Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Allarice
Discordia
Level 133
God Stats
2W - 2L
1,691 SR
Queue Stats
293W - 321L
1,418 Elo+
Party 1
Yemoja
Yemoja
Miloics
Yemoja
Level 11
God Stats
14W - 22L
1,584 SR
Queue Stats
28W - 37L
1,559 Elo+
Party 1
Ullr
Ullr
Xibatonesala
Ullr
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 40L
1,529 Elo+
Party 1
Team Averages
Level 57
1,555 SR
1,501 Elo+

VS

Team Averages
Level 17
1,471 SR
1,492 Elo+
Ganesha
Ganesha
CrackbabyJones
Ganesha
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 2
Thor
Thor
TetsuoHorino
Thor
Level 8
God Stats
2W - 2L
1,271 SR
Queue Stats
7W - 8L
1,473 Elo+
Party 2
Medusa
Medusa
VizCarraNasty
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,698 Elo+
Solo
Anubis
Anubis
ZZMLKZZ
Anubis
Level 3
God Stats
2W - 5L
1,424 SR
Queue Stats
2W - 5L
1,328 Elo+
Solo
Amaterasu
Amaterasu
illLKlli
Amaterasu
Level 14
God Stats
1W - 2L
1,659 SR
Queue Stats
146W - 166L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
5 / 2 / 0
4,896
979
3,754
4,180
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
 
Kali
7
2 / 1 / 3
4,550
910
1,324
3,748
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
Allarice
Discordia
7
1 / 0 / 0
3,857
771
1,129
1,108
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Miloics
Yemoja
5
0 / 0 / 1
3,518
704
394
2,001
801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

4
0 / 2 / 2
3,162
632
686
2,759
451
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,073
615
272
2,184
943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
3 / 1 / 0
4,199
840
1,991
2,523
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 2 / 0
3,860
772
2,916
2,923
683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
ZZMLKZZ
Anubis
1
0 / 0 / 0
2,558
512
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
illLKlli
Amaterasu
5
0 / 4 / 3
3,427
685
1,087
3,843
1,616
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
0
2.5
W
Kali
 
Kali
2
1
3
3.5
W
Discordia
Allarice
Discordia
1
0
0
1
L
0
1
0
0
W
Yemoja
Miloics
Yemoja
0
0
1
0.5
L
3
1
0
3
L
2
2
0
1
W
0
2
2
0.5
L
Anubis
ZZMLKZZ
Anubis
0
0
0
0
L
Amaterasu
illLKlli
Amaterasu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,287
Damage
6,266
13,796
Taken
11,473
3,961
Mitigated
4,004
6,413
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,754
1,644
0
3,269
4,180
1,498
144
0
4,180
0
21,640
W
Kali
 
Kali
1,324
935
0
1,858
3,748
1,013
20
101
3,647
0
10,822
W
Discordia
Allarice
Discordia
1,129
0
0
261
1,108
198
407
71
1,037
15,949
0
L
272
65
68
146
2,184
943
0
1,053
1,131
4,812
0
W
Yemoja
Miloics
Yemoja
394
28
209
276
2,001
801
0
32
1,969
5,692
0
L
1,991
1,040
0
742
2,523
762
0
0
2,523
0
10,688
L
2,916
1,064
0
220
2,923
683
0
470
2,453
0
18,759
W
686
297
0
540
2,759
451
0
68
2,691
0
6,236
L
Anubis
ZZMLKZZ
Anubis
0
0
0
0
0
0
0
0
0
87
0
L
Amaterasu
illLKlli
Amaterasu
1,087
763
0
609
3,843
1,616
0
0
3,843
0
5,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,983
Gold Earned
17,117
137
Minions Killed
81
0
Camps Cleared
0
530,880
Distance Traveled
426,038
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,896
979
50
10
0
116,244
0
W
Kali
4,550
910
33
7
0
114,409
0
W
Discordia
3,857
771
27
5
0
99,840
4
L
Ganesha
3,073
615
8
2
0
100,563
4
W
Yemoja
3,518
704
16
3
0
107,645
0
L
Thor
4,199
840
25
5
0
102,611
1
L
Medusa
3,860
772
38
8
0
105,093
2
W
Ullr
3,162
632
11
2
0
92,742
0
L
Anubis
2,558
512
1
0
0
10,963
0
L
Amaterasu
3,427
685
9
2
0
106,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role