Player Matchup

Ymir
Ymir
FREDEREKT
Ymir
Level 105
God Stats
60W - 24L
1,772 SR
Queue Stats
221W - 132L
1,751 Elo+
Party 1
Hou Yi
Hou Yi
SakGc
Hou Yi
Level 129
God Stats
3W - 0L
1,754 SR
Queue Stats
56W - 43L
1,568 Elo+
Solo
Hera
Hera
Wooltar
Hera
Level 101
God Stats
8W - 2L
1,792 SR
Queue Stats
239W - 156L
1,725 Elo+
Party 1
Team Averages
Level 112
1,773 SR
1,681 Elo+

VS

Team Averages
Level 127
1,660 SR
1,785 Elo+
Morgan Le Fay
Morgan Le Fay
Greydenheart
Morgan Le Fay
Level 120
God Stats
5W - 1L
1,896 SR
Queue Stats
74W - 29L
1,873 Elo+
Party 2
Gilgamesh
Gilgamesh
LordDanii
Gilgamesh
Level 156
God Stats
15W - 24L
1,583 SR
Queue Stats
279W - 250L
1,687 Elo+
Solo
Cliodhna
Cliodhna
ManlyMan6
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 45L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 1 / 12
11,145
796
5,148
15,409
19,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
SakGc
Hou Yi
16
13 / 2 / 6
12,051
861
19,660
12,622
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Wooltar
Hera
14
2 / 3 / 14
9,781
699
8,972
9,477
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Greydenheart
Morgan Le Fay
13
3 / 6 / 3
9,309
665
13,723
12,128
4,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LordDanii
Gilgamesh
11
1 / 6 / 5
8,368
598
8,722
15,284
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
ManlyMan6
Cliodhna
12
2 / 9 / 4
8,634
617
8,573
12,527
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
6
6
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
12
12
L
Morgan Le Fay
Greydenheart
Morgan Le Fay
3
6
3
0.75
L
Gilgamesh
LordDanii
Gilgamesh
1
6
5
0.58
L
Cliodhna
ManlyMan6
Cliodhna
2
9
4
0.44
W
Hou Yi
SakGc
Hou Yi
13
2
6
8
W
Hera
Wooltar
Hera
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,780
Damage
31,018
37,508
Taken
39,939
27,557
Mitigated
19,167
13,355
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,148
916
0
4,590
15,409
19,439
250
5,053
9,908
9,712
0
L
Morgan Le Fay
Greydenheart
Morgan Le Fay
13,723
1,240
0
1,808
12,128
4,785
0
4,294
7,834
37,877
0
L
Gilgamesh
LordDanii
Gilgamesh
8,722
2,626
0
1,425
15,284
9,948
0
4,209
10,855
0
19,272
L
Cliodhna
ManlyMan6
Cliodhna
8,573
1,251
0
553
12,527
4,434
0
5,507
6,982
0
26,759
W
Hou Yi
SakGc
Hou Yi
19,660
13,112
0
4,990
12,622
4,686
2,243
5,383
6,992
0
56,469
W
Hera
Wooltar
Hera
8,972
2,038
0
3,775
9,477
3,432
423
3,737
5,570
44,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
26,311
172
Minions Killed
123
8
Camps Cleared
4
797,234
Distance Traveled
714,640
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,145
796
7
1
0
268,975
5
L
Morgan Le Fay
9,309
665
60
4
1
236,072
5
L
Gilgamesh
8,368
598
23
2
1
239,152
4
L
Cliodhna
8,634
617
40
3
2
239,416
1
W
Hou Yi
12,051
861
87
6
5
257,731
4
W
Hera
9,781
699
78
6
3
270,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role