Player Matchup

Terra
Terra
Drennorrogue
Terra
Level 29
God Stats
6W - 14L
1,281 SR
Queue Stats
40W - 97L
1,118 Elo+
Party 1
Heimdallr
Heimdallr
Soul Slayer4284
Heimdallr
Level 125
God Stats
13W - 14L
1,341 SR
Queue Stats
111W - 162L
1,206 Elo+
Party 1
Hera
Hera
Tiffzer
Hera
Level 28
God Stats
6W - 24L
1,101 SR
Queue Stats
15W - 56L
996 Elo+
Party 1
Team Averages
Level 61
1,241 SR
1,107 Elo+

VS

Team Averages
Level 18
1,330 SR
1,221 Elo+
Merlin
Merlin
Don John 017
Merlin
Level 28
God Stats
0W - 4L
1,201 SR
Queue Stats
9W - 30L
1,089 Elo+
Solo
Odin
Odin
NiGHtMaNCom3th1
Odin
Level 16
God Stats
0W - 4L
1,397 SR
Queue Stats
3W - 12L
1,287 Elo+
Party 2
Artemis
Artemis
SmokinBuuda24
Artemis
Level 10
God Stats
0W - 2L
1,392 SR
Queue Stats
3W - 11L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 14
11,744
652
3,058
18,438
26,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Soul Slayer4284
Heimdallr
18
13 / 2 / 3
13,205
734
21,511
16,324
8,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Tiffzer
Hera
16
3 / 1 / 10
12,432
691
9,088
8,035
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 3 / 4
10,185
566
9,998
11,370
6,482
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 2
10,418
579
4,537
14,888
7,613
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
13
1 / 6 / 4
9,889
549
16,804
12,604
4,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
5
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
4
1
W
0
3
14
2.33
L
3
7
2
0.57
L
Artemis
1
6
4
0.5
W
Heimdallr
Soul Slayer4284
Heimdallr
13
2
3
7.25
W
Hera
Tiffzer
Hera
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
31,339
42,797
Taken
38,862
39,317
Mitigated
18,544
13,131
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,998
1,382
602
3,844
11,370
6,482
175
5,318
6,052
50,826
0
W
3,058
262
1,937
5,628
18,438
26,120
219
4,898
13,540
12,183
0
L
4,537
858
485
1,875
14,888
7,613
0
2,636
12,252
0
14,725
L
Artemis
16,804
8,874
405
1,440
12,604
4,449
528
4,388
8,216
0
37,038
W
Heimdallr
Soul Slayer4284
Heimdallr
21,511
11,887
0
4,276
16,324
8,826
2,285
4,229
12,095
0
93,141
W
Hera
Tiffzer
Hera
9,088
2,417
0
1,290
8,035
4,371
422
1,706
6,329
32,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
30,492
196
Minions Killed
157
10
Camps Cleared
1
866,002
Distance Traveled
866,764
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,185
566
100
6
0
283,548
0
W
Terra
11,744
652
10
1
1
282,176
7
L
Odin
10,418
579
12
1
1
316,389
5
L
Artemis
9,889
549
45
3
0
266,827
0
W
Heimdallr
13,205
734
138
8
9
280,945
0
W
Hera
12,432
691
48
3
0
302,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role