Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
HANDHELD1
Heimdallr
Level 25
God Stats
8W - 10L
1,194 SR
Queue Stats
142W - 160L
1,372 Elo+
Solo
Ares
Ares
LordRimuru2
Ares
Level 17
God Stats
14W - 20L
1,551 SR
Queue Stats
162W - 176L
1,357 Elo+
Party 1
Team Averages
Level 55
1,415 SR
1,410 Elo+

VS

Team Averages
Level 19
1,572 SR
1,121 Elo+
King Arthur
King Arthur
Ganbol03
King Arthur
Level 28
God Stats
1W - 1L
1,505 SR
Queue Stats
11W - 54L
1,180 Elo+
Party 2
Ra
Ra
TioUnicornio
Ra
Level 14
God Stats
0W - 2L
1,713 SR
Queue Stats
0W - 8L
990 Elo+
Party 2
Kali
Kali
YatoNora
Kali
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 52L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 0 / 5
9,611
801
18,167
5,536
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
HANDHELD1
Heimdallr
12
3 / 0 / 6
8,587
716
5,433
4,859
2,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 8
9,618
802
9,106
12,881
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ganbol03
King Arthur
10
0 / 4 / 1
6,823
569
4,229
13,837
7,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

11
0 / 6 / 2
7,423
619
5,088
10,100
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
11
2 / 5 / 0
7,836
653
3,361
12,993
4,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
2
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
5
10.5
L
King Arthur
Ganbol03
King Arthur
0
4
1
0.13
W
Heimdallr
HANDHELD1
Heimdallr
3
0
6
6
W
4
2
8
4
L
0
6
2
0.17
L
Kali
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,706
Damage
12,678
23,276
Taken
36,930
18,235
Mitigated
15,725
6,924
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,167
689
78
1,343
5,536
2,270
852
1,264
4,166
48,684
0
L
King Arthur
Ganbol03
King Arthur
4,229
842
0
486
13,837
7,220
0
10,044
3,793
0
10,226
W
Heimdallr
HANDHELD1
Heimdallr
5,433
1,652
0
1,956
4,859
2,312
1,042
1,518
3,219
0
29,525
W
9,106
381
0
3,547
12,881
13,653
583
2,750
9,777
17,628
0
L
5,088
321
410
300
10,100
3,602
0
8,597
1,503
30,172
0
L
Kali
3,361
1,443
0
650
12,993
4,903
0
8,939
4,051
0
8,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
22,082
137
Minions Killed
84
6
Camps Cleared
4
677,131
Distance Traveled
671,450
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,611
801
72
6
4
219,980
0
L
King Arthur
6,823
569
9
1
1
221,698
1
W
Heimdallr
8,587
716
59
5
2
220,899
4
W
Ares
9,618
802
6
1
0
236,252
3
L
Ra
7,423
619
65
5
3
178,850
3
L
Kali
7,836
653
10
1
0
270,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role