Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
FabiNr
Cupid
Level 124
God Stats
2W - 0L
1,563 SR
Queue Stats
24W - 22L
1,459 Elo+
Party 2
Cliodhna
Cliodhna
Quiwynt
Cliodhna
Level 108
God Stats
4W - 2L
1,448 SR
Queue Stats
24W - 22L
1,474 Elo+
Party 2
Athena
Athena
spinho1
Athena
Level 98
God Stats
2W - 1L
1,377 SR
Queue Stats
28W - 28L
1,481 Elo+
Party 2
Team Averages
Level 105
1,478 SR
1,483 Elo+

VS

Team Averages
Level 140
1,432 SR
1,426 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
P1TCHORRO
Cliodhna
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 233L
1,424 Elo+
Party 3
Anubis
Anubis
Pelito22
Anubis
Level 150
God Stats
14W - 16L
1,440 SR
Queue Stats
547W - 585L
1,431 Elo+
Solo
Izanami
Izanami
iMadameX
Izanami
Level 160
God Stats
41W - 39L
1,517 SR
Queue Stats
464W - 508L
1,362 Elo+
Party 3
Nemesis
Nemesis
temor_remetido
Nemesis
Level 149
God Stats
7W - 16L
1,203 SR
Queue Stats
1,170W - 1,244L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 1
7,754
596
3,208
3,140
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
 
Fenrir
13
3 / 1 / 4
7,557
581
4,140
9,117
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
FabiNr
Cupid
13
3 / 2 / 2
7,738
595
5,086
8,387
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Quiwynt
Cliodhna
13
7 / 2 / 4
8,600
662
12,180
11,352
3,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
spinho1
Athena
9
1 / 2 / 1
5,925
456
3,264
9,295
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 7 / 1
6,518
501
7,771
12,654
10,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
P1TCHORRO
Cliodhna
8
1 / 4 / 2
5,758
443
3,709
8,343
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Pelito22
Anubis
13
1 / 2 / 0
7,790
599
4,219
6,333
2,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
iMadameX
Izanami
13
4 / 2 / 2
8,030
618
7,996
8,529
2,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
6,437
495
2,540
7,385
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
7
7
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
Fenrir
 
Fenrir
3
1
4
5
L
Bellona
 
Bellona
1
7
1
0.21
W
Cupid
FabiNr
Cupid
3
2
2
2
L
Cliodhna
P1TCHORRO
Cliodhna
1
4
2
0.5
L
Anubis
Pelito22
Anubis
1
2
0
0.5
W
Cliodhna
Quiwynt
Cliodhna
7
2
4
4.5
L
Izanami
iMadameX
Izanami
4
2
2
2.5
W
Athena
spinho1
Athena
1
2
1
0.75
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
26,235
41,291
Taken
43,244
17,730
Mitigated
21,034
15,986
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,208
366
0
2,467
3,140
1,112
259
687
2,453
47,978
3,848
W
Fenrir
 
Fenrir
4,140
417
0
3,888
9,117
3,177
0
1,750
7,367
0
41,067
L
Bellona
 
Bellona
7,771
1,361
0
1,808
12,654
10,558
0
524
12,130
5,573
28,376
W
Cupid
FabiNr
Cupid
5,086
3,179
196
3,041
8,387
2,050
1,383
589
7,798
0
46,296
L
Cliodhna
P1TCHORRO
Cliodhna
3,709
57
0
1,939
8,343
3,202
0
1,757
6,586
0
17,348
L
Anubis
Pelito22
Anubis
4,219
123
0
3,449
6,333
2,737
0
1,728
4,605
58,709
0
W
Cliodhna
Quiwynt
Cliodhna
12,180
1,964
91
2,537
11,352
3,746
601
1,760
9,592
0
44,962
L
Izanami
iMadameX
Izanami
7,996
5,610
0
2,044
8,529
2,294
1,549
378
8,151
0
56,953
W
Athena
spinho1
Athena
3,264
1,044
358
3,408
9,295
7,645
160
1,135
8,160
17,345
0
L
2,540
872
0
3,076
7,385
2,243
0
1,971
5,414
0
30,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
34,533
437
Minions Killed
429
0
Camps Cleared
0
1,374,078
Distance Traveled
1,260,058
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,754
596
119
9
0
266,005
4
W
Fenrir
7,557
581
91
7
0
296,790
2
L
Bellona
6,518
501
73
6
0
220,010
4
W
Cupid
7,738
595
114
9
0
262,981
1
L
Cliodhna
5,758
443
33
3
0
271,118
6
L
Anubis
7,790
599
135
10
0
229,266
4
W
Cliodhna
8,600
662
88
7
0
266,648
3
L
Izanami
8,030
618
120
9
0
247,753
2
W
Athena
5,925
456
25
2
0
281,654
1
L
Nemesis
6,437
495
68
5
0
291,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role