
McSpankTown
Chaac
Level 125
God Stats
2W - 1L
1,504 SR
Queue Stats
191W - 237L
1,487 Elo+
Party 2
Hercules
Hercules
When Ur Too Dry
Hercules
Level 117
God Stats
13W - 20L
1,324 SR
Queue Stats
234W - 288L
1,387 Elo+
Party 2
Chronos
Chronos
When Ur Too Wet
Chronos
Level 141
God Stats
11W - 13L
1,406 SR
Queue Stats
221W - 272L
1,476 Elo+
Party 2
Team Averages
Level 97
1,408 SR
1,455 Elo+

VS

Team Averages
Level 63
1,562 SR
1,470 Elo+
Pele
Pele
Lil Willie Vert
Pele
Level 56
God Stats
4W - 4L
1,671 SR
Queue Stats
21W - 28L
1,522 Elo+
Party 3
Chronos
Chronos
R_poo_D_poo
Chronos
Level 129
God Stats
0W - 1L
1,769 SR
Queue Stats
238W - 216L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
TheKingSnazz
Sun Wukong
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 16L
1,291 Elo+
Party 3
Bacchus
Bacchus
cmertz95
Bacchus
Level 88
God Stats
4W - 5L
1,655 SR
Queue Stats
13W - 13L
1,442 Elo+
Party 1
Izanami
Izanami
thaneypack
Izanami
Level 14
God Stats
7W - 10L
1,215 SR
Queue Stats
38W - 43L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bekoolfisher
Arachne
15
1 / 4 / 1
9,513
476
4,382
13,889
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Gurnkle
Janus
13
3 / 1 / 0
9,413
471
5,808
5,873
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 1
11,782
589
10,864
14,575
12,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
15
3 / 3 / 8
9,934
497
10,133
21,129
16,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
10 / 1 / 2
12,163
608
16,278
15,066
5,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 0
11,346
567
14,874
17,398
8,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
R_poo_D_poo
Chronos
14
0 / 3 / 3
8,819
441
8,369
12,606
4,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
TheKingSnazz
Sun Wukong
12
0 / 5 / 1
7,486
374
3,991
10,474
6,681
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
cmertz95
Bacchus
12
1 / 5 / 3
8,226
411
7,883
13,579
13,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
thaneypack
Izanami
14
2 / 8 / 0
8,900
445
7,473
12,311
4,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
25
Kills
10
10
Deaths
25
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bekoolfisher
Arachne
1
4
1
0.38
W
Janus
Gurnkle
Janus
3
1
0
3
L
7
4
0
1.75
W
8
1
1
8.5
L
Chronos
R_poo_D_poo
Chronos
0
3
3
0.5
L
Sun Wukong
TheKingSnazz
Sun Wukong
0
5
1
0.1
W
Hercules
3
3
8
2.33
W
10
1
2
11
L
Bacchus
cmertz95
Bacchus
1
5
3
0.5
L
Izanami
thaneypack
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,465
Damage
42,590
70,532
Taken
66,368
41,473
Mitigated
38,107
27,663
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bekoolfisher
Arachne
4,382
2,986
221
6,345
13,889
5,964
0
2,845
11,044
0
55,905
W
Janus
Gurnkle
Janus
5,808
257
0
1,095
5,873
1,649
181
2,370
3,503
48,227
0
L
14,874
4,857
0
1,555
17,398
8,618
1,378
5,226
12,078
0
88,164
W
10,864
1,866
0
8,087
14,575
12,451
2,502
409
14,166
13,776
62,251
L
Chronos
R_poo_D_poo
Chronos
8,369
2,375
0
4,329
12,606
4,597
742
6,116
6,238
61,359
0
L
Sun Wukong
TheKingSnazz
Sun Wukong
3,991
792
0
728
10,474
6,681
0
1,302
9,172
0
31,542
W
Hercules
10,133
2,071
247
4,784
21,129
16,257
311
6,873
14,256
8,867
44,035
W
16,278
4,332
0
6,884
15,066
5,152
5,416
4,003
11,063
91,636
0
L
Bacchus
cmertz95
Bacchus
7,883
1,172
34
3,102
13,579
13,851
0
6,603
6,972
23,763
0
L
Izanami
thaneypack
Izanami
7,473
5,153
202
2,235
12,311
4,360
0
6,116
6,195
0
66,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,805
Gold Earned
44,777
598
Minions Killed
472
0
Camps Cleared
0
1,786,523
Distance Traveled
1,844,022
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,513
476
98
5
0
419,715
2
W
Janus
9,413
471
102
5
0
251,688
4
L
Pele
11,346
567
154
8
0
404,077
1
W
Chaac
11,782
589
160
8
0
353,227
1
L
Chronos
8,819
441
111
6
0
359,683
3
L
Sun Wukong
7,486
374
51
3
0
328,811
4
W
Hercules
9,934
497
85
4
0
403,462
5
W
Chronos
12,163
608
153
8
0
358,431
2
L
Bacchus
8,226
411
16
1
0
397,111
2
L
Izanami
8,900
445
140
7
0
354,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role