Player Matchup

Kukulkan
Kukulkan
Calracan
Kukulkan
Level 8
God Stats
2W - 1L
1,818 SR
Queue Stats
71W - 64L
1,499 Elo+
Party 1
Medusa
Medusa
Sing_It_Brother
Medusa
Level 14
God Stats
28W - 16L
1,575 SR
Queue Stats
75W - 54L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Soft_Chalupa200
Cthulhu
Level 3
God Stats
1W - 4L
1,294 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xJONRACANx
Morgan Le Fay
Level 16
God Stats
24W - 31L
1,544 SR
Queue Stats
125W - 107L
1,525 Elo+
Party 1
Thor
Thor
zKrisppPilloeV3
Thor
Level 68
God Stats
2W - 2L
1,569 SR
Queue Stats
64W - 50L
1,529 Elo+
Party 2
Team Averages
Level 22
1,560 SR
1,456 Elo+

VS

Team Averages
Level 47
1,583 SR
1,477 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Cute Pepper8486
Kukulkan
Level 29
God Stats
2W - 2L
1,922 SR
Queue Stats
376W - 234L
1,622 Elo+
Solo
Cliodhna
Cliodhna
DNR___NIGHT
Cliodhna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 175L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Karmacakes
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,335 Elo+
Solo
Nemesis
Nemesis
SaikoTedi
Nemesis
Level 5
God Stats
2W - 4L
1,491 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Calracan
Kukulkan
18
4 / 2 / 23
11,226
1,021
17,834
7,753
2,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 1 / 14
12,295
1,118
23,394
12,928
4,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
0 / 4 / 11
9,340
849
6,313
9,038
9,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
xJONRACANx
Morgan Le Fay
19
4 / 1 / 27
11,879
1,080
19,103
11,609
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
17 / 2 / 5
13,178
1,198
18,683
10,707
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 4 / 10
11,254
1,023
12,099
21,092
27,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
17
7 / 5 / 2
12,377
1,125
20,225
12,575
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
DNR___NIGHT
Cliodhna
16
1 / 8 / 7
9,749
886
4,595
15,500
5,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Karmacakes
Jing Wei
16
0 / 8 / 8
9,344
849
6,421
19,900
5,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SaikoTedi
Nemesis
16
2 / 9 / 4
9,981
907
4,169
20,789
7,806
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
34
Kills
10
10
Deaths
34
80
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
10
1.25
W
Kukulkan
Calracan
Kukulkan
4
2
23
7.75
L
Kukulkan
7
5
2
1.6
L
Cliodhna
DNR___NIGHT
Cliodhna
1
8
7
0.56
L
Jing Wei
Karmacakes
Jing Wei
0
8
8
0.5
L
Nemesis
SaikoTedi
Nemesis
2
9
4
0.44
W
9
1
14
16
W
0
4
11
1.38
W
Morgan Le Fay
xJONRACANx
Morgan Le Fay
4
1
27
17.5
W
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,327
Damage
47,509
52,035
Taken
89,856
24,747
Mitigated
51,468
8,568
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
12,099
1,436
0
1,506
21,092
27,714
0
12,201
8,891
33,908
0
W
Kukulkan
Calracan
Kukulkan
17,834
2,538
0
636
7,753
2,458
0
4,980
2,649
40,658
0
L
Kukulkan
20,225
2,222
0
55
12,575
4,736
0
6,670
5,905
42,160
0
L
Cliodhna
DNR___NIGHT
Cliodhna
4,595
529
54
506
15,500
5,449
0
5,438
10,062
0
14,209
L
Jing Wei
Karmacakes
Jing Wei
6,421
4,347
0
0
19,900
5,763
0
9,942
9,958
0
19,848
L
Nemesis
SaikoTedi
Nemesis
4,169
1,571
0
478
20,789
7,806
0
8,999
11,790
0
13,545
W
23,394
11,045
0
4,333
12,928
4,381
0
9,773
3,023
0
44,712
W
6,313
714
387
204
9,038
9,498
0
4,657
4,079
11,903
0
W
Morgan Le Fay
xJONRACANx
Morgan Le Fay
19,103
3,656
0
2,338
11,609
4,537
0
6,243
5,208
29,032
0
W
18,683
4,459
0
670
10,707
3,873
0
5,733
4,752
0
32,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,918
Gold Earned
52,705
176
Minions Killed
188
8
Camps Cleared
1
992,241
Distance Traveled
1,113,788
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,254
1,023
3
0
0
218,399
8
W
Kukulkan
11,226
1,021
65
6
1
209,526
0
L
Kukulkan
12,377
1,125
84
8
1
230,875
1
L
Cliodhna
9,749
886
41
4
0
202,232
1
L
Jing Wei
9,344
849
26
2
0
224,165
1
L
Nemesis
9,981
907
34
3
0
238,117
0
W
Medusa
12,295
1,118
50
5
5
202,930
0
W
Cthulhu
9,340
849
15
1
0
134,359
1
W
Morgan Le Fay
11,879
1,080
28
3
0
225,424
0
W
Thor
13,178
1,198
18
2
2
220,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role