Player Matchup

Medusa
Medusa
swpliI
Medusa
Level 6
God Stats
0W - 1L
1,589 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Geb
Geb
thebestever_215
Geb
Level 128
God Stats
0W - 1L
1,666 SR
Queue Stats
76W - 21L
1,791 Elo+
Party 2
Scylla
Scylla
xLamier
Scylla
Level 126
God Stats
0W - 2L
1,680 SR
Queue Stats
7W - 10L
1,444 Elo+
Party 2
Team Averages
Level 87
1,645 SR
1,579 Elo+

VS

Team Averages
Level 82
1,556 SR
1,599 Elo+
Kukulkan
Kukulkan
JANITA1991
Kukulkan
Level 69
God Stats
456W - 294L
1,640 SR
Queue Stats
471W - 308L
1,599 Elo+
Party 1
Athena
Athena
TheKnobGoblin
Athena
Level 29
God Stats
6W - 6L
1,578 SR
Queue Stats
130W - 104L
1,630 Elo+
Party 1
Cliodhna
Cliodhna
ToeJamJamboree
Cliodhna
Level 149
God Stats
29W - 29L
1,448 SR
Queue Stats
568W - 424L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
swpliI
Medusa
13
2 / 6 / 3
10,290
572
5,424
13,282
4,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 6
11,589
644
9,661
18,369
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
xLamier
Scylla
16
5 / 2 / 3
11,680
649
15,594
15,392
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JANITA1991
Kukulkan
15
1 / 2 / 8
11,411
634
14,764
9,606
3,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 10
11,741
652
8,525
23,166
25,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
16
10 / 3 / 1
12,897
717
18,862
13,558
5,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
11
11
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
JANITA1991
Kukulkan
1
2
8
2.5
W
0
3
10
1.67
W
Cliodhna
10
3
1
3.5
L
Medusa
swpliI
Medusa
2
6
3
0.58
L
1
3
6
1.33
L
Scylla
xLamier
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,679
Damage
42,151
47,043
Taken
46,330
31,723
Mitigated
35,389
7,738
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
JANITA1991
Kukulkan
14,764
550
0
1,537
9,606
3,696
882
6,849
2,757
66,566
0
W
8,525
2,043
0
8,409
23,166
25,784
316
10,865
12,301
25,573
0
W
Cliodhna
18,862
2,236
0
1,688
13,558
5,909
568
8,303
5,255
0
59,032
L
Medusa
swpliI
Medusa
5,424
2,343
0
869
13,282
4,982
981
6,015
7,267
0
23,000
L
9,661
1,445
405
4,044
18,369
20,831
216
8,868
9,501
26,091
0
L
Scylla
xLamier
Scylla
15,594
1,924
65
2,355
15,392
5,910
582
8,863
6,529
52,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
36,049
170
Minions Killed
222
5
Camps Cleared
9
1,015,566
Distance Traveled
1,002,548
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,411
634
117
7
5
341,106
5
W
Athena
11,741
652
38
2
0
333,020
7
W
Cliodhna
12,897
717
67
4
4
328,422
2
L
Medusa
10,290
572
51
3
2
331,638
3
L
Geb
11,589
644
26
1
2
322,474
7
L
Scylla
11,680
649
93
5
1
361,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role