Player Matchup

Agni
Agni
Diamond II
 
Agni
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
FlappyDonald
Ullr
Diamond III
Level 156
God Stats
1W - 1L
1,451 SR
Queue Stats
47W - 34L
2,493 MMR
Solo
Da Ji
Da Ji
Diamond II
Marz4L
Da Ji
Diamond II
Level 128
God Stats
1W - 2L
1,528 SR
Queue Stats
443W - 431L
2,313 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
RaSnipedJFK
Kumbhakarna
Diamond III
Level 119
God Stats
0W - 3L
1,214 SR
Queue Stats
191W - 173L
2,331 MMR
Solo
Odin
Odin
Diamond I
Zevallithos
Odin
Diamond I
Level 160
God Stats
1W - 1L
1,439 SR
Queue Stats
448W - 433L
2,481 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,427 SR
2,223 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,538 SR
2,235 MMR
Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
Biggumś
Discordia
Diamond III
Level 125
God Stats
11W - 10L
1,687 SR
Queue Stats
209W - 207L
2,324 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Bylieth
Kuzenbo
Diamond I
Level 127
God Stats
6W - 5L
1,380 SR
Queue Stats
442W - 435L
2,438 MMR
Party 1
Loki
Loki
Masters
Tsulls
Loki
Masters
Level 160
God Stats
165W - 141L
1,621 SR
Queue Stats
560W - 526L
2,569 MMR
Solo
The Morrigan
The Morrigan
Platinum I
WinorContent
The Morrigan
Platinum I
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 25L
2,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 2 / 0
4,549
455
2,412
5,094
1,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 5 / 1
5,014
501
4,203
8,760
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Marz4L
Da Ji
8
0 / 5 / 0
4,695
470
1,145
6,746
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
RaSnipedJFK
Kumbhakarna
9
1 / 2 / 1
5,207
521
2,158
6,950
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
4,707
471
1,056
5,158
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
TiamatTsukuyomiRaijinSetAphrodite

VS

Bans
GebGilgameshMorgan Le FayCthulhuHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 2 / 0
6,031
603
5,486
6,229
1,756
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Biggumś
Discordia
10
3 / 0 / 3
6,238
624
4,635
3,334
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Bylieth
Kuzenbo
10
3 / 0 / 4
5,709
571
2,113
5,185
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Tsulls
Loki
13
5 / 0 / 0
7,038
704
3,749
5,703
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
WinorContent
The Morrigan
11
2 / 1 / 8
6,457
646
5,465
4,309
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Hou Yi
 
Hou Yi
2
2
0
1
W
Discordia
Biggumś
Discordia
3
0
3
4.5
W
Kuzenbo
Bylieth
Kuzenbo
3
0
4
5
L
2
5
1
0.5
L
Da Ji
Marz4L
Da Ji
0
5
0
0
L
Kumbhakarna
RaSnipedJFK
Kumbhakarna
1
2
1
0.75
W
Loki
Tsulls
Loki
5
0
0
5
W
The Morrigan
WinorContent
The Morrigan
2
1
8
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,974
Damage
21,448
32,708
Taken
24,760
12,186
Mitigated
9,396
9,265
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,412
226
0
1,780
5,094
1,578
0
2,831
2,073
34,527
0
W
Hou Yi
 
Hou Yi
5,486
2,892
0
2,009
6,229
1,756
0
697
5,532
0
39,893
W
Discordia
Biggumś
Discordia
4,635
131
0
1,229
3,334
913
0
1,683
1,651
36,755
0
W
Kuzenbo
Bylieth
Kuzenbo
2,113
808
0
1,935
5,185
3,839
0
1,739
3,446
8,737
0
L
4,203
721
0
1,389
8,760
1,894
0
1,231
7,493
0
20,863
L
Da Ji
Marz4L
Da Ji
1,145
273
0
1,498
6,746
2,437
0
1,560
5,138
0
22,775
L
Kumbhakarna
RaSnipedJFK
Kumbhakarna
2,158
218
0
2,239
6,950
3,564
0
3,412
3,408
7,735
0
W
Loki
Tsulls
Loki
3,749
1,102
0
3,252
5,703
1,705
405
0
5,511
0
44,658
W
The Morrigan
WinorContent
The Morrigan
5,465
1,068
0
3,034
4,309
1,183
0
451
3,802
40,244
2,581
L
1,056
152
0
2,359
5,158
2,713
0
540
4,618
1,744
19,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,172
Gold Earned
31,473
209
Minions Killed
357
0
Camps Cleared
0
959,782
Distance Traveled
1,011,341
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,549
455
64
6
0
195,243
2
W
Hou Yi
6,031
603
82
8
0
179,817
4
W
Discordia
6,238
624
82
8
0
213,612
1
W
Kuzenbo
5,709
571
15
2
0
187,243
0
L
Ullr
5,014
501
40
4
0
173,856
3
L
Da Ji
4,695
470
48
5
0
208,755
2
L
Kumbhakarna
5,207
521
11
1
0
184,520
4
W
Loki
7,038
704
89
9
0
225,855
4
W
The Morrigan
6,457
646
89
9
0
204,814
4
L
Odin
4,707
471
46
5
0
197,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role