Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Caderader
Cthulhu
Level 87
God Stats
13W - 6L
1,678 SR
Queue Stats
652W - 583L
1,527 Elo+
Party 2
Achilles
Achilles
DesolateSea
Achilles
Level 127
God Stats
13W - 11L
1,578 SR
Queue Stats
527W - 488L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
I Pranx I
Danzaburou
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 105L
1,551 Elo+
Party 1
Yemoja
Yemoja
IBeardageI
Yemoja
Level 123
God Stats
8W - 6L
1,678 SR
Queue Stats
509W - 484L
1,586 Elo+
Party 2
Team Averages
Level 130
1,587 SR
1,553 Elo+

VS

Team Averages
Level 127
1,466 SR
1,515 Elo+
Apollo
Apollo
Aphro_Tiddy
Apollo
Level 120
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 17L
1,489 Elo+
Solo
Arachne
Arachne
Dhuumed
Arachne
Level 144
God Stats
0W - 1L
1,777 SR
Queue Stats
52W - 45L
1,579 Elo+
Party 3
Jormungandr
Jormungandr
Im Not Arman
Jormungandr
Level 153
God Stats
0W - 3L
1,394 SR
Queue Stats
185W - 173L
1,535 Elo+
Solo
Aphrodite
Aphrodite
feeny4
Aphrodite
Level 68
God Stats
1W - 2L
1,274 SR
Queue Stats
52W - 67L
1,489 Elo+
Party 3
Ullr
Ullr
hiker77
Ullr
Level 149
God Stats
1W - 4L
1,618 SR
Queue Stats
62W - 74L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 2 / 13
9,717
810
5,056
20,966
24,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
Caderader
Cthulhu
17
5 / 2 / 14
10,168
847
19,310
16,854
20,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DesolateSea
Achilles
15
4 / 2 / 13
9,508
792
7,677
21,755
27,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
I Pranx I
Danzaburou
19
11 / 2 / 8
11,915
993
21,340
11,570
6,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
IBeardageI
Yemoja
17
0 / 1 / 14
9,083
757
3,816
11,938
11,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 6 / 4
9,089
757
12,593
14,592
5,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Dhuumed
Arachne
14
3 / 6 / 4
8,790
733
9,401
14,458
9,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Im Not Arman
Jormungandr
17
2 / 4 / 7
9,610
801
19,398
15,805
15,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
feeny4
Aphrodite
16
2 / 2 / 4
9,377
781
9,150
9,198
11,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
hiker77
Ullr
13
0 / 4 / 4
7,836
653
9,241
10,970
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
22
Kills
9
9
Deaths
22
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
13
4.25
L
Apollo
2
6
4
0.67
W
Cthulhu
Caderader
Cthulhu
5
2
14
6
W
Achilles
DesolateSea
Achilles
4
2
13
5.25
L
Arachne
Dhuumed
Arachne
3
6
4
0.83
W
Danzaburou
I Pranx I
Danzaburou
11
2
8
7.5
W
Yemoja
IBeardageI
Yemoja
0
1
14
7
L
Jormungandr
Im Not Arman
Jormungandr
2
4
7
1.38
L
Aphrodite
feeny4
Aphrodite
2
2
4
2
L
Ullr
hiker77
Ullr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,199
Damage
59,783
83,083
Taken
65,023
90,014
Mitigated
46,172
43,421
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,056
462
2,196
3,564
20,966
24,138
396
6,964
14,002
11,686
0
L
Apollo
12,593
8,329
1,207
4,226
14,592
5,932
1,363
7,745
6,847
0
22,389
W
Cthulhu
Caderader
Cthulhu
19,310
343
4,032
1,455
16,854
20,031
704
5,491
11,363
37,022
0
W
Achilles
DesolateSea
Achilles
7,677
2,240
1,748
6,993
21,755
27,586
1,187
5,282
16,473
2,108
11,367
L
Arachne
Dhuumed
Arachne
9,401
4,231
309
3,434
14,458
9,741
211
5,221
9,237
0
10,786
W
Danzaburou
I Pranx I
Danzaburou
21,340
7,485
153
2,759
11,570
6,318
1,699
6,062
5,508
0
56,880
W
Yemoja
IBeardageI
Yemoja
3,816
973
16,002
4,519
11,938
11,941
2,105
4,749
7,189
9,288
0
L
Jormungandr
Im Not Arman
Jormungandr
19,398
3,528
508
3,268
15,805
15,231
57
5,373
10,432
39,644
0
L
Aphrodite
feeny4
Aphrodite
9,150
1,278
4,142
5,012
9,198
11,154
298
4,557
4,641
17,459
0
L
Ullr
hiker77
Ullr
9,241
4,660
767
2,603
10,970
4,114
1,564
5,738
5,232
0
21,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
44,702
180
Minions Killed
112
0
Camps Cleared
0
1,085,291
Distance Traveled
1,016,560
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,717
810
9
1
0
215,203
2
L
Apollo
9,089
757
22
2
0
204,200
0
W
Cthulhu
10,168
847
47
4
0
238,338
0
W
Achilles
9,508
792
15
1
0
233,021
0
L
Arachne
8,790
733
2
0
0
212,597
1
W
Danzaburou
11,915
993
90
8
0
195,476
2
W
Yemoja
9,083
757
19
2
0
203,253
0
L
Jormungandr
9,610
801
39
3
0
197,473
0
L
Aphrodite
9,377
781
23
2
0
218,837
0
L
Ullr
7,836
653
26
2
0
183,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role